kdmcser 1c6dfb5cc5 Fix creature min damage greater than max will cause game crash. #3780 1 year ago
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AccessibilityInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
AccessibilityInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 years ago
BattleAction.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleAction.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleHex.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
BattleHex.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
BattleInfo.cpp 9e49587749 Replace bonus string description with metastring that can properly 1 year ago
BattleInfo.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
BattleProxy.cpp b58301849b Pass functor via reference to avoid costly copies 1 year ago
BattleProxy.h b58301849b Pass functor via reference to avoid costly copies 1 year ago
BattleStateInfoForRetreat.cpp 11b237a23c vcmi: massive refactoring v1 2 years ago
BattleStateInfoForRetreat.h 737c34b8c6 BattleAI: avoid selfblocking on siege 2 years ago
CBattleInfoCallback.cpp 907438c6f5 Fix crash on attempt to compute movement range for siege tower 1 year ago
CBattleInfoCallback.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
CBattleInfoEssentials.cpp e67e4430ba Removed most of non-const static fields in lib. Reduced header includes. 1 year ago
CBattleInfoEssentials.h 271eeca11b Fix BattleEvaluator.cpp:286:32: error: function 'battleGetAllObstacles' with deduced return type cannot be used before it is defined 1 year ago
CObstacleInstance.cpp b88a8da4e8 Split off some netpack structures into separate files 2 years ago
CObstacleInstance.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
CPlayerBattleCallback.cpp 558ead41fe Add missing semicolon after macro usage 1 year ago
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
CUnitState.cpp f5a64a0ac5 Call cheap to compute conditions before costly conditions 1 year ago
CUnitState.h abad4b01ce Remove explicit convesion to int in operators 1 year ago
DamageCalculator.cpp 1c6dfb5cc5 Fix creature min damage greater than max will cause game crash. #3780 1 year ago
DamageCalculator.h 7bf273e01c Extract revenge calculation to separate method 1 year ago
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 years ago
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 years ago
IBattleInfoCallback.h ccac73fb69 Remove trailing semicolons from more macros 1 year ago
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 years ago
IBattleState.h b58301849b Pass functor via reference to avoid costly copies 1 year ago
IUnitInfo.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
PossiblePlayerBattleAction.h ee42527ee1 Fixes 1 year ago
ReachabilityInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
ReachabilityInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
SideInBattle.cpp 2b9c362d5b Explicitly convert identifier to underlying enumeration 2 years ago
SideInBattle.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 1 year ago
Unit.cpp 09e42cd9df Remove magic number 2 years ago
Unit.h 56d69e790b Renamed MetaString methods to more logical names 2 years ago