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- #include "CKingdomInterface.h"
- #include <boost/algorithm/string/replace.hpp>
- #include <boost/bind.hpp>
- #include <boost/lexical_cast.hpp>
- #include <boost/foreach.hpp>
- #include <boost/format.hpp>
- #include "../CCallback.h"
- #include "../lib/CCreatureHandler.h" //creatures name for objects list
- #include "../lib/CGeneralTextHandler.h"
- #include "../lib/CObjectHandler.h" //Hero/Town objects
- #include "../lib/CHeroHandler.h" // only for calculating required xp? worth it?
- #include "AdventureMapButton.h"
- #include "CAnimation.h" //CAnimImage
- #include "CAdvmapInterface.h" //CResDataBar
- #include "CCastleInterface.h" //various town-specific classes
- #include "CConfigHandler.h"
- #include "CGameInfo.h"
- #include "CPlayerInterface.h" //LOCPLINT
- /*
- * CKingdomInterface.cpp, part of VCMI engine
- *
- * Authors: listed in file AUTHORS in main folder
- *
- * License: GNU General Public License v2.0 or later
- * Full text of license available in license.txt file, in main folder
- *
- */
- extern SDL_Surface *screenBuf;
- InfoBox::InfoBox(Point position, InfoPos Pos, InfoSize Size, IInfoBoxData *Data):
- size(Size),
- infoPos(Pos),
- data(Data),
- value(NULL),
- name(NULL)
- {
- assert(data);
- used = LCLICK | RCLICK;
- EFonts font = (size < SIZE_MEDIUM)? FONT_SMALL: FONT_MEDIUM;
- OBJ_CONSTRUCTION_CAPTURING_ALL;
- pos+=position;
- image = new CAnimImage(data->getImageName(size), data->getImageIndex());
- pos = image->pos;
- if (infoPos == POS_CORNER)
- value = new CLabel(pos.w, pos.h, font, BOTTOMRIGHT, zwykly, data->getValueText());
- if (infoPos == POS_INSIDE)
- value = new CLabel(pos.w/2, pos.h-6, font, CENTER, zwykly, data->getValueText());
- if (infoPos == POS_UP_DOWN || infoPos == POS_DOWN)
- value = new CLabel(pos.w/2, pos.h+8, font, CENTER, zwykly, data->getValueText());
- if (infoPos == POS_UP_DOWN)
- name = new CLabel(pos.w/2, -12, font, CENTER, zwykly, data->getNameText());
- if (infoPos == POS_RIGHT)
- {
- name = new CLabel(pos.w+6, 6, font, TOPLEFT, zwykly, data->getNameText());
- value = new CLabel(pos.w+6, pos.h-16, font, TOPLEFT, zwykly, data->getValueText());
- }
- pos = image->pos;
- if (name)
- pos = pos | name->pos;
- if (value)
- pos = pos | value->pos;
-
- hover = new HoverableArea;
- hover->hoverText = data->getHoverText();
- hover->pos = pos;
- }
- InfoBox::~InfoBox()
- {
- delete data;
- }
- void InfoBox::clickRight(tribool down, bool previousState)
- {
- if (down)
- {
- SComponent *comp;
- std::string text;
- data->prepareMessage(text, &comp);
- if (comp)
- CRClickPopup::createAndPush(text, CInfoWindow::TCompsInfo(1, comp));
- else
- adventureInt->handleRightClick(text, down);
- }
- }
- void InfoBox::clickLeft(tribool down, bool previousState)
- {
- if((!down) && previousState)
- {
- SComponent *comp;
- std::string text;
- data->prepareMessage(text, &comp);
- std::vector<SComponent*> compVector;
- if (comp)
- compVector.push_back(comp);
- LOCPLINT->showInfoDialog(text, compVector);
- }
- }
- //TODO?
