Ivan Savenko 16cfb51f3e Initial version of new bonus caching system 10 ヶ月 前
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CArmedInstance.cpp 95a07ee5cb Use bonus system cache whenever possible 10 ヶ月 前
CArmedInstance.h 0c07384293 Refactoring of serialization versioning handling 1 年間 前
CBank.cpp d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor 1 年間 前
CBank.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 年間 前
CGCreature.cpp e035cf9e63 Optimized getHeroStrength method 10 ヶ月 前
CGCreature.h 3dd4fa2528 Reduce usage of pointers to VLC entities 1 年間 前
CGDwelling.cpp 101fd694b9 Remove MetaString method that can't be used with modded objects 10 ヶ月 前
CGDwelling.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 年間 前
CGHeroInstance.cpp 16cfb51f3e Initial version of new bonus caching system 10 ヶ月 前
CGHeroInstance.h 16cfb51f3e Initial version of new bonus caching system 10 ヶ月 前
CGMarket.cpp 101fd694b9 Remove MetaString method that can't be used with modded objects 10 ヶ月 前
CGMarket.h f59834afe1 Fixes for configurable markets support 11 ヶ月 前
CGObjectInstance.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 年間 前
CGObjectInstance.h ad7f0416a7 Added overloaded version of getObjectHandler to CGHeroInstance 1 年間 前
CGPandoraBox.cpp 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 年間 前
CGPandoraBox.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 年間 前
CGTownInstance.cpp 4ccd860b2f Fix possible crash on loading save with invalid buildings, e.g. Mage 10 ヶ月 前
CGTownInstance.h 01d787fb5a Removed remaining cases of serialization of VLC entities 1 年間 前
CObjectHandler.cpp c3957c2c2a Moved json files to new directory, split on per-class basis 1 年間 前
CObjectHandler.h 54103813dd Remove no longer used serialization methods 2 年 前
CQuest.cpp 8c6208be04 Fixes for crashes discovered via Google Play 10 ヶ月 前
CQuest.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 年間 前
CRewardableObject.cpp c55a75cc4e Remove copy-pasted code in rewardable town building leading to hero not 1 年間 前
CRewardableObject.h f2c20b54d0 Unify rewardable map object and town building code 1 年間 前
CompoundMapObjectID.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 年間 前
FlaggableMapObject.cpp 16d25e903c Remove flaggable bonus on object deletion 11 ヶ月 前
FlaggableMapObject.h 16d25e903c Remove flaggable bonus on object deletion 11 ヶ月 前
IMarket.cpp 20d5b33ea6 Remove marketModes as member 1 年間 前
IMarket.h 82c37573fa Removed save compatibility with 1.4 1 年間 前
IObjectInterface.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 年間 前
IObjectInterface.h d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 10 ヶ月 前
IOwnableObject.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 年間 前
MapObjects.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 1 年間 前
MiscObjects.cpp f893c80192 Move UpgradeInfo class to header and source files 10 ヶ月 前
MiscObjects.h 2272707175 Merge pull request #5117 from IvanSavenko/teleporter_ui 10 ヶ月 前
ObjectTemplate.cpp 9591ce1ab4 Move CompoundMapObjectID to separate file 1 年間 前
ObjectTemplate.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 年間 前
ObstacleSetHandler.cpp 494d70cbf0 Reduce excessive logging 11 ヶ月 前
ObstacleSetHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 年間 前
TownBuildingInstance.cpp c55a75cc4e Remove copy-pasted code in rewardable town building leading to hero not 1 年間 前
TownBuildingInstance.h a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 年間 前