| .. | 
			
		
		
			
				
					| 
						
							
						
						settings
					 | 
				
				
					d7d435dcb7
					Add game pause
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CCastleInterface.cpp
					 | 
				
				
					12b179ef1f
					Merge pull request #3057 from Laserlicht/rw_hero
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CCastleInterface.h
					 | 
				
				
					12b179ef1f
					Merge pull request #3057 from Laserlicht/rw_hero
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CCreatureWindow.cpp
					 | 
				
				
					f8541d0ae4
					Merge branch 'vcmi/master' into 'vcmi/develop'
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CCreatureWindow.h
					 | 
				
				
					f8541d0ae4
					Merge branch 'vcmi/master' into 'vcmi/develop'
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroBackpackWindow.cpp
					 | 
				
				
					9cc623c981
					Fixed move checks. Backpack buttons.
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroBackpackWindow.h
					 | 
				
				
					a7cedea73c
					Support for different backpack capacities
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroOverview.cpp
					 | 
				
				
					5125bcc67f
					added probabilities
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroOverview.h
					 | 
				
				
					5125bcc67f
					added probabilities
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroWindow.cpp
					 | 
				
				
					037efdf5fc
					Improvements to type safety of Identifier class
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroWindow.h
					 | 
				
				
					a494dc4870
					Refactoring of CGarrisonInt
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CKingdomInterface.cpp
					 | 
				
				
					78026f40eb
					name opens town itself
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CKingdomInterface.h
					 | 
				
				
					78026f40eb
					name opens town itself
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CMapOverview.cpp
					 | 
				
				
					abab917ef9
					fix crash with custom campaign preview
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CMapOverview.h
					 | 
				
				
					cbd014ac88
					code review
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CMessage.cpp
					 | 
				
				
					063c7f3ca0
					move function; optional; json static
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CMessage.h
					 | 
				
				
					063c7f3ca0
					move function; optional; json static
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CPuzzleWindow.cpp
					 | 
				
				
					9cfcf5ea19
					Fix regressions
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CPuzzleWindow.h
					 | 
				
				
					8ea0ecaec1
					show/showAll methods now use Canvas instead of SDL_Surface
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CQuestLog.cpp
					 | 
				
				
					fadf086e61
					Fix review comments
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CQuestLog.h
					 | 
				
				
					823ffa7a07
					Always use ResourcePath for referencing images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CSpellWindow.cpp
					 | 
				
				
					7cf654992f
					code review
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CSpellWindow.h
					 | 
				
				
					7cf654992f
					code review
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CTradeWindow.cpp
					 | 
				
				
					898733eed7
					Added Query to track visit duration for Taverns and Markets
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CTradeWindow.h
					 | 
				
				
					d7d435dcb7
					Add game pause
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CWindowObject.cpp
					 | 
				
				
					1d0e696db6
					Added RenderHandler that acts as factory for images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CWindowObject.h
					 | 
				
				
					823ffa7a07
					Always use ResourcePath for referencing images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CreaturePurchaseCard.cpp
					 | 
				
				
					823ffa7a07
					Always use ResourcePath for referencing images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CreaturePurchaseCard.h
					 | 
				
				
					ca889a5c2a
					Replaced clickLeft with clickPressed clickReleased methods
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						GUIClasses.cpp
					 | 
				
				
					dd0033296f
					docs
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						GUIClasses.h
					 | 
				
				
					d7d435dcb7
					Add game pause
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						InfoWindows.cpp
					 | 
				
				
					39838fdd3c
					extend for all selections
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						InfoWindows.h
					 | 
				
				
					d7d435dcb7
					Add game pause
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						QuickRecruitmentWindow.cpp
					 | 
				
				
					823ffa7a07
					Always use ResourcePath for referencing images and animations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						QuickRecruitmentWindow.h
					 | 
				
				
					43795c39a5
					Replaced all usage of SDL_Color outside of render with ColorRGBA
				 | 
				2 years ago |