| .. | 
			
		
		
			
				
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						filesystem
					 | 
				
				
					1c0d4e3f6f
					Fix filenames in file headers
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						logging
					 | 
				
				
					cdad9f88b7
					Relaxed Mutex of Logger. Attempt to optimize format function.
				 | 
				10 years ago | 
			
		
			
				
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						mapObjects
					 | 
				
				
					1c0d4e3f6f
					Fix filenames in file headers
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						mapping
					 | 
				
				
					05a34fb417
					Use "Favorable" instead of "Favourable" everywhere for consistency
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						minizip
					 | 
				
				
					03a295f1a0
					Added debug mingw64 build, minimum Windows version set to windows 7, SDL suffixes removed from Build Tagerts
				 | 
				10 years ago | 
			
		
			
				
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						registerTypes
					 | 
				
				
					7189a12df2
					removed few more includes from headers
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						rmg
					 | 
				
				
					faa7cbff18
					Fixed gcc/clang warnings
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						spells
					 | 
				
				
					e872b400b7
					Comments save format backward compatability code as Ivan suggested
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						AI_Base.h
					 | 
				
				
					cce814c41b
					* Final commit
				 | 
				14 years ago | 
			
		
			
				
					| 
						
							
						
						BattleAction.cpp
					 | 
				
				
					1c0d4e3f6f
					Fix filenames in file headers
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						BattleAction.h
					 | 
				
				
					1657f124e1
					- Compile fixes for MVS
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						BattleHex.cpp
					 | 
				
				
					3f720901ec
					Minor fixes.
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						BattleHex.h
					 | 
				
				
					3f720901ec
					Minor fixes.
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						BattleState.cpp
					 | 
				
				
					05a34fb417
					Use "Favorable" instead of "Favourable" everywhere for consistency
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						BattleState.h
					 | 
				
				
					7189a12df2
					removed few more includes from headers
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CArtHandler.cpp
					 | 
				
				
					bd12989ad6
					Artifacts: use ArtifactID instead of ints
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CArtHandler.h
					 | 
				
				
					e4b1ef1405
					Add "override" to virtual overriden methods
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CBattleCallback.cpp
					 | 
				
				
					f02e553b70
					Fixed another uninitialized field possiblity causing issues with StupidAI
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CBattleCallback.h
					 | 
				
				
					70d9be8447
					Use ISpellCaster in battle callback
				 | 
				10 years ago | 
			
		
			
				
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						CBonusTypeHandler.cpp
					 | 
				
				
					685deddac1
					Start spell-relatet files reorganisation
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CBonusTypeHandler.h
					 | 
				
				
					4203d69525
					Part 2 of new spell configuration
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						CBuildingHandler.cpp
					 | 
				
				
					54453aee73
					get rid of boost::assign
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						CBuildingHandler.h
					 | 
				
				
					8a8eecd063
					* refactoring
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						CConfigHandler.cpp
					 | 
				
				
					aaec94ea87
					Changed fading to be enabled by default (when entries are not present in config);
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CConfigHandler.h
					 | 
				
				
					1c0d4e3f6f
					Fix filenames in file headers
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CConsoleHandler.cpp
					 | 
				
				
					8b6b4e2e0b
					Fix header case for Linux to Windows cross compilation using MingGW
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CConsoleHandler.h
					 | 
				
				
					1b6f2ea3b7
					VCMIDirs update #5 fix
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						CCreatureHandler.cpp
					 | 
				
				
					3d7435c520
					Introduced absolute specific spell immunity.
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CCreatureHandler.h
					 | 
				
				
					e4b1ef1405
					Add "override" to virtual overriden methods
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CCreatureSet.cpp
					 | 
				
				
					6cf82ceab5
					Possible fix for #923
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CCreatureSet.h
					 | 
				
				
					e4b1ef1405
					Add "override" to virtual overriden methods
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CGameInfoCallback.cpp
					 | 
				
				
					e872b400b7
					Comments save format backward compatability code as Ivan suggested
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CGameInfoCallback.h
					 | 
				
				
					6704ea0cff
					Rumors: rename getTavernGossip to getTavernRumor for consistency
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CGameInterface.cpp
					 | 
				
				
					3bca68fd2d
					Initial refactoring
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						CGameInterface.h
					 | 
				
