Laserlicht 173ee0e207 real unlimited movement (like in OH3) 1 year ago
..
battle 07e7d6cc14 Do not allow fleeing from cities without fort 2 years ago
bonuses 173ee0e207 real unlimited movement (like in OH3) 1 year ago
campaign 885dce0c27 Replace static_cast's of Identifiers with getNum call 2 years ago
constants a4d5c4917b Limit resources to 1000 000 000 to prevent overflow 2 years ago
events b88a8da4e8 Split off some netpack structures into separate files 2 years ago
filesystem 2cfbcd067b videos 2 years ago
gameState e00d871082 Fix few more warnings on game start 2 years ago
logging 44d16b32fe Use API identical to std classes where possible 2 years ago
mapObjectConstructors 500f945222 Update lib/mapObjectConstructors/AObjectTypeHandler.cpp 1 year ago
mapObjects 173ee0e207 real unlimited movement (like in OH3) 1 year ago
mapping cd5d6a8f77 Fix loading of artifact ID for "transport item" victory condition 1 year ago
minizip 85d1909ac5 remove copy-pasted functions from ioapi.c 2 years ago
modding c717bb5504 Always convert mod ID to lower case before using it 2 years ago
networkPacks d3d5b67b22 Merge pull request #3207 from IvanSavenko/skill_selection_fix 2 years ago
pathfinder 773071fee3 Fix AI movement through wandering monsters 1 year ago
registerTypes e9ac8c67c1 Reworked and fixed selection of secondary skills: 2 years ago
rewardable abad4b01ce Remove explicit convesion to int in operators 2 years ago
rmg c9de10ea74 Merge pull request #3259 from vcmi/fix_corpse 1 year ago
serializer a1f4748bbc Fix socket shutdown 1 year ago
spells f2e7791326 Fix crash on Earthquake cast 2 years ago
vstd e93a04409e Revert "another approach" 2 years ago
AI_Base.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
ArtifactUtils.cpp abad4b01ce Remove explicit convesion to int in operators 2 years ago
ArtifactUtils.h 61fc236d79 ArtifactLocation now use ID for artHolder identification part1 2 years ago
BasicTypes.cpp 4bad88f141 implement luck and morale cheats from OH3 1 year ago
BattleFieldHandler.cpp 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
BattleFieldHandler.h 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 years ago
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 years ago
CArtHandler.cpp 560a1231a6 Fix loading of maps with Grail or Diplomat Suit placed on map 2 years ago
CArtHandler.h abad4b01ce Remove explicit convesion to int in operators 2 years ago
CArtifactInstance.cpp ab2f6abb87 ArtifactLocation now use ID for artHolder identification part2 2 years ago
CArtifactInstance.h ab2f6abb87 ArtifactLocation now use ID for artHolder identification part2 2 years ago
CBonusTypeHandler.cpp 3880ea58b9 Merge branch 'josch/dos2unix' into develop 2 years ago
CBonusTypeHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CBuildingHandler.cpp 8d5fa41a19 Minor fixes 2 years ago
CBuildingHandler.h 8d5fa41a19 Minor fixes 2 years ago
CConfigHandler.cpp 3880ea58b9 Merge branch 'josch/dos2unix' into develop 2 years ago
CConfigHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CConsoleHandler.cpp f01ec55d21 Use the "nullptr" literal. 2 years ago
CConsoleHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CCreatureHandler.cpp abad4b01ce Remove explicit convesion to int in operators 2 years ago
CCreatureHandler.h 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
CCreatureSet.cpp abad4b01ce Remove explicit convesion to int in operators 2 years ago
CCreatureSet.h 6b81012f31 Use variant identifier in netpacks where applicable 2 years ago
CGameInfoCallback.cpp 76956cfe3a Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2 2 years ago
CGameInfoCallback.h 76956cfe3a Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2 2 years ago
CGameInterface.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CGameInterface.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CGeneralTextHandler.cpp 3880ea58b9 Merge branch 'josch/dos2unix' into develop 2 years ago
CGeneralTextHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CHeroHandler.cpp e9ac8c67c1 Reworked and fixed selection of secondary skills: 2 years ago
CHeroHandler.h 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
CMakeLists.txt 0294a8b063 enable StupidAI and EmptyAI for static AI 2 years ago
CPlayerState.cpp 0cf490e2c3 Remove custom move constructor. Fixes serialization of visitation status 2 years ago
CPlayerState.h c872f8418f Implemented serialization of MapObjectSubID, refactoring of related code 2 years ago
CRandomGenerator.cpp 44d16b32fe Use API identical to std classes where possible 2 years ago
CRandomGenerator.h bdc83bb1b8 Add description why minstd has been chosen 2 years ago
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
CScriptingModule.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CSkillHandler.cpp 34338f4eaa Remove few more implicit conversions 2 years ago
CSkillHandler.h 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
