Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
..
CMakeLists.txt abf96a5b66 - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections 12 years ago
Fuzzy.cpp abf96a5b66 - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections 12 years ago
Fuzzy.h fcdad0d323 Added class HeroPtr to VCAI that should replace CGHeroInstance*. HeroPtr is able to detect when the hero under it becomes unavailable. 13 years ago
StdInc.cpp 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 13 years ago
StdInc.h abf96a5b66 - Integrated the logging API into the AI subprojects - Added macros for tracing the control flow - Added methods isDebug/TraceEnabled for performance-critical sections 12 years ago
VCAI.cbp d8b068afd9 [c::b] update projects 13 years ago
VCAI.cpp c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 years ago
VCAI.h d30571aa4d AI won't access enemy heroes' objects that went under FoW. Fixes #1235. 12 years ago
VCAI.vcxproj bcf8cab19a Project files update/cleanup. 13 years ago
main.cpp 7a66c1bf2b * added an initial version of adventure AI: VCAI, more details here: http://forum.vcmi.eu/viewtopic.php?p=6508#6508 13 years ago