mateuszb 150a79d643 * fixed bug reported by Zamolxis (see http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=3052#3052) 16 years ago
..
vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
AdventureMapButton.cpp 4581c30b20 * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 16 years ago
AdventureMapButton.h 429b226517 * moved a few files 16 years ago
CAdvmapInterface.cpp fbd496b756 Infowindows for enemy towns. 16 years ago
CAdvmapInterface.h a42b77b682 Typo. 16 years ago
CBattleInterface.cpp 150a79d643 * fixed bug reported by Zamolxis (see http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=3052#3052) 16 years ago
CBattleInterface.h 627c20c949 Typo. 16 years ago
CBitmapHandler.cpp ae3fa69134 * next part of exchange window 16 years ago
CBitmapHandler.h 90fd75e66c * Removed trailing newline from settings.txt (caused warning) 16 years ago
CCastleInterface.cpp 0d408bc6c2 Fixed switching music between towns and system options window. 16 years ago
CCastleInterface.h ec3b254c83 Castle interface: improved town scrolling. 16 years ago
CConfigHandler.cpp e5203db83c In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 16 years ago
CConfigHandler.h e5203db83c In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 16 years ago
CCreatureAnimation.cpp bc506bbc77 Fix 32 bits depth issues during combat. 16 years ago
CCreatureAnimation.h 4c0936a3dc * further code reorganization 16 years ago
CCursorHandler.cpp 429b226517 * moved a few files 16 years ago
CCursorHandler.h 429b226517 * moved a few files 16 years ago
CGameInfo.cpp 429b226517 * moved a few files 16 years ago
CGameInfo.h a11ea59418 Video player compilation. 16 years ago
CHeroWindow.cpp d1d2823c58 * fixes for glitches in garrisons in non 800x600 resolutions 16 years ago
CHeroWindow.h d2003d59c7 * next part of exchange window 16 years ago
CMT.cpp ec3b254c83 Castle interface: improved town scrolling. 16 years ago
CMessage.cpp eb40ade906 * saving system options 16 years ago
CMessage.h fa7f35bbf4 Do not use hardcoded font sizes in messages. 16 years ago
CPlayerInterface.cpp 0d408bc6c2 Fixed switching music between towns and system options window. 16 years ago
CPlayerInterface.h e358845873 Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog. 16 years ago
CPreGame.cpp 64d9665c39 * fixed crash when there was flaggable building next to map edge 16 years ago
CPreGame.h e863269893 Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown. 16 years ago
CSpellWindow.cpp 1c2edcf496 * support for new objects: 16 years ago
CSpellWindow.h 1c2edcf496 * support for new objects: 16 years ago
Client.cpp ec3b254c83 Castle interface: improved town scrolling. 16 years ago
Client.h 9206a13390 Fixed fighting guardians of Dwellings (and other objs as well). 16 years ago
FunctionList.h 35f7281024 * battle options window works again 16 years ago
GUIBase.cpp 73949f3367 Build fixes for linux. 16 years ago
GUIBase.h 9093320da8 Garrison interface in Exchange Window. 16 years ago
GUIClasses.cpp 0d408bc6c2 Fixed switching music between towns and system options window. 16 years ago
GUIClasses.h e358845873 Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog. 16 years ago
Graphics.cpp 9fd4b5bb62 Fourth part of sailing code. 16 years ago
Graphics.h fbd496b756 Infowindows for enemy towns. 16 years ago
Makefile.am a11ea59418 Video player compilation. 16 years ago
Makefile.in a11ea59418 Video player compilation. 16 years ago
NetPacksClient.cpp e358845873 Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog. 16 years ago
SDL_Extensions.cpp 0919235948 * next part of hero exchange window 16 years ago
SDL_Extensions.h 1cac083239 * added native terrain bonuses in battles 16 years ago
SDL_framerate.cpp 429b226517 * moved a few files 16 years ago
SDL_framerate.h 429b226517 * moved a few files 16 years ago
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_client.vcproj d1d2823c58 * fixes for glitches in garrisons in non 800x600 resolutions 16 years ago