| .. | 
			
		
		
			
				
					| 
						
							
						
						battle
					 | 
				
				
					537f9fa048
					Merged master into develop
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						bonuses
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						campaign
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						events
					 | 
				
				
					042885c0b8
					vcmi: modernize lib/events
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						filesystem
					 | 
				
				
					2b093b8850
					case handling
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						gameState
					 | 
				
				
					537f9fa048
					Merged master into develop
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						logging
					 | 
				
				
					4d08a131d3
					Reorganization of boost filesystem usage
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						mapObjectConstructors
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						mapObjects
					 | 
				
				
					537f9fa048
					Merged master into develop
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						mapping
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						minizip
					 | 
				
				
					85d1909ac5
					remove copy-pasted functions from ioapi.c
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						modding
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						pathfinder
					 | 
				
				
					85262cf4f5
					Moved CGameState files into a separate directory
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						registerTypes
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						rewardable
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						rmg
					 | 
				
				
					537f9fa048
					Merged master into develop
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						serializer
					 | 
				
				
					537f9fa048
					Merged master into develop
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						spells
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						vstd
					 | 
				
				
					cb3723b54c
					vstd: pass separators and input by reference
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						AI_Base.h
					 | 
				
				
					f1e5797834
					Code style: move or add licensing information on top of every file
				 | 
				8 years ago | 
			
		
			
				
					| 
						
							
						
						ArtifactUtils.cpp
					 | 
				
				
					37f3560b9c
					Fix build in debug mode
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						ArtifactUtils.h
					 | 
				
				
					11a109f3af
					fix build
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						BasicTypes.cpp
					 | 
				
				
					e60a4318c3
					vcmi: a bunch of forward definitions
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						BattleFieldHandler.cpp
					 | 
				
				
					e60a4318c3
					vcmi: a bunch of forward definitions
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						BattleFieldHandler.h
					 | 
				
				
					a6de9097be
					vcmi: rename HeroBonus.h to Bonus.h
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CAndroidVMHelper.cpp
					 | 
				
				
					313d479d42
					fix using JNI from server in single process build
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CAndroidVMHelper.h
					 | 
				
				
					313d479d42
					fix using JNI from server in single process build
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CArtHandler.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CArtHandler.h
					 | 
				
				
					025b0814c8
					+ Handled banning spells and artifacts
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CArtifactInstance.cpp
					 | 
				
				
					37f3560b9c
					Fix build in debug mode
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CArtifactInstance.h
					 | 
				
				
					9b5f6ec7cf
					CArtifact getters setters
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CBonusTypeHandler.cpp
					 | 
				
				
					05eccbc2bb
					vcmi: split bonus to enumerator and HeroBonus.h
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CBonusTypeHandler.h
					 | 
				
				
					05eccbc2bb
					vcmi: split bonus to enumerator and HeroBonus.h
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CBuildingHandler.cpp
					 | 
				
				
					4c4498b22a
					vcmi: modernize rest of lib
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CBuildingHandler.h
					 | 
				
				
					4c4498b22a
					vcmi: modernize rest of lib
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CConfigHandler.cpp
					 | 
				
				
					4d08a131d3
					Reorganization of boost filesystem usage
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CConfigHandler.h
					 | 
				
				
					a015bf6507
					Initial part of dynamically-sized adventure map:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CConsoleHandler.cpp
					 | 
				
				
					ea3bdda047
					vcmi: reduce boost a little bit
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CConsoleHandler.h
					 | 
				
				
					ea3bdda047
					vcmi: reduce boost a little bit
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CCreatureHandler.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CCreatureHandler.h
					 | 
				
				
					8dde8018d0
					Implemented support for fixed monster def's from hota
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CCreatureSet.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CCreatureSet.h
					 | 
				
				
					d44821e733
					CArtifactInstance moved to own file
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CGameInfoCallback.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CGameInfoCallback.h
					 | 
				
				
					19ace6a849
					Moved hero pool logic to the separate files
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CGameInterface.cpp
					 | 
				
				
					aed8c411fc
					Minor rework & cleanup of combat replays
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CGameInterface.h
					 | 
				
				
					aed8c411fc
					Minor rework & cleanup of combat replays
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CGeneralTextHandler.cpp
					 | 
				
				
					537f9fa048
					Merged master into develop
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CGeneralTextHandler.h
					 | 
				
