Ivan Savenko 16cfb51f3e Initial version of new bonus caching system 10 mesiacov pred
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CArmedInstance.cpp 95a07ee5cb Use bonus system cache whenever possible 10 mesiacov pred
CArmedInstance.h 0c07384293 Refactoring of serialization versioning handling 1 rok pred
CBank.cpp d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor 1 rok pred
CBank.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 rok pred
CGCreature.cpp e035cf9e63 Optimized getHeroStrength method 10 mesiacov pred
CGCreature.h 3dd4fa2528 Reduce usage of pointers to VLC entities 1 rok pred
CGDwelling.cpp 101fd694b9 Remove MetaString method that can't be used with modded objects 10 mesiacov pred
CGDwelling.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 rok pred
CGHeroInstance.cpp 16cfb51f3e Initial version of new bonus caching system 10 mesiacov pred
CGHeroInstance.h 16cfb51f3e Initial version of new bonus caching system 10 mesiacov pred
CGMarket.cpp 101fd694b9 Remove MetaString method that can't be used with modded objects 10 mesiacov pred
CGMarket.h f59834afe1 Fixes for configurable markets support 11 mesiacov pred
CGObjectInstance.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 rok pred
CGObjectInstance.h ad7f0416a7 Added overloaded version of getObjectHandler to CGHeroInstance 1 rok pred
CGPandoraBox.cpp 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 rok pred
CGPandoraBox.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 rok pred
CGTownInstance.cpp 4ccd860b2f Fix possible crash on loading save with invalid buildings, e.g. Mage 10 mesiacov pred
CGTownInstance.h 01d787fb5a Removed remaining cases of serialization of VLC entities 1 rok pred
CObjectHandler.cpp c3957c2c2a Moved json files to new directory, split on per-class basis 1 rok pred
CObjectHandler.h 54103813dd Remove no longer used serialization methods 2 rokov pred
CQuest.cpp 8c6208be04 Fixes for crashes discovered via Google Play 10 mesiacov pred
CQuest.h ffaaa7da15 blockingDialog functions: the `answer` parameter can be negative 1 rok pred
CRewardableObject.cpp c55a75cc4e Remove copy-pasted code in rewardable town building leading to hero not 1 rok pred
CRewardableObject.h f2c20b54d0 Unify rewardable map object and town building code 1 rok pred
CompoundMapObjectID.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 rok pred
FlaggableMapObject.cpp 16d25e903c Remove flaggable bonus on object deletion 11 mesiacov pred
FlaggableMapObject.h 16d25e903c Remove flaggable bonus on object deletion 11 mesiacov pred
IMarket.cpp 20d5b33ea6 Remove marketModes as member 1 rok pred
IMarket.h 82c37573fa Removed save compatibility with 1.4 1 rok pred
IObjectInterface.cpp 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 rok pred
IObjectInterface.h d8d3948ac3 Fix AI to use hillFort all available upgrades. UpgradeInfo refactor. 10 mesiacov pred
IOwnableObject.h d49a61645c All objects that can be owned by player now implement IOwnableObject 1 rok pred
MapObjects.h 503b87561e Converted all h3 banks to rewardable, remove most of hardcoded checks 1 rok pred
MiscObjects.cpp f893c80192 Move UpgradeInfo class to header and source files 10 mesiacov pred
MiscObjects.h 2272707175 Merge pull request #5117 from IvanSavenko/teleporter_ui 10 mesiacov pred
ObjectTemplate.cpp 9591ce1ab4 Move CompoundMapObjectID to separate file 1 rok pred
ObjectTemplate.h 9591ce1ab4 Move CompoundMapObjectID to separate file 1 rok pred
ObstacleSetHandler.cpp 494d70cbf0 Reduce excessive logging 11 mesiacov pred
ObstacleSetHandler.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 rok pred
TownBuildingInstance.cpp c55a75cc4e Remove copy-pasted code in rewardable town building leading to hero not 1 rok pred
TownBuildingInstance.h a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 rok pred