VCMI_lib.vcxproj.filters 13 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <ItemGroup>
  4. <Filter Include="Header Files">
  5. <UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
  6. <Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
  7. </Filter>
  8. <Filter Include="Source Files">
  9. <UniqueIdentifier>{132126f1-89bb-4505-a77e-d4c3a18103be}</UniqueIdentifier>
  10. </Filter>
  11. <Filter Include="filesystem">
  12. <UniqueIdentifier>{a2ca6977-50bf-4585-aa6e-779a10863922}</UniqueIdentifier>
  13. </Filter>
  14. <Filter Include="logging">
  15. <UniqueIdentifier>{230979a5-fbea-4d21-b2a6-cf476ebc123d}</UniqueIdentifier>
  16. </Filter>
  17. <Filter Include="rmg">
  18. <UniqueIdentifier>{8ba33e2e-2971-4873-9c49-128c34147a38}</UniqueIdentifier>
  19. </Filter>
  20. <Filter Include="mapping">
  21. <UniqueIdentifier>{401483eb-380a-4e36-b532-207491622703}</UniqueIdentifier>
  22. </Filter>
  23. <Filter Include="registerTypes">
  24. <UniqueIdentifier>{927d9b6e-3dc5-4370-b603-1b9887095509}</UniqueIdentifier>
  25. </Filter>
  26. </ItemGroup>
  27. <ItemGroup>
  28. <ClCompile Include="BattleAction.cpp" />
  29. <ClCompile Include="BattleState.cpp" />
  30. <ClCompile Include="CArtHandler.cpp" />
  31. <ClCompile Include="CBuildingHandler.cpp" />
  32. <ClCompile Include="CCreatureHandler.cpp" />
  33. <ClCompile Include="CDefObjInfoHandler.cpp" />
  34. <ClCompile Include="CGeneralTextHandler.cpp" />
  35. <ClCompile Include="CHeroHandler.cpp" />
  36. <ClCompile Include="CObjectHandler.cpp" />
  37. <ClCompile Include="CSpellHandler.cpp" />
  38. <ClCompile Include="CTownHandler.cpp" />
  39. <ClCompile Include="CCreatureSet.cpp" />
  40. <ClCompile Include="CGameState.cpp" />
  41. <ClCompile Include="Connection.cpp" />
  42. <ClCompile Include="CRandomGenerator.cpp" />
  43. <ClCompile Include="HeroBonus.cpp" />
  44. <ClCompile Include="IGameCallback.cpp" />
  45. <ClCompile Include="CGameInfoCallback.cpp" />
  46. <ClCompile Include="NetPacksLib.cpp" />
  47. <ClCompile Include="VCMI_Lib.cpp" />
  48. <ClCompile Include="ResourceSet.cpp" />
  49. <ClCompile Include="CGameInterface.cpp" />
  50. <ClCompile Include="JsonNode.cpp" />
  51. <ClCompile Include="BattleHex.cpp" />
  52. <ClCompile Include="CConsoleHandler.cpp" />
  53. <ClCompile Include="CThreadHelper.cpp" />
  54. <ClCompile Include="StdInc.cpp" />
  55. <ClCompile Include="CObstacleInstance.cpp" />
  56. <ClCompile Include="CModHandler.cpp" />
  57. <ClCompile Include="CConfigHandler.cpp" />
  58. <ClCompile Include="CBattleCallback.cpp" />
  59. <ClCompile Include="Mapping\CCampaignHandler.cpp" />
  60. <ClCompile Include="GameConstants.cpp" />
  61. <ClCompile Include="VCMIDirs.cpp" />
  62. <ClCompile Include="CBonusTypeHandler.cpp" />
  63. <ClCompile Include="rmg\CRmgTemplate.cpp">
  64. <Filter>rmg</Filter>
  65. </ClCompile>
  66. <ClCompile Include="rmg\CRmgTemplateStorage.cpp">
  67. <Filter>rmg</Filter>
  68. </ClCompile>
  69. <ClCompile Include="rmg\CRmgTemplateZone.cpp">
  70. <Filter>rmg</Filter>
  71. </ClCompile>
  72. <ClCompile Include="rmg\CZonePlacer.cpp">
  73. <Filter>rmg</Filter>
  74. </ClCompile>
  75. <ClCompile Include="RMG\CMapGenerator.cpp">
  76. <Filter>rmg</Filter>
  77. </ClCompile>
  78. <ClCompile Include="rmg\CMapGenOptions.cpp">
  79. <Filter>rmg</Filter>
  80. </ClCompile>
  81. <ClCompile Include="rmg\CZoneGraphGenerator.cpp">
  82. <Filter>rmg</Filter>
  83. </ClCompile>
  84. <ClCompile Include="filesystem\Filesystem.cpp">
  85. <Filter>filesystem</Filter>
  86. </ClCompile>
  87. <ClCompile Include="filesystem\CZipLoader.cpp">
  88. <Filter>filesystem</Filter>