- /*
- void InfoBox::update()
- {
- }
- */
- IInfoBoxData::IInfoBoxData(InfoType Type):
- type(Type)
- {
- }
- InfoBoxAbstractHeroData::InfoBoxAbstractHeroData(InfoType Type):
- IInfoBoxData(Type)
- {
- }
- std::string InfoBoxAbstractHeroData::getValueText()
- {
- switch (type)
- {
- case HERO_MANA:
- case HERO_EXPERIENCE:
- case HERO_PRIMARY_SKILL:
- return boost::lexical_cast<std::string>(getValue());
- case HERO_SPECIAL:
- {
- std::string text = CGI->generaltexth->jktexts[5];
- size_t begin = text.find('{');
- size_t end = text.find('}', begin);
- return text.substr(begin, end-begin);
- }
- case HERO_SECONDARY_SKILL:
- {
- si64 value = getValue();
- if (value)
- return CGI->generaltexth->levels[value];
- }
- default:
- assert(0);
- }
- return "";
- }
- std::string InfoBoxAbstractHeroData::getNameText()
- {
- switch (type)
- {
- case HERO_PRIMARY_SKILL:
- return CGI->generaltexth->primarySkillNames[getSubID()];
- case HERO_MANA:
- return CGI->generaltexth->allTexts[387];
- case HERO_EXPERIENCE:
- {
- std::string text = CGI->generaltexth->jktexts[6];
- size_t begin = text.find('{');
- size_t end = text.find('}', begin);
- return text.substr(begin, end-begin);
- }
- case HERO_SPECIAL:
- return CGI->generaltexth->hTxts[getSubID()].bonusName;
- case HERO_SECONDARY_SKILL:
- if (getValue())
- return CGI->generaltexth->skillName[getSubID()];
- else
- return "";
- default:
- assert(0);
- }
- return "";
- }
- std::string InfoBoxAbstractHeroData::getImageName(InfoBox::InfoSize size)
- {
- //TODO: sizes
- switch(size)
- {
- case InfoBox::SIZE_SMALL:
- {
- switch(type)
- {
- case HERO_PRIMARY_SKILL:
- case HERO_MANA:
- case HERO_EXPERIENCE:
- return "PSKIL32";
- case HERO_SPECIAL:
- return "UN32";
- case HERO_SECONDARY_SKILL:
- return "SECSK32";
- default:
- assert(0);
- }
- }
- case InfoBox::SIZE_BIG:
- {
- switch(type)
- {
- case HERO_PRIMARY_SKILL:
- case HERO_MANA:
- case HERO_EXPERIENCE:
- return "PSKIL42";
- case HERO_SPECIAL:
- return "UN44";
- case HERO_SECONDARY_SKILL:
- return "SECSKILL";
- default:
- assert(0);
- }
- }
- default:
- assert(0);
- }
- return "";
- }
- std::string InfoBoxAbstractHeroData::getHoverText()
- {
- //TODO: any texts here?
- return "";
- }
- size_t InfoBoxAbstractHeroData::getImageIndex()
- {
- switch (type)
- {
- case HERO_SPECIAL:
- case HERO_PRIMARY_SKILL:
- return getSubID();
- case HERO_MANA:
- return 5;
- case HERO_EXPERIENCE:
- return 4;
- case HERO_SECONDARY_SKILL:
- {
- si64 value = getValue();
- if (value)
- return getSubID()*3 + value + 2;
- else
- return 0;//FIXME: Should be transparent instead of empty
- }
- default:
- assert(0);
- return 0;
- }
- }
- bool InfoBoxAbstractHeroData::prepareMessage(std::string &text, SComponent **comp)
- {
- switch (type)
- {
- case HERO_SPECIAL:
- text = CGI->generaltexth->hTxts[getSubID()].longBonus;
- *comp = NULL;
- return true;
- case HERO_PRIMARY_SKILL:
- text = CGI->generaltexth->arraytxt[2+getSubID()];
- *comp =new SComponent(SComponent::primskill, getSubID(), getValue());
- return true;
- case HERO_MANA:
- text = CGI->generaltexth->allTexts[149];
- *comp = NULL;
- return true;
- case HERO_EXPERIENCE:
- text = CGI->generaltexth->allTexts[241];
- *comp = NULL;
- return true;
- case HERO_SECONDARY_SKILL:
- {
- si64 value = getValue();
- int subID = getSubID();
- if (!value)
- return false;
- text = CGI->generaltexth->skillInfoTexts[subID][value-1];
- *comp = new SComponent(SComponent::secskill, subID, value);
- return true;
- }
- default:
- assert(0);
- return false;
- }
- }
- InfoBoxHeroData::InfoBoxHeroData(InfoType Type, const CGHeroInstance * Hero, int Index):
- InfoBoxAbstractHeroData(Type),
- hero(Hero),
- index(Index)
- {
- }
- int InfoBoxHeroData::getSubID()
- {
- switch(type)
- {
- case HERO_PRIMARY_SKILL:
- return index;
- case HERO_SECONDARY_SKILL:
- if (hero->secSkills.size() > index)
- return hero->secSkills[index].first;
- case HERO_MANA:
- case HERO_EXPERIENCE:
- case HERO_SPECIAL:
- return 0;
- default:
- assert(0);
- return 0;
- }
- }
- si64 InfoBoxHeroData::getValue()
- {
- switch(type)
- {
- case HERO_PRIMARY_SKILL:
- return hero->getPrimSkillLevel(index);
- case HERO_MANA:
- return hero->mana;
- case HERO_EXPERIENCE:
- return hero->exp;
- case HERO_SECONDARY_SKILL:
- if (hero->secSkills.size() > index)
- return hero->secSkills[index].second;
- case HERO_SPECIAL:
- return 0;
- default:
- assert(0);
- return 0;
- }
- }
- std::string InfoBoxHeroData::getHoverText()
- {
- switch (type)
- {
- case HERO_PRIMARY_SKILL:
- return boost::str(boost::format(CGI->generaltexth->heroscrn[1]) % CGI->generaltexth->primarySkillNames[index]);
- case HERO_MANA:
- return CGI->generaltexth->heroscrn[22];
- case HERO_EXPERIENCE:
- return CGI->generaltexth->heroscrn[9];
- case HERO_SPECIAL:
- return CGI->generaltexth->heroscrn[27];
- case HERO_SECONDARY_SKILL:
- {
- if (hero->secSkills.size() > index)
- {
- std::string level = CGI->generaltexth->levels[hero->secSkills[index].second-1];
- std::string skill = CGI->generaltexth->skillName[hero->secSkills[index].first];
- return boost::str(boost::format(CGI->generaltexth->heroscrn[21]) % level % skill);
- }
- else
- return "";
- }
- default:
- return InfoBoxAbstractHeroData::getHoverText();
- }
- }
- std::string InfoBoxHeroData::getValueText()
- {
- switch (type)
- {
- case HERO_MANA:
- if (hero)
- return boost::lexical_cast<std::string>(hero->mana) + '/' +
- boost::lexical_cast<std::string>(hero->manaLimit());
- case HERO_EXPERIENCE:
- return boost::lexical_cast<std::string>(hero->exp);
- default:
- return InfoBoxAbstractHeroData::getValueText();
- }
- }
- bool InfoBoxHeroData::prepareMessage(std::string &text, SComponent**comp)
- {
- switch(type)
- {
- case HERO_MANA:
- text = CGI->generaltexth->allTexts[205];
- boost::replace_first(text, "%s", boost::lexical_cast<std::string>(hero->name));
- boost::replace_first(text, "%d", boost::lexical_cast<std::string>(hero->mana));
- boost::replace_first(text, "%d", boost::lexical_cast<std::string>(hero->manaLimit()));
- *comp = NULL;
- return true;
- case HERO_EXPERIENCE:
- text = CGI->generaltexth->allTexts[2];
- boost::replace_first(text, "%d", boost::lexical_cast<std::string>(hero->level));
- boost::replace_first(text, "%d", boost::lexical_cast<std::string>(CGI->heroh->reqExp(hero->level+1)));
- boost::replace_first(text, "%d", boost::lexical_cast<std::string>(hero->exp));
- *comp = NULL;
- return true;
- default:
- return InfoBoxAbstractHeroData::prepareMessage(text, comp);
- }
- }
- InfoBoxCustomHeroData::InfoBoxCustomHeroData(InfoType Type, int SubID, si64 Value):
- InfoBoxAbstractHeroData(Type),
- subID(SubID),
- value(Value)
- {
- }
- int InfoBoxCustomHeroData::getSubID()
- {
- return subID;
- }
- si64 InfoBoxCustomHeroData::getValue()
- {
- return value;
- }
- InfoBoxCustom::InfoBoxCustom(std::string ValueText, std::string NameText, std::string ImageName, size_t ImageIndex, std::string HoverText):
- IInfoBoxData(CUSTOM),
- valueText(ValueText),
- nameText(NameText),
- imageName(ImageName),
- hoverText(HoverText),
- imageIndex(ImageIndex)
- {
- }
- std::string InfoBoxCustom::getHoverText()
- {
- return hoverText;
- }
- size_t InfoBoxCustom::getImageIndex()
- {
- return imageIndex;
- }
- std::string InfoBoxCustom::getImageName(InfoBox::InfoSize size)
- {
- return imageName;
- }
- std::string InfoBoxCustom::getNameText()
- {
- return nameText;
- }
- std::string InfoBoxCustom::getValueText()
- {
- return valueText;
- }
- bool InfoBoxCustom::prepareMessage(std::string &text, SComponent **comp)
- {
- return false;
- }
- CObjectList::CObjectList(IGuiObjectListManager *Manager):
- manager(Manager)
- {
- }
- CObjectList::~CObjectList()
- {
- delete manager;
- }
- void CObjectList::deleteItem(CIntObject* item)
- {
- if (!item)
- return;
- if (active)
- item->deactivate();
- removeChild(item);
- manager->removeObject(item);
- }
- CIntObject* CObjectList::createItem(size_t index)
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL;
- CIntObject * item = manager->getObject(index);
- if (item == NULL)
- item = new CIntObject();
- item->recActions = defActions;
- //May happen if object was created before call to getObject()
- if(item->parent != this)
- {
- if (item->parent)
- moveChild(item, item->parent, this);
- else
- addChild(item);
- }
- if (item && active)
- item->activate();
- return item;
- }
- CTabbedInt::CTabbedInt(IGuiObjectListManager *Manager, Point position, size_t ActiveID):
- CObjectList(Manager),
- activeTab(NULL),
- activeID(ActiveID)
- {
- pos += position;
- reset();
- }
- void CTabbedInt::setActive(size_t which)
- {
- if (which != activeID)
- {
- activeID = which;
- reset();
- }
- }
- void CTabbedInt::reset()
- {
- deleteItem(activeTab);
- activeTab = createItem(activeID);
- activeTab->moveTo(pos.topLeft());
- if (active)
- redraw();
- }
- CIntObject * CTabbedInt::getItem()
- {
- return activeTab;
- }
- CListBox::CListBox(IGuiObjectListManager *Manager, Point Pos, Point ItemOffset, size_t VisibleSize,
- size_t TotalSize, size_t InitialPos, int Slider, Rect SliderPos):
- CObjectList(Manager),
- first(InitialPos),
- totalSize(TotalSize),
- itemOffset(ItemOffset)
- {
- pos += Pos;
- items.resize(VisibleSize, NULL);
- if (Slider & 1)
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL;
- slider = new CSlider(SliderPos.x, SliderPos.y, SliderPos.w, boost::bind(&CListBox::moveToPos, this, _1),
- VisibleSize, TotalSize, InitialPos, Slider & 2, Slider & 4);
- }
- reset();
- }
- // Used to move active items after changing list position
- void CListBox::updatePositions()
- {
- Point itemPos = pos.topLeft();
- for (std::list<CIntObject*>::iterator it = items.begin(); it!=items.end(); it++)
- {
- (*it)->moveTo(itemPos);
- itemPos += itemOffset;
- }
- if (active)
- {
- redraw();
- if (slider)
- slider->moveTo(first);
- }
- }
- void CListBox::reset()
- {
- size_t current = first;
- for (std::list<CIntObject*>::iterator it = items.begin(); it!=items.end(); it++)
- {
- deleteItem(*it);
- *it = createItem(current++);
- }
- updatePositions();
- }
- void CListBox::moveToPos(size_t which)
- {
- //Calculate new position
- size_t maxPossible;
- if (totalSize > items.size())
- maxPossible = totalSize - items.size();
- else
- maxPossible = 0;
- size_t newPos = std::min(which, maxPossible);
- //If move distance is 1 (most of calls from Slider) - use faster shifts instead of resetting all items
- if (first - newPos == 1)
- moveToPrev();
- else if (newPos - first == 1)
- moveToNext();
- else if (newPos != first)
- {
- first = newPos;
- reset();
- }
- }
- void CListBox::moveToNext()
- {
- //Remove front item and insert new one to end
- if (first + items.size() < totalSize)
- {
- first++;
- deleteItem(items.front());
- items.pop_front();
- items.push_back(createItem(first+items.size()));
- updatePositions();
- }
- }
- void CListBox::moveToPrev()
- {
- //Remove last item and insert new one at start
- if (first)
- {
- first--;
- deleteItem(items.back());
- items.pop_back();
- items.push_front(createItem(first));
- updatePositions();
- }
- }
- std::list<CIntObject*> CListBox::getItems()
- {
- return items;
- }
- struct OwnedObjectInfo
- {
- int imageID;
- unsigned int count;
- std::string hoverText;
- };
- class OwnedObjectsListManager : public IGuiObjectListManager
- {
- std::vector<OwnedObjectInfo> objects;
- public:
- virtual CIntObject * getObject(size_t position)
- {
- if (position < objects.size())
- {
- OwnedObjectInfo &obj = objects[position];
- std::string value = boost::lexical_cast<std::string>(obj.count);
- return new InfoBox(Point(), InfoBox::POS_CORNER, InfoBox::SIZE_SMALL,
- new InfoBoxCustom(value,"", "FLAGPORT", obj.imageID, obj.hoverText));
- }
- return NULL;
- }
- OwnedObjectsListManager(std::vector<OwnedObjectInfo> Objects):
- objects(Objects)
- {
- }
- };
- class TownHeroListManager : public IGuiObjectListManager
- {
- public:
- CIntObject *currentItem;
- CIntObject *getObject(size_t position)
- {
- size_t size = conf.go()->ac.overviewSize;
- switch (position)
- {
- case 0:
- return new CKingdHeroList(size);
- case 1:
- return new CKingdTownList(size);
- default:
- return NULL;
- }
- }
- };
- CKingdomInterface::CKingdomInterface()
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL;
- background = new CPicture(conf.go()->ac.overviewBg);
- background->colorize(LOCPLINT->playerID);
- pos = background->center();
- unsigned int footerPos = conf.go()->ac.overviewSize * 116;
- tabArea = new CTabbedInt(new TownHeroListManager, Point(4,4));
- std::vector<const CGObjectInstance * > ownedObjects = LOCPLINT->cb->getMyObjects();
- generateObjectsList(ownedObjects);
- generateMinesList(ownedObjects);
- generateButtons();
- statusbar = new CGStatusBar(new CPicture("KSTATBAR", 10,pos.h - 45));
- resdatabar= new CResDataBar("KRESBAR", 3, 111+footerPos, 32, 2, 76, 76);
- }
- void CKingdomInterface::generateObjectsList(const std::vector<const CGObjectInstance * > &ownedObjects)
- {
- unsigned int footerPos = conf.go()->ac.overviewSize * 116;
- size_t dwellSize = (footerPos - 64)/57;
- //Map used to determine image number for several objects
- std::map<std::pair<int,int>,int> idToImage;
- idToImage[std::make_pair( 20, 1)] = 81;//Golem factory
- idToImage[std::make_pair( 42, 0)] = 82;//Lighthouse
- idToImage[std::make_pair( 33, 0)] = 83;//Garrison
- idToImage[std::make_pair(219, 0)] = 83;//Garrison
- idToImage[std::make_pair( 33, 1)] = 84;//Anti-magic Garrison
- idToImage[std::make_pair(219, 1)] = 84;//Anti-magic Garrison
- idToImage[std::make_pair( 53, 7)] = 85;//Abandoned mine
- idToImage[std::make_pair( 20, 0)] = 86;//Conflux
- idToImage[std::make_pair( 87, 0)] = 87;//Harbor
- std::map<int, OwnedObjectInfo> visibleObjects;
- BOOST_FOREACH(const CGObjectInstance * object, ownedObjects)
- {
- //Dwellings
- if ( object->ID == 17 )
- {
- OwnedObjectInfo &info = visibleObjects[object->subID];
- if (info.count++ == 0)
- {
- info.hoverText = CGI->creh->creatures[CGI->objh->cregens[object->subID]]->namePl;
- info.imageID = object->subID;
- }
- }
- //Special objects from idToImage map that should be displayed in objects list
- std::map<std::pair<int,int>,int>::iterator iter = idToImage.find(std::make_pair(object->ID, object->subID));
- if (iter != idToImage.end())
- {
- OwnedObjectInfo &info = visibleObjects[iter->second];
- if (info.count++ == 0)
- {
- info.hoverText = object->hoverName;
- info.imageID = iter->second;
- }
- }
- }
- std::vector<OwnedObjectInfo> objectsVector;
- objectsVector.reserve(visibleObjects.size());
- std::pair<int, OwnedObjectInfo> element;
- BOOST_FOREACH(element, visibleObjects)
- {
- objectsVector.push_back(element.second);
- }
- dwellingsList = new CListBox(new OwnedObjectsListManager(objectsVector), Point(740,44), Point(0,57), dwellSize, visibleObjects.size());
- }
- void CKingdomInterface::generateMinesList(const std::vector<const CGObjectInstance * > &ownedObjects)
- {
- unsigned int footerPos = conf.go()->ac.overviewSize * 116;
- std::vector<int> minesCount(RESOURCE_QUANTITY, 0);
- int totalIncome=0;
- BOOST_FOREACH(const CGObjectInstance * object, ownedObjects)
- {
- //Mines
- if ( object->ID == 53 )
- {
- const CGMine *mine = dynamic_cast<const CGMine*>(object);
- assert(mine);
- minesCount[mine->producedResource]++;
- if (mine->producedResource == Res::GOLD)
- totalIncome += mine->producedQuantity;
- }
- }
- //Heroes can produce gold as well - skill, speciality or arts
- std::vector<const CGHeroInstance*> heroes = LOCPLINT->cb->getHeroesInfo(true);
- for(size_t i=0; i<heroes.size(); i++)
- {
- totalIncome += heroes[i]->valOfBonuses(Selector::typeSubtype(Bonus::SECONDARY_SKILL_PREMY, CGHeroInstance::ESTATES));
- totalIncome += heroes[i]->valOfBonuses(Selector::typeSubtype(Bonus::GENERATE_RESOURCE, Res::GOLD));
- }
- //Add town income of all towns
- std::vector<const CGTownInstance*> towns = LOCPLINT->cb->getTownsInfo(true);
- for(size_t i=0; i<towns.size(); i++)
- {
- totalIncome += towns[i]->dailyIncome();
- }
- for (int i=0; i<7; i++)
- {
- std::string value = boost::lexical_cast<std::string>(minesCount[i]);
- minesBox[i] = new InfoBox(Point(20+i*80, 31+footerPos), InfoBox::POS_INSIDE, InfoBox::SIZE_SMALL,
- new InfoBoxCustom(value, "", "OVMINES", i, CGI->generaltexth->mines[i].first));
- }
- incomeArea = new HoverableArea;
- incomeArea->pos = Rect(pos.x+580, pos.y+31+footerPos, 136, 68);
- incomeArea->hoverText = CGI->generaltexth->allTexts[255];
- incomeAmount = new CLabel(628, footerPos + 70, FONT_SMALL, TOPLEFT, zwykly, boost::lexical_cast<std::string>(totalIncome));
- }
- void CKingdomInterface::generateButtons()
- {
- unsigned int footerPos = conf.go()->ac.overviewSize * 116;
- //Main control buttons
- btnHeroes = new AdventureMapButton (CGI->generaltexth->overview[11], CGI->generaltexth->overview[6],
- boost::bind(&CKingdomInterface::activateTab, this, 0),748,28+footerPos,"OVBUTN1.DEF", SDLK_h);
- btnHeroes->block(true);
- btnTowns = new AdventureMapButton (CGI->generaltexth->overview[12], CGI->generaltexth->overview[7],
- boost::bind(&CKingdomInterface::activateTab, this, 1),748,64+footerPos,"OVBUTN6.DEF", SDLK_t);
- btnExit = new AdventureMapButton (CGI->generaltexth->allTexts[600],"",
- boost::bind(&CGuiHandler::popIntTotally,&GH, this),748,99+footerPos,"OVBUTN1.DEF", SDLK_RETURN);
- btnExit->assignedKeys.insert(SDLK_ESCAPE);
- btnExit->setOffset(3);
- //Object list control buttons
- dwellTop = new AdventureMapButton ("", "", boost::bind(&CListBox::moveToPos, dwellingsList, 0),
- 733, 4, "OVBUTN4.DEF");
- dwellBottom = new AdventureMapButton ("", "", boost::bind(&CListBox::moveToPos, dwellingsList, -1),
- 733, footerPos+2, "OVBUTN4.DEF");
- dwellBottom->setOffset(2);
- dwellUp = new AdventureMapButton ("", "", boost::bind(&CListBox::moveToPrev, dwellingsList),
- 733, 24, "OVBUTN4.DEF");
- dwellUp->setOffset(4);
- dwellDown = new AdventureMapButton ("", "", boost::bind(&CListBox::moveToNext, dwellingsList),
- 733, footerPos-18, "OVBUTN4.DEF");
- dwellDown->setOffset(6);
- }
- void CKingdomInterface::activateTab(size_t which)
- {
- btnHeroes->block(which == 0);
- btnTowns->block(which == 1);
- tabArea->setActive(which);
- }
- void CKingdomInterface::townChanged(const CGTownInstance *town)
- {
- if (CKingdTownList * townList = dynamic_cast<CKingdTownList*>(tabArea->getItem()))
- townList->townChanged(town);
- }
- void CKingdomInterface::updateGarrisons()
- {
- if (CGarrisonHolder * garrison = dynamic_cast<CGarrisonHolder*>(tabArea->getItem()))
- garrison->updateGarrisons();
- }
- void CKingdomInterface::artifactAssembled(const ArtifactLocation& artLoc)
- {
- if (CArtifactHolder * arts = dynamic_cast<CArtifactHolder*>(tabArea->getItem()))
- arts->artifactAssembled(artLoc);
- }
- void CKingdomInterface::artifactDisassembled(const ArtifactLocation& artLoc)
- {
- if (CArtifactHolder * arts = dynamic_cast<CArtifactHolder*>(tabArea->getItem()))
- arts->artifactDisassembled(artLoc);
- }
- void CKingdomInterface::artifactMoved(const ArtifactLocation& artLoc, const ArtifactLocation& destLoc)
- {
- if (CArtifactHolder * arts = dynamic_cast<CArtifactHolder*>(tabArea->getItem()))
- arts->artifactMoved(artLoc, destLoc);
- }
- void CKingdomInterface::artifactRemoved(const ArtifactLocation& artLoc)
- {
- if (CArtifactHolder * arts = dynamic_cast<CArtifactHolder*>(tabArea->getItem()))
- arts->artifactRemoved(artLoc);
- }
- class HeroListManager : public IGuiObjectListManager
- {
- CWindowWithArtifacts * arts;
- CArtifactsOfHero::SCommonPart * artsCommonPart;
- public:
- HeroListManager(CWindowWithArtifacts * parent);
- ~HeroListManager();
- CIntObject * getObject(size_t position);
- void removeObject(CIntObject *object);
- };
- HeroListManager::HeroListManager(CWindowWithArtifacts * parent)
- {
- arts = parent;
- artsCommonPart = new CArtifactsOfHero::SCommonPart;
- }
- HeroListManager::~HeroListManager()
- {
- delete artsCommonPart;
- }
- CIntObject * HeroListManager::getObject(size_t position)
- {
- unsigned int picCount = conf.go()->ac.overviewPics;
- size_t heroesCount = LOCPLINT->cb->howManyHeroes(false);
- if (position < heroesCount)
- {
- CHeroItem * hero = new CHeroItem(LOCPLINT->cb->getHeroBySerial(position, false), artsCommonPart);
- artsCommonPart->participants.insert(hero->heroArts);
- arts->artSets.push_back(hero->heroArts);
- return hero;
- }
- else
- {
- return new CAnimImage("OVSLOT", (position-2) % picCount );
- }
- };
- void HeroListManager::removeObject(CIntObject *object)
- {
- if (CHeroItem * hero = dynamic_cast<CHeroItem*>(object))
- {
- arts->artSets.erase(std::find(arts->artSets.begin(), arts->artSets.end(), hero->heroArts));
- artsCommonPart->participants.erase(hero->heroArts);
- }
- delete object;
- }
- CKingdHeroList::CKingdHeroList(size_t maxSize)
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL;
- title = new CPicture("OVTITLE",16,0);
- title->colorize(LOCPLINT->playerID);
- heroLabel = new CLabel(150, 10, FONT_MEDIUM, CENTER, zwykly, CGI->generaltexth->overview[0]);
- skillsLabel = new CLabel(500, 10, FONT_MEDIUM, CENTER, zwykly, CGI->generaltexth->overview[1]);
- unsigned int townCount = LOCPLINT->cb->howManyHeroes(false);
- unsigned int size = conf.go()->ac.overviewSize*116 + 19;
- heroes = new CListBox(new HeroListManager(this), Point(19,21), Point(0,116), maxSize, townCount, 0, 1, Rect(-19, -21, size, size) );
- }
- void CKingdHeroList::updateGarrisons()
- {
- std::list<CIntObject*> list = heroes->getItems();
- BOOST_FOREACH(CIntObject* object, list)
- {
- if (CGarrisonHolder * garrison = dynamic_cast<CGarrisonHolder*>(object) )
- garrison->updateGarrisons();
- }
- }
- class TownListManager : public IGuiObjectListManager
- {
- public:
- CIntObject * getObject(size_t position)
- {
- unsigned int picCount = conf.go()->ac.overviewPics;
- size_t townsCount = LOCPLINT->cb->howManyTowns();
- if (position < townsCount)
- return new CTownItem(LOCPLINT->cb->getTownBySerial(position));
- else
- return new CAnimImage("OVSLOT", (position-2) % picCount );
- }
- };
- CKingdTownList::CKingdTownList(size_t maxSize)
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL;
- title = new CPicture("OVTITLE",16,0);
- title->colorize(LOCPLINT->playerID);
- townLabel = new CLabel(146,10,FONT_MEDIUM, CENTER, zwykly, CGI->generaltexth->overview[3]);
- garrHeroLabel = new CLabel(375,10,FONT_MEDIUM, CENTER, zwykly, CGI->generaltexth->overview[4]);
- visitHeroLabel = new CLabel(608,10,FONT_MEDIUM, CENTER, zwykly, CGI->generaltexth->overview[5]);
- unsigned int townCount = LOCPLINT->cb->howManyTowns();
- unsigned int size = conf.go()->ac.overviewSize*116 + 19;
- towns = new CListBox(new TownListManager, Point(19,21), Point(0,116), maxSize, townCount, 0, 1, Rect(-19, -21, size, size) );
- }
- void CKingdTownList::townChanged(const CGTownInstance *town)
- {
- std::list<CIntObject*> list = towns->getItems();
- BOOST_FOREACH(CIntObject* object, list)
- {
- CTownItem * townItem = dynamic_cast<CTownItem*>(object);
- if ( townItem && townItem->town == town)
- townItem->update();
- }
- }
- void CKingdTownList::updateGarrisons()
- {
- std::list<CIntObject*> list = towns->getItems();
- BOOST_FOREACH(CIntObject* object, list)
- {
- if (CGarrisonHolder * garrison = dynamic_cast<CGarrisonHolder*>(object) )
- garrison->updateGarrisons();
- }
- }
- CTownItem::CTownItem(const CGTownInstance* Town):
- town(Town)
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL;
- background = new CAnimImage("OVSLOT", 6);
- name = new CLabel(74, 8, FONT_SMALL, TOPLEFT, zwykly, town->name);
- income = new CLabel( 190, 60, FONT_SMALL, CENTER, zwykly, boost::lexical_cast<std::string>(town->dailyIncome()));
- hall = new CTownInfo( 69, 31, town, true);
- fort = new CTownInfo(111, 31, town, false);
- garr = new CGarrisonInt(313, 3, 4, Point(232,0), NULL, Point(313,2), town->getUpperArmy(), town->visitingHero, true, true, true);
- heroes = new HeroSlots(town, Point(244,6), Point(475,6), garr, false);
- size_t iconIndex = town->subID*2;
- if (!town->hasFort())
- iconIndex += F_NUMBER*2;
- if(town->builded >= MAX_BUILDING_PER_TURN)
- iconIndex++;
- picture = new CAnimImage("ITPT", iconIndex, 0, 5, 6);
- townArea = new LRClickableAreaOpenTown;
- townArea->pos = Rect(pos.x+5, pos.y+6, 58, 64);
- townArea->town = town;
- for (size_t i=0; i<town->creatures.size(); i++)
- {
- growth.push_back(new CCreaInfo(Point(401+37*i, 78), town, i, true, true));
- available.push_back(new CCreaInfo(Point(48+37*i, 78), town, i, true, false));
- }
- }
- void CTownItem::updateGarrisons()
- {
- garr->highlighted = NULL;
- garr->setArmy(town->getUpperArmy(), 0);
- garr->setArmy(town->visitingHero, 1);
- garr->recreateSlots();
- }
- void CTownItem::update()
- {
- std::string incomeVal = boost::lexical_cast<std::string>(town->dailyIncome());
- if (incomeVal != income->text)
- income->setTxt(incomeVal);
- heroes->update();
- for (size_t i=0; i<town->creatures.size(); i++)
- {
- growth[i]->update();
- available[i]->update();
- }
- }
- class ArtSlotsTab : public CIntObject
- {
- public:
- CAnimImage * background;
- std::vector<CArtPlace*> arts;
- ArtSlotsTab()
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL;
- background = new CAnimImage("OVSLOT", 4);
- pos = background->pos;
- for (size_t i=0; i<9; i++)
- arts.push_back(new CArtPlace(Point(270+i*48, 65)));
- }
- };
- class BackpackTab : public CIntObject
- {
- public:
- CAnimImage * background;
- std::vector<CArtPlace*> arts;
- AdventureMapButton *btnLeft;
- AdventureMapButton *btnRight;
- BackpackTab()
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL;
- background = new CAnimImage("OVSLOT", 5);
- pos = background->pos;
- btnLeft = new AdventureMapButton(std::string(), std::string(), CFunctionList<void()>(), 269, 66, "HSBTNS3");
- btnRight = new AdventureMapButton(std::string(), std::string(), CFunctionList<void()>(), 675, 66, "HSBTNS5");
- for (size_t i=0; i<8; i++)
- arts.push_back(new CArtPlace(Point(295+i*48, 65)));
- }
- };
- class HeroItemManager : public CIntObject, public IGuiObjectListManager
- {
- public:
- ArtSlotsTab* tab1;
- ArtSlotsTab* tab2;
- BackpackTab* tab3;
- HeroItemManager(const CGHeroInstance* Hero);
- CIntObject * getObject(size_t position);
- void removeObject(CIntObject * object);
- };
- HeroItemManager::HeroItemManager(const CGHeroInstance* Hero)
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL;
- recActions = 0;
- defActions = DISPOSE | SHARE_POS;
- tab1 = new ArtSlotsTab;
- tab2 = new ArtSlotsTab;
- tab3 = new BackpackTab;
- }
- CIntObject * HeroItemManager::getObject(size_t position)
- {
- switch (position)
- {
- case 0: return tab1;
- case 1: return tab2;
- case 2: return tab3;
- default: assert(0);
- return NULL;
- }
- }
- void HeroItemManager::removeObject(CIntObject * object)
- {
- addChild(object, false);
- }
- CHeroItem::CHeroItem(const CGHeroInstance* Hero, CArtifactsOfHero::SCommonPart * artsCommonPart):
- hero(Hero)
- {
- OBJ_CONSTRUCTION_CAPTURING_ALL;
- name = new CLabel(75, 7, FONT_SMALL, TOPLEFT, zwykly, hero->name);
- HeroItemManager *manager = new HeroItemManager(hero);
- std::vector<CArtPlace*> arts;
- arts.insert(arts.end(), manager->tab1->arts.begin(), manager->tab1->arts.end());
- arts.insert(arts.end(), manager->tab2->arts.begin(), manager->tab2->arts.end());
- heroArts = new CArtifactsOfHero(arts, manager->tab3->arts, manager->tab3->btnLeft, manager->tab3->btnRight, false);
- heroArts->commonInfo = artsCommonPart;
- heroArts->setHero(hero);
- artsTabs = new CTabbedInt(manager);
- artButtons = new CHighlightableButtonsGroup(0);
- for (size_t it = 0; it<3; it++)
- {
- std::map<int,std::string> tooltip;
- tooltip[0] = CGI->generaltexth->overview[13+it];
- std::string overlay = CGI->generaltexth->overview[8+it];
- artButtons->addButton(tooltip, overlay, "OVBUTN3",364+it*112, 46, it);
- size_t begin = overlay.find('{');
- size_t end = overlay.find('}', begin);
- overlay = overlay.substr(begin+1, end - begin);
- artButtons->buttons[it]->addTextOverlay(overlay, FONT_SMALL, tytulowy);
- }
- artButtons->onChange += boost::bind(&CTabbedInt::setActive, artsTabs, _1);
- artButtons->onChange += boost::bind(&CHeroItem::onArtChange, this, _1);
- artButtons->select(0,0);
- garr = new CGarrisonInt(6, 78, 4, Point(), NULL, Point(), hero, NULL, true, true);
- portrait = new CAnimImage("PortraitsLarge", hero->subID, 0, 5, 6);
- heroArea = new CHeroArea(5, 6, hero);
- name = new CLabel(73, 7, FONT_SMALL, TOPLEFT, zwykly, hero->name);
- artsText = new CLabel(320, 55, FONT_SMALL, CENTER, zwykly, CGI->generaltexth->overview[2]);
- for (size_t i=0; i<PRIMARY_SKILLS; i++)
- heroInfo.push_back(new InfoBox(Point(78+i*36, 26), InfoBox::POS_DOWN, InfoBox::SIZE_SMALL,
- new InfoBoxHeroData(IInfoBoxData::HERO_PRIMARY_SKILL, hero, i)));
- for (size_t i=0; i<SKILL_PER_HERO; i++)
- heroInfo.push_back(new InfoBox(Point(410+i*36, 5), InfoBox::POS_NONE, InfoBox::SIZE_SMALL,
- new InfoBoxHeroData(IInfoBoxData::HERO_SECONDARY_SKILL, hero, i)));
- heroInfo.push_back(new InfoBox(Point(375, 5), InfoBox::POS_NONE, InfoBox::SIZE_SMALL,
- new InfoBoxHeroData(IInfoBoxData::HERO_SPECIAL, hero)));
- heroInfo.push_back(new InfoBox(Point(330, 5), InfoBox::POS_INSIDE, InfoBox::SIZE_SMALL,
- new InfoBoxHeroData(IInfoBoxData::HERO_EXPERIENCE, hero)));
- heroInfo.push_back(new InfoBox(Point(280, 5), InfoBox::POS_INSIDE, InfoBox::SIZE_SMALL,
- new InfoBoxHeroData(IInfoBoxData::HERO_MANA, hero)));
- morale = new MoraleLuckBox(true, Rect(225, 53, 30, 22), true);
- luck = new MoraleLuckBox(false, Rect(225, 28, 30, 22), true);
- morale->set(hero);
- luck->set(hero);
- }
- void CHeroItem::onArtChange(int tabIndex)
- {
- //redraw item after background change
- if (active)
- redraw();
- }
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