Ivan Savenko 12c69f8e04 Fix crash on accessing non-existing player ID 1 year ago
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battles a7c838036d Workaround to avoid crash on invalid bonus 1 year ago
processors cd526a5e15 Send notifications when simultaneous turns end 1 year ago
queries 5df98f3eca Allow timer pause pack on opening settings menu in battle 1 year ago
CGameHandler.cpp 12c69f8e04 Fix crash on accessing non-existing player ID 1 year ago
CGameHandler.h dd88220b7c Fixed potentially uninitialized class member 1 year ago
CMakeLists.txt c4bc6840ea Moved management of turn order into a new class 2 years ago
CVCMIServer.cpp 76956cfe3a Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2 1 year ago
CVCMIServer.h 0c6b1ca3c8 possibility to change name 2 years ago
LobbyNetPackVisitors.h b88a8da4e8 Split off some netpack structures into separate files 2 years ago
NetPacksLobbyServer.cpp b88a8da4e8 Split off some netpack structures into separate files 2 years ago
NetPacksServer.cpp 6b81012f31 Use variant identifier in netpacks where applicable 2 years ago
ServerNetPackVisitors.h b88a8da4e8 Split off some netpack structures into separate files 2 years ago
ServerSpellCastEnvironment.cpp 5cbf5031ea move SetStackEffect to a separate file 2 years ago
ServerSpellCastEnvironment.h d257fb37f0 Use optional instead of Json for queries 2 years ago
StdInc.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
StdInc.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
TurnTimerHandler.cpp 4986b9031d Use timers for turns only if turn timer is set and for pvp battles - 1 year ago
TurnTimerHandler.h fc595c5d84 propagate turn timer state every second to ensure correct UI 1 year ago
VCMI_server.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
VCMI_server.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 years ago