				
					95dd4b3ffb
					Fix incorrect warnings about missing translations
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroHandler.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroHandler.h
					 | 
				
				
					700d8459ac
					Checking flags and conditions
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CMakeLists.txt
					 | 
				
				
					0294a8b063
					enable StupidAI and EmptyAI for static AI
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CPlayerState.cpp
					 | 
				
				
					19ace6a849
					Moved hero pool logic to the separate files
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CPlayerState.h
					 | 
				
				
					19ace6a849
					Moved hero pool logic to the separate files
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CRandomGenerator.cpp
					 | 
				
				
					539c508870
					Implemented persistent random seed for hero pool
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CRandomGenerator.h
					 | 
				
				
					539c508870
					Implemented persistent random seed for hero pool
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CScriptingModule.cpp
					 | 
				
				
					4c4498b22a
					vcmi: modernize rest of lib
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CScriptingModule.h
					 | 
				
				
					4c4498b22a
					vcmi: modernize rest of lib
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CSkillHandler.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CSkillHandler.h
					 | 
				
				
					03b3771f19
					Ban Navigation on maps without water
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CSoundBase.h
					 | 
				
				
					7e3cd7db51
					Fix for missing Death Blow sound
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CStack.cpp
					 | 
				
				
					05eccbc2bb
					vcmi: split bonus to enumerator and HeroBonus.h
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CStack.h
					 | 
				
				
					a6de9097be
					vcmi: rename HeroBonus.h to Bonus.h
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CStopWatch.h
					 | 
				
				
					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
				 | 
				3 years ago | 
			
		
			
				
					| 
						
							
						
						CThreadHelper.cpp
					 | 
				
				
					518f8d69e5
					Haiku patch
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CThreadHelper.h
					 | 
				
				
					86f5d6de69
					vcmi: modernize headers
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CTownHandler.cpp
					 | 
				
				
					537f9fa048
					Merged master into develop
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CTownHandler.h
					 | 
				
				
					250b27ba46
					Fix crash due to missing boat for neutrla heroes
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						Color.h
					 | 
				
				
					3cf303f1c7
					vcmi/client: make ColorRGBA constexpr
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						CondSh.h
					 | 
				
				
					0020d76d1d
					Introduced animation phases for beter ordering of visuals in battles
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						ConstTransitivePtr.h
					 | 
				
				
					b30d23d278
					vcmi: make ConstTransitivePtr always init self.
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						FunctionList.h
					 | 
				
				
					ff635edc0b
					wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
				 | 
				3 years ago | 
			
		
			
				
					| 
						
							
						
						GameConstants.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						GameConstants.h
					 | 
				
				
					e733b55c90
					Removed buggy and poorly designed fromString method
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						GameSettings.cpp
					 | 
				
				
					7f1b982264
					Implemented support for showing amount of guards in banks
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						GameSettings.h
					 | 
				
				
					7f1b982264
					Implemented support for showing amount of guards in banks
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						IBonusTypeHandler.h
					 | 
				
				
					4c4498b22a
					vcmi: modernize rest of lib
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						IGameCallback.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						IGameCallback.h
					 | 
				
				
					6a08a96d0c
					Added createObject call as wrapper around NewObject netpack
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						IGameEventsReceiver.h
					 | 
				
				
					aed8c411fc
					Minor rework & cleanup of combat replays
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						IHandlerBase.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						IHandlerBase.h
					 | 
				
				
					86f5d6de69
					vcmi: modernize headers
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						JsonDetail.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						JsonDetail.h
					 | 
				
				
					86f5d6de69
					vcmi: modernize headers
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						JsonNode.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						JsonNode.h
					 | 
				
				
					3a348abf4f
					Text of configurable/rewardable objects now uses translator
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						JsonRandom.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						JsonRandom.h
					 | 
				
				
					1b4d117790
					deeper decoupling
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						Languages.h
					 | 
				
				
					bee59b3c1c
					Update Languages.h
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						LoadProgress.cpp
					 | 
				
				
					d63e32841d
					Fix divide by zero crash
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						LoadProgress.h
					 | 
				
				
					e4ac0d4370
					Editor prerequisites [part 2] (#889)
				 | 
				3 years ago | 
			
		
			
				
					| 
						
							
						
						LogicalExpression.cpp
					 | 
				
				
					4c4498b22a
					vcmi: modernize rest of lib
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						LogicalExpression.h
					 | 
				
				
					86f5d6de69
					vcmi: modernize headers
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MetaString.cpp
					 | 
				
				
					3913b8e98c
					Heroes placed on water in map will be automatically given boat
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						MetaString.h
					 | 
				
				
					9b5e81929f
					Fix build
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						NetPackVisitor.h
					 | 
				
				
					280085b95d
					Merge pull request #2308 from IvanSavenko/remove_client_savegame
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						NetPacks.h
					 | 
				
				
					280085b95d
					Merge pull request #2308 from IvanSavenko/remove_client_savegame
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						NetPacksBase.h
					 | 
				
				
					8751d9ab8b
					CArtifactInstance::putAt, CArtifactInstance::removeFrom, CArtifactInstance::move interface unified. Small optimization.
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						NetPacksLib.cpp
					 | 
				
				
					537f9fa048
					Merged master into develop
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						NetPacksLobby.h
					 | 
				
				
					d1e5a347ff
					Refactoring of campaign handler: rename types and use strong typing
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						ObstacleHandler.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						ObstacleHandler.h
					 | 
				
				
					428fb832c6
					Implemented foreground/background obstacles:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						Point.h
					 | 
				
				
					d26595cef7
					Radial menu is now a proper window. Minor fixes to positioning.
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						Rect.cpp
					 | 
				
				
					beb7ce5beb
					Refactoring of MapView
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						Rect.h
					 | 
				
				
					6988b288ba
					Rect: fix serialization
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						ResourceSet.cpp
					 | 
				
				
					d6a357fd17
					Split some map object files into smaller files. Reduced includes usage.
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						ResourceSet.h
					 | 
				
				
					86f5d6de69
					vcmi: modernize headers
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						RiverHandler.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						RiverHandler.h
					 | 
				
				
					3bce245780
					Moved hardcoded terrain palette-cycling animations to config
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						RoadHandler.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						RoadHandler.h
					 | 
				
				
					383387ef29
					Integrated defaultMods into mod system
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						ScopeGuard.h
					 | 
				
				
					91ef7cbb4f
					Fix ScopeGuard move behavior
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						ScriptHandler.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						ScriptHandler.h
					 | 
				
				
					383387ef29
					Integrated defaultMods into mod system
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						StartInfo.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						StartInfo.h
					 | 
				
				
					593b82d178
					Removed all references to boost::interprocess library
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						StdInc.cpp
					 | 
				
				
					3926920103
					Rename radious -> radius
				 | 
				9 years ago | 
			
		
			
				
					| 
						
							
						
						StdInc.h
					 | 
				
				
					74a82c4c9d
					Moved boost:format log proxy to CLoggerBase
				 | 
				9 years ago | 
			
		
			
				
					| 
						
							
						
						StringConstants.h
					 | 
				
				
					ffd7144df8
					Implemented identifiers mapping for town buildings
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						TerrainHandler.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						TerrainHandler.h
					 | 
				
				
					3bce245780
					Moved hardcoded terrain palette-cycling animations to config
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						TextOperations.cpp
					 | 
				
				
					9b428e8231
					Fonts will now correctly detect encoding of fonts from mods
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						TextOperations.h
					 | 
				
				
					9b428e8231
					Fonts will now correctly detect encoding of fonts from mods
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						UnlockGuard.h
					 | 
				
				
					86f5d6de69
					vcmi: modernize headers
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						VCMIDirs.cpp
					 | 
				
				
					1da06e04cc
					fix "development mode" condition when building in single process mode
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						VCMIDirs.h
					 | 
				
				
					5f4a998435
					editorPath -> mapEditorPath
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_Lib.cpp
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_Lib.h
					 | 
				
				
					62fddca21e
					Split massive CModHandler class/file into multiple parts:
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_lib.cbp
					 | 
				
				
					a6de9097be
					vcmi: rename HeroBonus.h to Bonus.h
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_lib.vcxproj
					 | 
				
				
					a6de9097be
					vcmi: rename HeroBonus.h to Bonus.h
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_lib.vcxproj.filters
					 | 
				
				
					a6de9097be
					vcmi: rename HeroBonus.h to Bonus.h
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						int3.h
					 | 
				
				
					20de44d4a5
					Reodered methods in file to group similar code
				 | 
				2 years ago | 
			
		
			
				
					| 
						
							
						
						vcmi_endian.h
					 | 
				
				
					86f5d6de69
					vcmi: modernize headers
				 | 
				2 years ago |