Ivan Savenko 195320dcf2 Removed remaining references to 'pim' name 2 years ago
..
IMapRendererContext.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 years ago
IMapRendererObserver.h 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2 years ago
MapRenderer.cpp f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' 2 years ago
MapRenderer.h f8541d0ae4 Merge branch 'vcmi/master' into 'vcmi/develop' 2 years ago
MapRendererContext.cpp bd4d2788ed Split pathfinder into multiple smaller files 2 years ago
MapRendererContext.h 5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2 years ago
MapRendererContextState.cpp 243773b6ef Renamed some adventure map files & classes 2 years ago
MapRendererContextState.h 58aa5c0427 Formatting 2 years ago
MapView.cpp 3c1892a7d2 adjust timing 2 years ago
MapView.h 9f51f42128 use fps in calculation 2 years ago
MapViewActions.cpp 4eecca2d9a code review 2 years ago
MapViewActions.h bd0f9bb280 preparation 2 years ago
MapViewCache.cpp 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 years ago
MapViewCache.h 1d0e696db6 Added RenderHandler that acts as factory for images and animations 2 years ago
MapViewController.cpp 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2 years ago
MapViewController.h 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2 years ago
MapViewModel.cpp 1c82a10fdd Fix graphical artifacts on map scaling 2 years ago
MapViewModel.h 3e9da333cf Basic version of zoomable adventure map 2 years ago
mapHandler.cpp 195320dcf2 Removed remaining references to 'pim' name 2 years ago
mapHandler.h 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2 years ago