Ivan Savenko a4d5c4917b Limit resources to 1000 000 000 to prevent overflow пре 2 година
..
EntityIdentifiers.cpp 842d66afbc Fix crash on battlefield deserialization пре 2 година
EntityIdentifiers.h 54480c6209 Fixed Building ID serialization to use string пре 2 година
Enumerations.h 6b81012f31 Use variant identifier in netpacks where applicable пре 2 година
IdentifierBase.h cc71651ee4 Show proper error message if player attempts to load save with missing пре 2 година
NumericConstants.h a4d5c4917b Limit resources to 1000 000 000 to prevent overflow пре 2 година
StringConstants.h cb3bbc6680 Restructured difficulty config пре 2 година
VariantIdentifier.h 96c81be68e Win/loss conditions now use VariantIdentifier. Removed non-implemented пре 2 година