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- #pragma once
- #include "FontBase.h"
- #include "UIFramework/Geometries.h"
- /*
- * CMessage.h, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
-
- struct SDL_Surface;
- enum EWindowType {infoOnly, infoOK, yesOrNO};
- class CInfoWindow;
- class CDefHandler;
- class CComponent;
- class CSelWindow;
- class ComponentResolved;
- /// Class which draws formatted text messages and generates chat windows
- class CMessage
- {
- public:
- //Function usd only in CMessage.cpp
- static std::pair<int,int> getMaxSizes(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight);
- static std::vector<std::vector<SDL_Surface*> > * drawText(std::vector<std::string> * brtext, int &fontHeigh, EFonts font = FONT_MEDIUM);
- static SDL_Surface * blitTextOnSur(std::vector<std::vector<SDL_Surface*> > * txtg, int fontHeight, int & curh, SDL_Surface * ret, int xCenterPos=-1); //xPos==-1 works as if ret->w/2
- /// Draw border on exiting surface
- static void drawBorder(int playerColor, SDL_Surface * ret, int w, int h, int x=0, int y=0);
- /// Draw simple dialog box (borders and background only)
- static SDL_Surface * drawDialogBox(int w, int h, int playerColor=1);
- /// Draw simple dialog box and blit bitmap with text on it
- static SDL_Surface * drawBoxTextBitmapSub(int player, std::string text, SDL_Surface* bitmap, std::string sub, int charPerline=30, int imgToBmp=55);
- static void drawIWindow(CInfoWindow * ret, std::string text, int player);
- /// split text in lines
- static std::vector<std::string> breakText(std::string text, size_t maxLineSize=30, const boost::function<int(char)> &charMetric = boost::function<int(char)>(), bool allowLeadingWhitespace = false);
- static std::vector<std::string> breakText(std::string text, size_t maxLineWidth, EFonts font);
- /// constructor
- static void init();
- /// destructor
- static void dispose();
- };
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