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							- /*
 
-  * mainwindow_moc.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- #include "StdInc.h"
 
- #include "mainwindow_moc.h"
 
- #include "ui_mainwindow_moc.h"
 
- #include <QDir>
 
- #include "../lib/CConfigHandler.h"
 
- #include "../lib/VCMIDirs.h"
 
- #include "../lib/filesystem/Filesystem.h"
 
- #include "../lib/logging/CBasicLogConfigurator.h"
 
- #include "../lib/texts/Languages.h"
 
- #include "../lib/ExceptionsCommon.h"
 
- #include "updatedialog_moc.h"
 
- #include "main.h"
 
- #include "helper.h"
 
- void MainWindow::load()
 
- {
 
- 	// Set current working dir to executable folder.
 
- 	// This is important on Mac for relative paths to work inside DMG.
 
- 	QDir::setCurrent(QApplication::applicationDirPath());
 
- #ifndef VCMI_MOBILE
 
- 	console = new CConsoleHandler();
 
- #endif
 
- 	CBasicLogConfigurator logConfig(VCMIDirs::get().userLogsPath() / "VCMI_Launcher_log.txt", console);
 
- 	logConfig.configureDefault();
 
- 	try
 
- 	{
 
- 		CResourceHandler::initialize();
 
- 		CResourceHandler::load("config/filesystem.json");
 
- 	}
 
- 	catch (const DataLoadingException & e)
 
- 	{
 
- 		QMessageBox::critical(this, tr("Error starting executable"), QString::fromStdString(e.what()));
 
- 	}
 
- 	Helper::loadSettings();
 
- }
 
- void MainWindow::computeSidePanelSizes()
 
- {
 
- 	QVector<QToolButton*> widgets = {
 
- 		ui->modslistButton,
 
- 		ui->settingsButton,
 
- 		ui->aboutButton,
 
- 		ui->startGameButton
 
- 	};
 
- 	for(auto & widget : widgets)
 
- 	{
 
- 		QFontMetrics metrics(widget->font());
 
- 		QSize iconSize = widget->iconSize();
 
- 		// this is minimal space that is needed for our button to avoid text clipping
 
- 		int buttonHeight = iconSize.height() + metrics.height() + 4;
 
- 		widget->setMinimumHeight(buttonHeight);
 
- 		widget->setMaximumHeight(buttonHeight * 1.2);
 
- 	}
 
- }
 
- MainWindow::MainWindow(QWidget * parent)
 
- 	: QMainWindow(parent), ui(new Ui::MainWindow)
 
- {
 
- 	load(); // load FS before UI
 
- 	bool setupCompleted = settings["launcher"]["setupCompleted"].Bool();
 
- 	if (!setupCompleted)
 
- 		detectPreferredLanguage();
 
- 	updateTranslation(); // load translation
 
- 	ui->setupUi(this);
 
- 	setAcceptDrops(true);
 
- 	setWindowIcon(QIcon{":/icons/menu-game.png"});
 
- 	ui->modslistButton->setIcon(QIcon{":/icons/menu-mods.png"});
 
- 	ui->settingsButton->setIcon(QIcon{":/icons/menu-settings.png"});
 
- 	ui->aboutButton->setIcon(QIcon{":/icons/about-project.png"});
 
- 	ui->startGameButton->setIcon(QIcon{":/icons/menu-game.png"});
 
- #ifndef VCMI_MOBILE
 
- 	//load window settings
 
- 	QSettings s(Ui::teamName, Ui::appName);
 
- 	auto size = s.value("MainWindow/Size").toSize();
 
- 	if(size.isValid())
 
- 	{
 
- 		resize(size);
 
- 	}
 
- 	auto position = s.value("MainWindow/Position").toPoint();
 
- 	if(!position.isNull())
 
- 	{
 
- 		move(position);
 
- 	}
 
- #endif
 
- 	computeSidePanelSizes();
 
- 	bool h3DataFound = CResourceHandler::get()->existsResource(ResourcePath("DATA/GENRLTXT.TXT"));
 
- 	if (h3DataFound && setupCompleted)
 
- 		ui->tabListWidget->setCurrentIndex(TabRows::START);
 
- 	else
 
- 		enterSetup();
 
- 	ui->settingsView->setDisplayList();
 
- 	
 
- 	if(settings["launcher"]["updateOnStartup"].Bool())
 
- 		UpdateDialog::showUpdateDialog(false);
 
- }
 
- void MainWindow::detectPreferredLanguage()
 
- {
 
- 	auto preferredLanguages = QLocale::system().uiLanguages();
 
- 	std::string selectedLanguage;
 
- 	for (auto const & userLang : preferredLanguages)
 