  89. </ClCompile>
  90. <ClCompile Include="filesystem\CMemoryStream.cpp">
  91. <Filter>filesystem</Filter>
  92. </ClCompile>
  93. <ClCompile Include="filesystem\CFilesystemLoader.cpp">
  94. <Filter>filesystem</Filter>
  95. </ClCompile>
  96. <ClCompile Include="filesystem\CFileInputStream.cpp">
  97. <Filter>filesystem</Filter>
  98. </ClCompile>
  99. <ClCompile Include="filesystem\CFileInfo.cpp">
  100. <Filter>filesystem</Filter>
  101. </ClCompile>
  102. <ClCompile Include="filesystem\CCompressedStream.cpp">
  103. <Filter>filesystem</Filter>
  104. </ClCompile>
  105. <ClCompile Include="filesystem\CBinaryReader.cpp">
  106. <Filter>filesystem</Filter>
  107. </ClCompile>
  108. <ClCompile Include="filesystem\CArchiveLoader.cpp">
  109. <Filter>filesystem</Filter>
  110. </ClCompile>
  111. <ClCompile Include="filesystem\AdapterLoaders.cpp">
  112. <Filter>filesystem</Filter>
  113. </ClCompile>
  114. <ClCompile Include="logging\CBasicLogConfigurator.cpp">
  115. <Filter>logging</Filter>
  116. </ClCompile>
  117. <ClCompile Include="logging\CLogger.cpp">
  118. <Filter>logging</Filter>
  119. </ClCompile>
  120. <ClCompile Include="mapping\CMap.cpp">
  121. <Filter>mapping</Filter>
  122. </ClCompile>
  123. <ClCompile Include="mapping\CMapEditManager.cpp">
  124. <Filter>mapping</Filter>
  125. </ClCompile>
  126. <ClCompile Include="mapping\CMapInfo.cpp">
  127. <Filter>mapping</Filter>
  128. </ClCompile>
  129. <ClCompile Include="mapping\CMapService.cpp">
  130. <Filter>mapping</Filter>
  131. </ClCompile>
  132. <ClCompile Include="mapping\MapFormatH3M.cpp">
  133. <Filter>mapping</Filter>
  134. </ClCompile>
  135. <ClCompile Include="filesystem\ResourceID.cpp">
  136. <Filter>filesystem</Filter>
  137. </ClCompile>
  138. <ClCompile Include="JsonDetail.cpp" />
  139. <ClCompile Include="mapping\MapFormatJson.cpp">
  140. <Filter>mapping</Filter>
  141. </ClCompile>
  142. <ClCompile Include="LogicalExpression.cpp" />
  143. <ClCompile Include="registerTypes\TypesClientPacks2.cpp">
  144. <Filter>registerTypes</Filter>
  145. </ClCompile>
  146. <ClCompile Include="registerTypes\TypesPregamePacks.cpp">
  147. <Filter>registerTypes</Filter>
  148. </ClCompile>
  149. <ClCompile Include="registerTypes\TypesServerPacks.cpp">
  150. <Filter>registerTypes</Filter>
  151. </ClCompile>
  152. <ClCompile Include="registerTypes\RegisterTypes.cpp">
  153. <Filter>registerTypes</Filter>
  154. </ClCompile>
  155. <ClCompile Include="registerTypes\TypesClientPacks1.cpp">
  156. <Filter>registerTypes</Filter>
  157. </ClCompile>
  158. <ClCompile Include="registerTypes\TypesMapObjects1.cpp" />
  159. <ClCompile Include="registerTypes\TypesMapObjects2.cpp" />
  160. </ItemGroup>
  161. <ItemGroup>
  162. <ClInclude Include="CCreatureSet.h">
  163. <Filter>Header Files</Filter>
  164. </ClInclude>
  165. <ClInclude Include="CGameState.h">
  166. <Filter>Header Files</Filter>
  167. </ClInclude>
  168. <ClInclude Include="CondSh.h">
  169. <Filter>Header Files</Filter>
  170. </ClInclude>
  171. <ClInclude Include="Connection.h">
  172. <Filter>Header Files</Filter>
  173. </ClInclude>
  174. <ClInclude Include="HeroBonus.h">
  175. <Filter>Header Files</Filter>
  176. </ClInclude>
  177. <ClInclude Include="IGameCallback.h">
  178. <Filter>Header Files</Filter>
  179. </ClInclude>
  180. <ClInclude Include="CGameInfoCallback.h">
  181. <Filter>Header Files</Filter>
  182. </ClInclude>
  183. <ClInclude Include="Interprocess.h">
  184. <Filter>Header Files</Filter>
  185. </ClInclude>
  186. <ClInclude Include="NetPacks.h">
  187. <Filter>Header Files</Filter>
  188. </ClInclude>
  189. <ClInclude Include="VCMI_Lib.h">
  190. <Filter>Header Files</Filter>
  191. </ClInclude>
  192. <ClInclude Include="VCMIDirs.h">
  193. <Filter>Header Files</Filter>
  194. </ClInclude>
  195. <ClInclude Include="CArtHandler.h">
  196. <Filter>Header Files</Filter>
  197. </ClInclude>
  198. <ClInclude Include="CBuildingHandler.h">
  199. <Filter>Header Files</Filter>
  200. </ClInclude>
  201. <ClInclude Include="CCreatureHandler.h">
  202. <Filter>Header Files</Filter>
  203. </ClInclude>
  204. <ClInclude Include="CDefObjInfoHandler.h">
  205. <Filter>Header Files</Filter>
  206. </ClInclude>
  207. <ClInclude Include="CGeneralTextHandler.h">
  208. <Filter>Header Files</Filter>
  209. </ClInclude>
  210. <ClInclude Include="CHeroHandler.h">
  211. <Filter>Header Files</Filter>
  212. </ClInclude>
  213. <ClInclude Include="CObjectHandler.h">
  214. <Filter>Header Files</Filter>
  215. </ClInclude>
  216. <ClInclude Include="ConstTransitivePtr.h">
  217. <Filter>Header Files</Filter>
  218. </ClInclude>
  219. <ClInclude Include="CSpellHandler.h">
  220. <Filter>Header Files</Filter>
  221. </ClInclude>
  222. <ClInclude Include="CTownHandler.h">
  223. <Filter>Header Files</Filter>
  224. </ClInclude>
  225. <ClInclude Include="BattleAction.h">
  226. <Filter>Header Files</Filter>
  227. </ClInclude>
  228. <ClInclude Include="BattleState.h">
  229. <Filter>Header Files</Filter>
  230. </ClInclude>
  231. <ClInclude Include="CObstacleInstance.h">
  232. <Filter>Header Files</Filter>
  233. </ClInclude>
  234. <ClInclude Include="IGameEventsReceiver.h">
  235. <Filter>Header Files</Filter>
  236. </ClInclude>
  237. <ClInclude Include="CScriptingModule.h">
  238. <Filter>Header Files</Filter>
  239. </ClInclude>
  240. <ClInclude Include="ResourceSet.h">
  241. <Filter>Header Files</Filter>
  242. </ClInclude>
  243. <ClInclude Include="CGameInterface.h">
  244. <Filter>Header Files</Filter>
  245. </ClInclude>
  246. <ClInclude Include="JsonNode.h">
  247. <Filter>Header Files</Filter>
  248. </ClInclude>
  249. <ClInclude Include="..\Global.h">
  250. <Filter>Header Files</Filter>
  251. </ClInclude>
  252. <ClInclude Include="AI_Base.h">
  253. <Filter>Header Files</Filter>
  254. </ClInclude>
  255. <ClInclude Include="BattleHex.h">
  256. <Filter>Header Files</Filter>
  257. </ClInclude>
  258. <ClInclude Include="CConsoleHandler.h">
  259. <Filter>Header Files</Filter>
  260. </ClInclude>
  261. <ClInclude Include="CStopWatch.h">
  262. <Filter>Header Files</Filter>
  263. </ClInclude>
  264. <ClInclude Include="CThreadHelper.h">
  265. <Filter>Header Files</Filter>
  266. </ClInclude>
  267. <ClInclude Include="GameConstants.h">
  268. <Filter>Header Files</Filter>
  269. </ClInclude>
  270. <ClInclude Include="int3.h">
  271. <Filter>Header Files</Filter>
  272. </ClInclude>
  273. <ClInclude Include="StartInfo.h">
  274. <Filter>Header Files</Filter>
  275. </ClInclude>
  276. <ClInclude Include="StdInc.h">
  277. <Filter>Header Files</Filter>
  278. </ClInclude>
  279. <ClInclude Include="UnlockGuard.h">
  280. <Filter>Header Files</Filter>
  281. </ClInclude>
  282. <ClInclude Include="FunctionList.h">
  283. <Filter>Header Files</Filter>
  284. </ClInclude>
  285. <ClInclude Include="CModHandler.h">
  286. <Filter>Header Files</Filter>
  287. </ClInclude>
  288. <ClInclude Include="CConfigHandler.h">
  289. <Filter>Header Files</Filter>
  290. </ClInclude>
  291. <ClInclude Include="CBattleCallback.h">
  292. <Filter>Header Files</Filter>
  293. </ClInclude>
  294. <ClInclude Include="Mapping\CCampaignHandler.h">
  295. <Filter>Header Files</Filter>
  296. </ClInclude>
