beegee1 11ca1ec1f8 - Fixed custom main hero handling (map options) 12 years ago
..
filesystem 29f4a12814 - fixed some evil memory leaks 12 years ago
logging 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago
mapping 11ca1ec1f8 - Fixed custom main hero handling (map options) 12 years ago
minizip cbc8cde10a some OS X fixes 12 years ago
rmg 39d3102905 - Fixed compilation errors on clang 12 years ago
AI_Base.h cce814c41b * Final commit 14 years ago
BattleAction.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
BattleAction.h 1657f124e1 - Compile fixes for MVS 12 years ago
BattleHex.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
BattleHex.h 1657f124e1 - Compile fixes for MVS 12 years ago
BattleState.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
BattleState.h 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
CArtHandler.cpp f8028f512d Fixed #1585 - destroyed war machines will be removed from hero's equipment. 12 years ago
CArtHandler.h 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
CBattleCallback.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
CBattleCallback.h 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
CBonusTypeHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
CBuildingHandler.cpp 6d06710684 * fixes for town building campaign bonus 12 years ago
CBuildingHandler.h 8a8eecd063 * refactoring 12 years ago
CConfigHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CConfigHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CConsoleHandler.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CConsoleHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CCreatureHandler.cpp 2b3405fa50 - minor optimizations 12 years ago
CCreatureHandler.h 71d6b0fea9 - Fixed some warnings from cppcheck 12 years ago
CCreatureSet.cpp 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago
CCreatureSet.h 0e3eae3095 patch from KroArtem 12 years ago
CDefObjInfoHandler.cpp 9237e6d97d Improved json validation 12 years ago
CDefObjInfoHandler.h 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
CGameInterface.cpp dd808ef5cc bugfixing: 12 years ago
CGameInterface.h ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CGameState.cpp 68bdf71db6 - Fixed GCC compiler warnings 12 years ago
CGameState.h 68bdf71db6 - Fixed GCC compiler warnings 12 years ago
CGeneralTextHandler.cpp 6cb3cb006d Several minor fixes/features 12 years ago
CGeneralTextHandler.h 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago
CHeroHandler.cpp 7d7e65a316 changes in hero class format: 12 years ago
CHeroHandler.h 7d7e65a316 changes in hero class format: 12 years ago
CMakeLists.txt ee1b0459e6 Extended building dependencies: 12 years ago
CModHandler.cpp c7899fc14a - improved detection of missing files 12 years ago
CModHandler.h ee1b0459e6 Extended building dependencies: 12 years ago
CObjectHandler.cpp 7d7e65a316 changes in hero class format: 12 years ago
CObjectHandler.h f0cbbbdb70 - Refactored method CGameState::init 12 years ago
CObstacleInstance.cpp 55577d0ac4 - fixed missing DLL_LINKAGE 12 years ago
CObstacleInstance.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CRandomGenerator.h 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 years ago
CScriptingModule.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CSpellHandler.cpp b87897096c Filesystem handling is now more flexible 12 years ago
CSpellHandler.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
CStopWatch.h 8040a81eec - fixed save games issues (#1044) 13 years ago
CThreadHelper.cpp ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless 12 years ago
CThreadHelper.h a1f545792b Compile fixes specific for VS 2012" 12 years ago
CTownHandler.cpp 29f4a12814 - fixed some evil memory leaks 12 years ago
CTownHandler.h 7d7e65a316 changes in hero class format: 12 years ago
CondSh.h e4dc00abac * new file lib/UnlockGuard.h — unlock_guard is for unlocking a mutex for the scope time (RAII) 13 years ago
Connection.cpp 11ca1ec1f8 - Fixed custom main hero handling (map options) 12 years ago
Connection.h 3d3f93275d Multiple minor fixes: 12 years ago
ConstTransitivePtr.h b62bb096a7 Fixed #1430, work-around to make #1435 non-crashing. 12 years ago
FunctionList.h 41e274b4aa - Moved FunctionList from /client to /lib -> used in client and server 12 years ago
GameConstants.cpp 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
GameConstants.h 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
HeroBonus.cpp 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
HeroBonus.h 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
IBonusTypeHandler.h 6a88604937 * fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus) 12 years ago
IGameCallback.cpp 3d3f93275d Multiple minor fixes: 12 years ago
IGameCallback.h ee1b0459e6 Extended building dependencies: 12 years ago
IGameEventsReceiver.h 3e4407593f - Refactoring for checking victory/loss conditions (use enum class instead of magic numbers) 12 years ago
IHandlerBase.h 0eb496fb57 Fixed #1338 and #1341. Introduced post-load step to ease initialization of bonus source ids. 12 years ago
Interprocess.h 1415f8dbf5 - fix for boost 1.49 13 years ago
JsonDetail.cpp c7899fc14a - improved detection of missing files 12 years ago
JsonDetail.h dd73573c5c - vcmi can now calculate crc32 checksum of a file 12 years ago
JsonNode.cpp 122db9963b More string ID's for buildings: 12 years ago
JsonNode.h dd73573c5c - vcmi can now calculate crc32 checksum of a file 12 years ago
LogicalExpression.cpp ee1b0459e6 Extended building dependencies: 12 years ago
LogicalExpression.h b1e638d1af More fixes: 12 years ago
NetPacks.h 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
NetPacksLib.cpp 69eee05ccc - Partially fixed mantis #1065 (Gate with hex 95 can't be attacked) 12 years ago
RegisterTypes.cpp ee51c5beb5 - Renamed /lib subfolders to lowercase 12 years ago
RegisterTypes.h 79026bdfde Introduced strongly typed QueryID. 12 years ago
ResourceSet.cpp 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 years ago
ResourceSet.h 66d6aebe32 Fixed all the issues with Quests, #828 and #1223. 12 years ago
ScopeGuard.h c927913f5f - Improved json validation. Now it support most of features from latest json schema draft 12 years ago
StartInfo.h 3560bbb7f3 two patches/pull requests from janisozaur 12 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
StringConstants.h c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
UnlockGuard.h 2b45e13c5c c++03 -> c++11 switch: 12 years ago
VCMIDirs.cpp 585024e763 Fixed OS X client and server paths 12 years ago
VCMIDirs.h 4287b2b7bb fixes for launcher, as discussed on forums: 12 years ago
VCMI_Lib.cpp 29e98b2d51 - modhandler will only validate new, changed or mods that failed 12 years ago
VCMI_Lib.h 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses 12 years ago
VCMI_lib.cbp feea589648 - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator 12 years ago
VCMI_lib.vcxproj 36a69aaa2f - Fixed VS project files (added missing .cpp files) 12 years ago
VCMI_lib.vcxproj.filters 36a69aaa2f - Fixed VS project files (added missing .cpp files) 12 years ago
int3.h 71d6b0fea9 - Fixed some warnings from cppcheck 12 years ago
vcmi_endian.h 8ffd482324 - gcc compile fix 12 years ago