- 	{
 
- 		logGlobal->info("Preferred language: %s", userLang.toStdString());
 
- 		for (auto const & vcmiLang : Languages::getLanguageList())
 
- 			if (vcmiLang.tagIETF == userLang.toStdString())
 
- 				selectedLanguage = vcmiLang.identifier;
 
- 		if (!selectedLanguage.empty())
 
- 		{
 
- 			logGlobal->info("Selected language: %s", selectedLanguage);
 
- 			Settings node = settings.write["general"]["language"];
 
- 			node->String() = selectedLanguage;
 
- 			return;
 
- 		}
 
- 	}
 
- }
 
- void MainWindow::enterSetup()
 
- {
 
- 	ui->startGameButton->setEnabled(false);
 
- 	ui->settingsButton->setEnabled(false);
 
- 	ui->aboutButton->setEnabled(false);
 
- 	ui->modslistButton->setEnabled(false);
 
- 	ui->tabListWidget->setCurrentIndex(TabRows::SETUP);
 
- }
 
- void MainWindow::exitSetup(bool goToMods)
 
- {
 
- 	Settings writer = settings.write["launcher"]["setupCompleted"];
 
- 	writer->Bool() = true;
 
- 	ui->startGameButton->setEnabled(true);
 
- 	ui->settingsButton->setEnabled(true);
 
- 	ui->aboutButton->setEnabled(true);
 
- 	ui->modslistButton->setEnabled(true);
 
- 	if (goToMods)
 
- 		ui->tabListWidget->setCurrentIndex(TabRows::MODS);
 
- 	else
 
- 		ui->tabListWidget->setCurrentIndex(TabRows::START);
 
- }
 
- void MainWindow::switchToStartTab()
 
- {
 
- 	ui->startGameButton->setEnabled(true);
 
- 	ui->startGameButton->setChecked(true);
 
- 	ui->tabListWidget->setCurrentIndex(TabRows::START);
 
- 	auto* startGameTabWidget = qobject_cast<StartGameTab*>(ui->tabListWidget->widget(TabRows::START));
 
- 	if(startGameTabWidget)
 
- 		startGameTabWidget->refreshState();
 
- }
 
- void MainWindow::switchToModsTab()
 
- {
 
- 	ui->startGameButton->setEnabled(true);
 
- 	ui->modslistButton->setChecked(true);
 
- 	ui->tabListWidget->setCurrentIndex(TabRows::MODS);
 
- }
 
- void MainWindow::changeEvent(QEvent * event)
 
- {
 
- 	if(event->type() == QEvent::LanguageChange)
 
- 	{
 
- 		ui->retranslateUi(this);
 
- 	}
 
- 	QMainWindow::changeEvent(event);
 
- }
 
- MainWindow::~MainWindow()
 
- {
 
- #ifndef VCMI_MOBILE
 
- 	//save window settings
 
- 	QSettings s(Ui::teamName, Ui::appName);
 
- 	s.setValue("MainWindow/Size", size());
 
- 	s.setValue("MainWindow/Position", pos());
 
- #endif
 
- 	delete ui;
 
- }
 
- void MainWindow::on_startGameButton_clicked()
 
- {
 
- 	switchToStartTab();
 
- }
 
- CModListView * MainWindow::getModView()
 
- {
 
- 	return ui->modlistView;
 
- }
 
- void MainWindow::on_modslistButton_clicked()
 
- {
 
- 	switchToModsTab();
 
- }
 
- void MainWindow::on_settingsButton_clicked()
 
- {
 
- 	ui->startGameButton->setEnabled(true);
 
- 	ui->tabListWidget->setCurrentIndex(TabRows::SETTINGS);
 
- }
 
- void MainWindow::on_aboutButton_clicked()
 
- {
 
- 	ui->startGameButton->setEnabled(true);
 
- 	ui->tabListWidget->setCurrentIndex(TabRows::ABOUT);
 
- }
 
- void MainWindow::dragEnterEvent(QDragEnterEvent* event)
 
- {
 
- 	if(event->mimeData()->hasUrls())
 
- 		for(const auto & url : event->mimeData()->urls())
 
- 			for(const auto & ending : QStringList({".zip", ".h3m", ".h3c", ".vmap", ".vcmp", ".json", ".exe"}))
 
- 				if(url.fileName().endsWith(ending, Qt::CaseInsensitive))
 
- 				{
 
- 					event->acceptProposedAction();
 
- 					return;
 
- 				}
 
- }
 
- void MainWindow::dropEvent(QDropEvent* event)
 
- {
 
- 	const QMimeData* mimeData = event->mimeData();
 
- 	if(mimeData->hasUrls())
 
