Ivan Savenko 17fc9d8d8f Merge with vcmi/develop 2 years ago
..
BattleActionsController.cpp 0e8ee929df Renamed CCursorHandler -> CursorHandler 2 years ago
BattleActionsController.h 87c47fff1d Business logic of alternative actions 2 years ago
BattleAnimationClasses.cpp 0e8ee929df Renamed CCursorHandler -> CursorHandler 2 years ago
BattleAnimationClasses.h ae3f6c5e79 Renamed PointEffectAnimation -> EffectAnimation 2 years ago
BattleConstants.h 4b3d93f378 Minor cleanup 2 years ago
BattleEffectsController.cpp a25214ae71 Fixes graphical artifacts on toggling stack queue visibility 2 years ago
BattleEffectsController.h a25214ae71 Fixes graphical artifacts on toggling stack queue visibility 2 years ago
BattleFieldController.cpp 0e8ee929df Renamed CCursorHandler -> CursorHandler 2 years ago
BattleFieldController.h c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel 2 years ago
BattleInterface.cpp 05ac217b0f Merge with vcmi/develop 2 years ago
BattleInterface.h da7766e90b Fix battle start with disabled opening sounds 2 years ago
BattleInterfaceClasses.cpp 0e8ee929df Renamed CCursorHandler -> CursorHandler 2 years ago
BattleInterfaceClasses.h c63e79fb28 Fix multi-line texts in combat log 2 years ago
BattleObstacleController.cpp a25214ae71 Fixes graphical artifacts on toggling stack queue visibility 2 years ago
BattleObstacleController.h a25214ae71 Fixes graphical artifacts on toggling stack queue visibility 2 years ago
BattleProjectileController.cpp 4ca22e652d All projectile animations now use time-based speed 2 years ago
BattleProjectileController.h 4ca22e652d All projectile animations now use time-based speed 2 years ago
BattleRenderer.cpp 541d98143b Renamed BattleControlPanel -> BattleWindow 2 years ago
BattleRenderer.h 60a00b450e Multiple fixes & improvements to animation ordering 2 years ago
BattleSiegeController.cpp 1d7f004658 Implemented reinforced walls in towns with Castle 2 years ago
BattleSiegeController.h 500cf7f15d EWallPart & EWallState are now enum class 2 years ago
BattleStacksController.cpp 0a858d9a7c Upgrade msvc to include enet and qt translator (#1436) 2 years ago
BattleStacksController.h d8a70de068 Improved ordering of movement animation, fixes potential visual artifact 2 years ago
BattleWindow.cpp 0e8ee929df Renamed CCursorHandler -> CursorHandler 2 years ago
BattleWindow.h d3ecd43aba Merge remote-tracking branch 'vcmi/develop' into battle_improvements 2 years ago
CreatureAnimation.cpp 4ca22e652d All projectile animations now use time-based speed 2 years ago
CreatureAnimation.h 4ca22e652d All projectile animations now use time-based speed 2 years ago