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vcmi_client
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d0d60175d7
break, fix and break and fix - now its fine :)
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17 years ago |
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AdventureMapButton.cpp
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4581c30b20
* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
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16 years ago |
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AdventureMapButton.h
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429b226517
* moved a few files
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16 years ago |
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CAdvmapInterface.cpp
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fbd496b756
Infowindows for enemy towns.
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16 years ago |
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CAdvmapInterface.h
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a42b77b682
Typo.
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16 years ago |
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CBattleInterface.cpp
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150a79d643
* fixed bug reported by Zamolxis (see http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=3052#3052)
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16 years ago |
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CBattleInterface.h
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627c20c949
Typo.
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16 years ago |
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CBitmapHandler.cpp
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ae3fa69134
* next part of exchange window
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16 years ago |
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CBitmapHandler.h
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90fd75e66c
* Removed trailing newline from settings.txt (caused warning)
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16 years ago |
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CCastleInterface.cpp
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0d408bc6c2
Fixed switching music between towns and system options window.
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16 years ago |
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CCastleInterface.h
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ec3b254c83
Castle interface: improved town scrolling.
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16 years ago |
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CConfigHandler.cpp
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e5203db83c
In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
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16 years ago |
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CConfigHandler.h
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e5203db83c
In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
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16 years ago |
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CCreatureAnimation.cpp
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bc506bbc77
Fix 32 bits depth issues during combat.
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16 years ago |
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CCreatureAnimation.h
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4c0936a3dc
* further code reorganization
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16 years ago |
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CCursorHandler.cpp
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429b226517
* moved a few files
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16 years ago |
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CCursorHandler.h
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429b226517
* moved a few files
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16 years ago |
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CGameInfo.cpp
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429b226517
* moved a few files
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16 years ago |
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CGameInfo.h
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a11ea59418
Video player compilation.
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16 years ago |
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CHeroWindow.cpp
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d1d2823c58
* fixes for glitches in garrisons in non 800x600 resolutions
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16 years ago |
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CHeroWindow.h
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d2003d59c7
* next part of exchange window
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16 years ago |
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CMT.cpp
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ec3b254c83
Castle interface: improved town scrolling.
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16 years ago |
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CMessage.cpp
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eb40ade906
* saving system options
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16 years ago |
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CMessage.h
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fa7f35bbf4
Do not use hardcoded font sizes in messages.
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16 years ago |
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CPlayerInterface.cpp
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0d408bc6c2
Fixed switching music between towns and system options window.
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16 years ago |
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CPlayerInterface.h
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e358845873
Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog.
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16 years ago |
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CPreGame.cpp
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64d9665c39
* fixed crash when there was flaggable building next to map edge
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16 years ago |
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CPreGame.h
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e863269893
Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown.
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16 years ago |
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CSpellWindow.cpp
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1c2edcf496
* support for new objects:
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16 years ago |
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CSpellWindow.h
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1c2edcf496
* support for new objects:
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16 years ago |
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Client.cpp
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ec3b254c83
Castle interface: improved town scrolling.
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16 years ago |
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Client.h
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9206a13390
Fixed fighting guardians of Dwellings (and other objs as well).
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16 years ago |
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FunctionList.h
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35f7281024
* battle options window works again
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16 years ago |
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GUIBase.cpp
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73949f3367
Build fixes for linux.
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16 years ago |
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GUIBase.h
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9093320da8
Garrison interface in Exchange Window.
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16 years ago |
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GUIClasses.cpp
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0d408bc6c2
Fixed switching music between towns and system options window.
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16 years ago |
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GUIClasses.h
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e358845873
Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog.
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16 years ago |
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Graphics.cpp
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9fd4b5bb62
Fourth part of sailing code.
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16 years ago |
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Graphics.h
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fbd496b756
Infowindows for enemy towns.
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16 years ago |
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Makefile.am
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a11ea59418
Video player compilation.
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16 years ago |
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Makefile.in
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a11ea59418
Video player compilation.
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16 years ago |
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NetPacksClient.cpp
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e358845873
Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog.
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16 years ago |
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SDL_Extensions.cpp
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0919235948
* next part of hero exchange window
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16 years ago |
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SDL_Extensions.h
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1cac083239
* added native terrain bonuses in battles
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16 years ago |
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SDL_framerate.cpp
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429b226517
* moved a few files
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16 years ago |
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SDL_framerate.h
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429b226517
* moved a few files
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16 years ago |
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VCMI_client.cbp
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a113a8d289
* patch update from Dikamilo
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16 years ago |
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VCMI_client.vcproj
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d1d2823c58
* fixes for glitches in garrisons in non 800x600 resolutions
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16 years ago |