- 	{
 
- 		const QList<QUrl> urlList = mimeData->urls();
 
- 		for (const auto & url : urlList)
 
- 			manualInstallFile(url.toLocalFile());
 
- 	}
 
- }
 
- void MainWindow::manualInstallFile(QString filePath)
 
- {
 
- 	QString realFilePath = Helper::getRealPath(filePath);
 
- 	if(realFilePath.endsWith(".zip", Qt::CaseInsensitive) || realFilePath.endsWith(".exe", Qt::CaseInsensitive))
 
- 		switchToModsTab();
 
- 	QString fileName = QFileInfo{filePath}.fileName();
 
- 	if(realFilePath.endsWith(".zip", Qt::CaseInsensitive))
 
- 	{
 
- 		QString filenameClean = fileName.toLower()
 
- 			// mod name currently comes from zip file -> remove suffixes from github zip download
 
- 			.replace(QRegularExpression("-[0-9a-f]{40}"), "")
 
- 			.replace(QRegularExpression("-vcmi-.+\\.zip"), ".zip")
 
- 			.replace("-main.zip", ".zip");
 
- 		getModView()->downloadFile(filenameClean, QUrl::fromLocalFile(filePath), "mods");
 
- 	}
 
- 	else if(realFilePath.endsWith(".json", Qt::CaseInsensitive))
 
- 	{
 
- 		QDir configDir(QString::fromStdString(VCMIDirs::get().userConfigPath().string()));
 
- 		QStringList configFile = configDir.entryList({fileName}, QDir::Filter::Files); // case insensitive check
 
- 		if(!configFile.empty())
 
- 		{
 
- 			auto dialogResult = QMessageBox::warning(this, tr("Replace config file?"), tr("Do you want to replace %1?").arg(configFile[0]), QMessageBox::Yes | QMessageBox::No, QMessageBox::No);
 
- 			if(dialogResult == QMessageBox::Yes)
 
- 			{
 
- 				const auto configFilePath = configDir.filePath(configFile[0]);
 
- 				QFile::remove(configFilePath);
 
- 				QFile::copy(filePath, configFilePath);
 
- 				// reload settings
 
- 				Helper::loadSettings();
 
- 				for(const auto widget : qApp->allWidgets())
 
- 					if(auto settingsView = qobject_cast<CSettingsView *>(widget))
 
- 						settingsView->loadSettings();
 
- 				getModView()->reload();
 
- 			}
 
- 		}
 
- 	}
 
- 	else
 
- 		getModView()->installFiles(QStringList{filePath});
 
- }
 
- ETranslationStatus MainWindow::getTranslationStatus()
 
- {
 
- 	QString preferredlanguage = QString::fromStdString(settings["general"]["language"].String());
 
- 	QString installedlanguage = QString::fromStdString(settings["session"]["language"].String());
 
- 	if (preferredlanguage == installedlanguage)
 
- 		return ETranslationStatus::ACTIVE;
 
- 	QString modName = getModView()->getTranslationModName(preferredlanguage);
 
- 	if (modName.isEmpty())
 
- 		return ETranslationStatus::NOT_AVAILABLE;
 
- 	if (!getModView()->isModInstalled(modName))
 
- 		return ETranslationStatus::NOT_INSTALLLED;
 
- 	if (!getModView()->isModEnabled(modName))
 
- 		return ETranslationStatus::DISABLED;
 
- 	return ETranslationStatus::ACTIVE;
 
- }
 
- void MainWindow::updateTranslation()
 
- {
 
- #ifdef ENABLE_QT_TRANSLATIONS
 
- 	const std::string translationFile = settings["general"]["language"].String()+ ".qm";
 
- 	QString translationFileResourcePath = QString{":/translation/%1"}.arg(translationFile.c_str());
 
- 	logGlobal->info("Loading translation %s", translationFile);
 
- 	if(!QFile::exists(translationFileResourcePath))
 
- 	{
 
- 		logGlobal->debug("Translation file %s does not exist", translationFileResourcePath.toStdString());
 
- 		return;
 
- 	}
 
- 	if (!translator.load(translationFileResourcePath))
 
- 	{
 
- 		logGlobal->error("Failed to load translation file %s", translationFileResourcePath.toStdString());
 
- 		return;
 
- 	}
 
- 	if(translationFile == "english.qm")
 
- 	{
 
- 		// translator doesn't need to be installed for English
 
- 		return;
 
- 	}
 
- 	if (!qApp->installTranslator(&translator))
 
- 	{
 
- 		logGlobal->error("Failed to install translator for translation file %s", translationFileResourcePath.toStdString());
 
- 	}
 
- #endif
 
- }
 
 
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