CSoundBase.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CStack.cpp b88a8da4e8 Split off some netpack structures into separate files 2 years ago
CStack.h 3880ea58b9 Merge branch 'josch/dos2unix' into develop 2 years ago
CStopWatch.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CThreadHelper.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CThreadHelper.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CTownHandler.cpp f9e6d1467f Do not select random towns as starting faction for player 2 years ago
CTownHandler.h 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
Color.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CondSh.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
ConstTransitivePtr.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
GameConstants.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
GameSettings.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
GameSettings.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
IBonusTypeHandler.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
IGameCallback.cpp 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
IGameCallback.h bc51d9c772 Merge pull request #3161 from SoundSSGood/art-swap-optimization 2 years ago
IGameEventsReceiver.h b88a8da4e8 Split off some netpack structures into separate files 2 years ago
IHandlerBase.cpp 7e27ac7073 IdentifierStorage is now separate handler in VLC 2 years ago
IHandlerBase.h 364977ef40 More meaningful exception messages 2 years ago
JsonDetail.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
JsonDetail.h 86f5d6de69 vcmi: modernize headers 2 years ago
JsonNode.cpp faea00a7e1 Use arraytxt for object bonus description 2 years ago
JsonNode.h f8a7f6e5a7 Remove remaining boost::mpl usages 2 years ago
JsonRandom.cpp 9d298f42c3 Do not allow special spells such as Titan Bolt as a reward 2 years ago
JsonRandom.h 0ea44520fd Fix build 2 years ago
Languages.h 7d54f6a9c0 Implemented basic support for plural forms in translations 2 years ago
LoadProgress.cpp dfaf778d16 Redesign loading solution 2 years ago
LoadProgress.h dfaf778d16 Redesign loading solution 2 years ago
LogicalExpression.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
LogicalExpression.h 86f5d6de69 vcmi: modernize headers 2 years ago
MetaString.cpp 2c8d0338ba Fix error messages in log on map start 2 years ago
MetaString.h 13763cad8e Remove few more implicit conversions 2 years ago
ObstacleHandler.cpp 76956cfe3a Merge pull request #3188 from IvanSavenko/remove_identifier_implicit_int_conversion2 2 years ago
ObstacleHandler.h 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
Point.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
Rect.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
Rect.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
ResourceSet.cpp cac37df334 Remove unused constructor 2 years ago
ResourceSet.h cac37df334 Remove unused constructor 2 years ago
RiverHandler.cpp 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
RiverHandler.h 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
RoadHandler.cpp 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
RoadHandler.h 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
ScopeGuard.h 91ef7cbb4f Fix ScopeGuard move behavior 2 years ago
ScriptHandler.cpp 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
ScriptHandler.h 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
StartInfo.cpp f9e6d1467f Do not select random towns as starting faction for player 2 years ago
StartInfo.h edbe25b33a Updated layout and localizations 1 year ago
StdInc.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
StdInc.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
TerrainHandler.cpp 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
TerrainHandler.h 0842f5afee Removed remaining usages of std::vector<bool> 2 years ago
TextOperations.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
TextOperations.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
TurnTimerInfo.cpp edbe25b33a Updated layout and localizations 1 year ago
TurnTimerInfo.h edbe25b33a Updated layout and localizations 1 year ago
UnlockGuard.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
VCMIDirs.cpp 1da06e04cc fix "development mode" condition when building in single process mode 2 years ago
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 years ago
VCMI_Lib.cpp 20ef3a69e7 Fix most of memleaks discovered by valgrind 2 years ago
VCMI_Lib.h ad3c870fb6 Remove serialization of VLC, remove unused code 2 years ago
VCMI_lib.cbp 1c68937d95 new approach 2 years ago
VCMI_lib.vcxproj 1c68937d95 new approach 2 years ago
VCMI_lib.vcxproj.filters 1c68937d95 new approach 2 years ago
int3.h 3880ea58b9 Merge branch 'josch/dos2unix' into develop 2 years ago
vcmi_endian.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago