AlexVinS 3bca68fd2d Initial refactoring 11 years ago
..
AIUtility.cpp b0cd4f4117 Added limits and assertions which show that fuzzy engine is completely bugged. 11 years ago
AIUtility.h 6c0c03d74b Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero 11 years ago
CMakeLists.txt d0da88a515 define FL_CPP11 outside Fuzzylite source 11 years ago
Fuzzy.cpp a823fae822 Fixed NaNs in FuzzyHelper::getTacticalAdvantage 11 years ago
Fuzzy.h cd060c00c5 Each fuzzy set of rules will use separate fuzzy engine. 11 years ago
Goals.cpp 4bb5784922 Fixing AI - dwelling visitation code should now work properly 11 years ago
Goals.h b2e8c92383 Cleanup: 11 years ago
StdInc.cpp 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 13 years ago
StdInc.h 1157111fcf More bugfixing: 11 years ago
VCAI.cbp f16e859242 [C::B] update FL project 2 11 years ago
VCAI.cpp 3bca68fd2d Initial refactoring 11 years ago
VCAI.h 3bca68fd2d Initial refactoring 11 years ago
VCAI.vcxproj c87f2cdaaf Updated build for MSVS. Some compile fixes to FuzzyLite source. 11 years ago
main.cpp 1b6f2ea3b7 VCMIDirs update #5 fix 11 years ago