  297. <ClInclude Include="CBonusTypeHandler.h">
  298. <Filter>Header Files</Filter>
  299. </ClInclude>
  300. <ClInclude Include="IBonusTypeHandler.h">
  301. <Filter>Header Files</Filter>
  302. </ClInclude>
  303. <ClInclude Include="rmg\CZoneGraphGenerator.h">
  304. <Filter>rmg</Filter>
  305. </ClInclude>
  306. <ClInclude Include="rmg\CZonePlacer.h">
  307. <Filter>rmg</Filter>
  308. </ClInclude>
  309. <ClInclude Include="rmg\CRmgTemplateZone.h">
  310. <Filter>rmg</Filter>
  311. </ClInclude>
  312. <ClInclude Include="rmg\CRmgTemplateStorage.h">
  313. <Filter>rmg</Filter>
  314. </ClInclude>
  315. <ClInclude Include="rmg\CRmgTemplate.h">
  316. <Filter>rmg</Filter>
  317. </ClInclude>
  318. <ClInclude Include="RMG\CMapGenerator.h">
  319. <Filter>rmg</Filter>
  320. </ClInclude>
  321. <ClInclude Include="rmg\CMapGenOptions.h">
  322. <Filter>rmg</Filter>
  323. </ClInclude>
  324. <ClInclude Include="CRandomGenerator.h">
  325. <Filter>Header Files</Filter>
  326. </ClInclude>
  327. <ClInclude Include="filesystem\AdapterLoaders.h">
  328. <Filter>filesystem</Filter>
  329. </ClInclude>
  330. <ClInclude Include="filesystem\CArchiveLoader.h">
  331. <Filter>filesystem</Filter>
  332. </ClInclude>
  333. <ClInclude Include="filesystem\CBinaryReader.h">
  334. <Filter>filesystem</Filter>
  335. </ClInclude>
  336. <ClInclude Include="filesystem\CCompressedStream.h">
  337. <Filter>filesystem</Filter>
  338. </ClInclude>
  339. <ClInclude Include="filesystem\CFileInfo.h">
  340. <Filter>filesystem</Filter>
  341. </ClInclude>
  342. <ClInclude Include="filesystem\CFileInputStream.h">
  343. <Filter>filesystem</Filter>
  344. </ClInclude>
  345. <ClInclude Include="filesystem\CFilesystemLoader.h">
  346. <Filter>filesystem</Filter>
  347. </ClInclude>
  348. <ClInclude Include="filesystem\CInputStream.h">
  349. <Filter>filesystem</Filter>
  350. </ClInclude>
  351. <ClInclude Include="filesystem\CMemoryStream.h">
  352. <Filter>filesystem</Filter>
  353. </ClInclude>
  354. <ClInclude Include="filesystem\CZipLoader.h">
  355. <Filter>filesystem</Filter>
  356. </ClInclude>
  357. <ClInclude Include="filesystem\Filesystem.h">
  358. <Filter>filesystem</Filter>
  359. </ClInclude>
  360. <ClInclude Include="filesystem\ISimpleResourceLoader.h">
  361. <Filter>filesystem</Filter>
  362. </ClInclude>
  363. <ClInclude Include="logging\CBasicLogConfigurator.h">
  364. <Filter>logging</Filter>
  365. </ClInclude>
  366. <ClInclude Include="logging\CLogger.h">
  367. <Filter>logging</Filter>
  368. </ClInclude>
  369. <ClInclude Include="mapping\CMap.h">
  370. <Filter>mapping</Filter>
  371. </ClInclude>
  372. <ClInclude Include="mapping\CMapEditManager.h">
  373. <Filter>mapping</Filter>
  374. </ClInclude>
  375. <ClInclude Include="mapping\CMapInfo.h">
  376. <Filter>mapping</Filter>
  377. </ClInclude>
  378. <ClInclude Include="mapping\CMapService.h">
  379. <Filter>mapping</Filter>
  380. </ClInclude>
  381. <ClInclude Include="mapping\MapFormatH3M.h">
  382. <Filter>mapping</Filter>
  383. </ClInclude>
  384. <ClInclude Include="filesystem\ResourceID.h">
  385. <Filter>filesystem</Filter>
  386. </ClInclude>
  387. <ClInclude Include="JsonDetail.h">
  388. <Filter>Header Files</Filter>
  389. </ClInclude>
  390. <ClInclude Include="mapping\MapFormatJson.h">
  391. <Filter>mapping</Filter>
  392. </ClInclude>
  393. <ClInclude Include="LogicalExpression.h">
  394. <Filter>Header Files</Filter>
  395. </ClInclude>
  396. <ClInclude Include="registerTypes\RegisterTypes.h">
  397. <Filter>Header Files</Filter>
  398. </ClInclude>
  399. </ItemGroup>
  400. </Project>