				
					01c5bc25e5
					Move TTeleportExitsList to CObjectHandler.h
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CGameState.cpp
					 | 
				
				
					05a34fb417
					Use "Favorable" instead of "Favourable" everywhere for consistency
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CGameState.h
					 | 
				
				
					e872b400b7
					Comments save format backward compatability code as Ivan suggested
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CGameStateFwd.h
					 | 
				
				
					7b5a7f43ad
					Removed includes of CGameState from headers
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CGeneralTextHandler.cpp
					 | 
				
				
					879eaa47f8
					Rumors: client-side proof of concept implementation
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CGeneralTextHandler.h
					 | 
				
				
					879eaa47f8
					Rumors: client-side proof of concept implementation
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroHandler.cpp
					 | 
				
				
					db221829aa
					Modding-related bugfixes:
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						CHeroHandler.h
					 | 
				
				
					e4b1ef1405
					Add "override" to virtual overriden methods
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CMakeLists.txt
					 | 
				
				
					7b5a7f43ad
					Removed includes of CGameState from headers
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CModHandler.cpp
					 | 
				
				
					faa7cbff18
					Fixed gcc/clang warnings
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CModHandler.h
					 | 
				
				
					a49da360d2
					Use ESpellCastProblem inside SpellHandler
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						CObstacleInstance.cpp
					 | 
				
				
					685deddac1
					Start spell-relatet files reorganisation
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CObstacleInstance.h
					 | 
				
				
					2b45e13c5c
					c++03 -> c++11 switch:
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						CPathfinder.cpp
					 | 
				
				
					05a34fb417
					Use "Favorable" instead of "Favourable" everywhere for consistency
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CPathfinder.h
					 | 
				
				
					9e7e5b81e4
					Merge pull request #143 from vcmi/feature/patrolSupport
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CPlayerState.h
					 | 
				
				
					7b5a7f43ad
					Removed includes of CGameState from headers
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CRandomGenerator.cpp
					 | 
				
				
					5139378319
					- migrated boost::function/ref/bind to std:: variants
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						CRandomGenerator.h
					 | 
				
				
					492b866806
					- Fixed crash caused by randomShuffle
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						CScriptingModule.h
					 | 
				
				
					ad84ae64b0
					Clean up.
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						CSoundBase.h
					 | 
				
				
					a491c11305
					Fixed sound effect when hero disappears
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						CStopWatch.h
					 | 
				
				
					1c0d4e3f6f
					Fix filenames in file headers
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CThreadHelper.cpp
					 | 
				
				
					5c356f4415
					add support for the HURD
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						CThreadHelper.h
					 | 
				
				
					5139378319
					- migrated boost::function/ref/bind to std:: variants
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						CTownHandler.cpp
					 | 
				
				
					f9d9a38e53
					Fixed gcc warnings
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						CTownHandler.h
					 | 
				
				
					ce83db0f43
					- Option to configure monster types spawning in a zone
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						CondSh.h
					 | 
				
				
					3f720901ec
					Minor fixes.
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						Connection.cpp
					 | 
				
				
					7b5a7f43ad
					Removed includes of CGameState from headers
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						Connection.h
					 | 
				
				
					9e7e5b81e4
					Merge pull request #143 from vcmi/feature/patrolSupport
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						ConstTransitivePtr.h
					 | 
				
				
					b62bb096a7
					Fixed #1430, work-around to make #1435 non-crashing.
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						FunctionList.h
					 | 
				
				
					dce9880d16
					Minor refactoring of FunctionList using variadic templates.
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						GameConstants.cpp
					 | 
				
				
					e1a360408d
					GameConstants: move operators into header and always inline them
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						GameConstants.h
					 | 
				
				
					03e9dd3bab
					Add hero gold cost to GameConstants
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						HeroBonus.cpp
					 | 
				
				
					b48d65ad57
					addNewBonus: add turnsRemain check for N_TURNS, N_DAYS and ONE_WEEK
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						HeroBonus.h
					 | 
				
				
					f99ffbd074
					Bonus system: use duration helpers in selecters
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						IBonusTypeHandler.h
					 | 
				
				
					6a88604937
					* fixed crash related to cammander's SPELL_AFTER_ATTACK spell id not initialized properly (text id was resolved on copy of bonus)
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						IGameCallback.cpp
					 | 
				
				
					9e7e5b81e4
					Merge pull request #143 from vcmi/feature/patrolSupport
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						IGameCallback.h
					 | 
				
				
					bdc369ffba
					Patrol: use manhattan distance for getting tiles in radius
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						IGameEventsReceiver.h
					 | 
				
				
					4b248c2762
					World view impl -- initial;
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						IHandlerBase.cpp
					 | 
				
				
					32240da34e
					Reduced number of #include's in headers. May break compilation on Win
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						IHandlerBase.h
					 | 
				
				
					32240da34e
					Reduced number of #include's in headers. May break compilation on Win
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						Interprocess.h
					 | 
				
				
					1415f8dbf5
					- fix for boost 1.49
				 | 
				13 years ago | 
			
		
			
				
					| 
						
							
						
						JsonDetail.cpp
					 | 
				
				
					ac3e48f4b9
					Move JsonNode operator<< to right plase
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						JsonDetail.h
					 | 
				
				
					9c0df68cb8
					Fixing spelling mistakes. Patch from josch, fixes #1759
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						JsonNode.cpp
					 | 
				
				
					ac3e48f4b9
					Move JsonNode operator<< to right plase
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						JsonNode.h
					 | 
				
				
					44742814cd
					More cleanup:
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						LogicalExpression.cpp
					 | 
				
				
					ee1b0459e6
					Extended building dependencies:
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						LogicalExpression.h
					 | 
				
				
					d1dd7eef48
					Proper fix for #1712 - Building requirement tests are now fixed
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						NetPacks.h
					 | 
				
				
					0a5e9c0fbe
					Merge pull request #144 from vcmi/fix/teleportMultiExitPoints
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						NetPacksBase.h
					 | 
				
				
					e4b1ef1405
					Add "override" to virtual overriden methods
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						NetPacksLib.cpp
					 | 
				
				
					2be6818e33
					FoWChange::applyGs: correct copy-paste error. Fix issue 2345
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						ResourceSet.cpp
					 | 
				
				
					66d6aebe32
					Fixed all the issues with Quests, #828 and #1223.
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						ResourceSet.h
					 | 
				
				
					43ef565e7e
					Added serializer-based class able to make deep copies of objects — CMemorySerializer.
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						ScopeGuard.h
					 | 
				
				
					c927913f5f
					- Improved json validation. Now it support most of features from latest json schema draft
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						StartInfo.h
					 | 
				
				
					89bf3592e3
					Likely fixed duplicated random heroes
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						StdInc.cpp
					 | 
				
				
					cce814c41b
					* Final commit
				 | 
				14 years ago | 
			
		
			
				
					| 
						
							
						
						StdInc.h
					 | 
				
				
					2f5d6f2684
					* CHexField renamed to CBattleHex
				 | 
				14 years ago | 
			
		
			
				
					| 
						
							
						
						StringConstants.h
					 | 
				
				
					1c0d4e3f6f
					Fix filenames in file headers
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						UnlockGuard.h
					 | 
				
				
					2b45e13c5c
					c++03 -> c++11 switch:
				 | 
				12 years ago | 
			
		
			
				
					| 
						
							
						
						VCMIDirs.cpp
					 | 
				
				
					8b6b4e2e0b
					Fix header case for Linux to Windows cross compilation using MingGW
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						VCMIDirs.h
					 | 
				
				
					958839668c
					VCMIDirs update #5
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_Lib.cpp
					 | 
				
				
					2e70d8a084
					- VCMI will now read templates from mods
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_Lib.h
					 | 
				
				
					6bd6be0835
					Object class handler is now a proper "handler"
				 | 
				11 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_lib.cbp
					 | 
				
				
					34cc9c78f7
					[c::b] update projects
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_lib.vcxproj
					 | 
				
				
					5ef02aaf88
					Updated MSVS project.
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						VCMI_lib.vcxproj.filters
					 | 
				
				
					5ef02aaf88
					Updated MSVS project.
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						int3.h
					 | 
				
				
					9e7e5b81e4
					Merge pull request #143 from vcmi/feature/patrolSupport
				 | 
				10 years ago | 
			
		
			
				
					| 
						
							
						
						vcmi_endian.h
					 | 
				
				
					3c35b3eefe
					Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h
				 | 
				11 years ago |