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							- #define VCMI_DLL
 
- #include "../stdafx.h"
 
- #include "zlib.h"
 
- #include "CLodHandler.h"
 
- #include <sstream>
 
- #include <algorithm>
 
- #include <cctype>
 
- #include <cstring>
 
- #include <iostream>
 
- #include "boost/filesystem.hpp"
 
- #include <boost/algorithm/string.hpp>
 
- #include <boost/algorithm/string/replace.hpp>
 
- #include <boost/thread.hpp>
 
- #include <boost/foreach.hpp>
 
- #include <SDL_endian.h>
 
- #ifdef max
 
- #undef max
 
- #endif
 
- /*
 
-  * CLodHandler.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- int readNormalNr (const unsigned char * bufor, int pos, int bytCon, bool cyclic)
 
- {
 
- 	int ret=0;
 
- 	int amp=1;
 
- 	for (int ir=0; ir<bytCon; ir++)
 
- 	{
 
- 		ret+=bufor[pos+ir]*amp;
 
- 		amp*=256;
 
- 	}
 
- 	if(cyclic && bytCon<4 && ret>=amp/2)
 
- 	{
 
- 		ret = ret-amp;
 
- 	}
 
- 	return ret;
 
- }
 
- char readChar(const unsigned char * bufor, int &i)
 
- {
 
- 	return bufor[i++];
 
- }
 
- std::string readString(const unsigned char * bufor, int &i)
 
- {					
 
- 	int len = readNormalNr(bufor,i); i+=4;
 
- 	assert(len >= 0 && len <= 500000); //not too long
 
- 	std::string ret; ret.reserve(len);
 
- 	for(int gg=0; gg<len; ++gg)
 
- 	{
 
- 		ret += bufor[i++];
 
- 	}
 
- 	return ret;
 
- }
 
- void CLodHandler::convertName(std::string &filename, std::string *extension)
 
- {
 
- 	std::transform(filename.begin(), filename.end(), filename.begin(), toupper);
 
- 	size_t dotPos = filename.find_last_of("/.");
 
- 	if ( dotPos != std::string::npos && filename[dotPos] == '.')
 
- 	{
 
- 		if (extension)
 
- 			*extension = filename.substr(dotPos);
 
- 		filename.erase(dotPos);
 
- 	}
 
- }
 
- unsigned char * CLodHandler::giveFile(std::string fname, LodFileType type, int * length)
 
- {
 
- 	convertName(fname);
 
- 	boost::unordered_set<Entry>::const_iterator en_it = entries.find(Entry(fname, type));
 
- 	
 
- 	if(en_it == entries.end()) //nothing's been found
 
- 	{
 
- 		tlog1 << "Cannot find file: " << fname << std::endl;
 
- 		return NULL;
 
- 	}
 
- 	Entry ourEntry = *en_it;
 
- 	if(length) *length = ourEntry.realSize;
 
- 	mutex->lock();
 
- 	unsigned char * outp;
 
- 	if (ourEntry.offset<0) //file is in the sprites/ folder; no compression
 
- 	{
 
- 		int result;
 
- 		outp = new unsigned char[ourEntry.realSize];
 
- 		FILE * f = fopen((myDir + "/" + ourEntry.realName).c_str(), "rb");
 
- 		if (f)
 
- 		{
 
- 			result = fread(outp,1,ourEntry.realSize,f);
 
- 			fclose(f);
 
- 		}
 
- 		else
 
- 			result = -1;
 
- 		mutex->unlock();
 
- 		if(result<0)
 
- 		{
 
- 			tlog1<<"Error in file reading: " << myDir << "/" << ourEntry.name << std::endl;
 
- 			delete[] outp;
 
- 			return NULL;
 
- 		}
 
- 		else
 
- 			return outp;
 
- 	}
 
- 	else if (ourEntry.size==0) //file is not compressed
 
- 	{
 
- 		outp = new unsigned char[ourEntry.realSize];
 
- 		LOD.seekg(ourEntry.offset, std::ios::beg);
 
- 		LOD.read((char*)outp, ourEntry.realSize);
 
- 		mutex->unlock();
 
- 		return outp;
 
- 	}
 
- 	else //we will decompress file
 
- 	{
 
- 		outp = new unsigned char[ourEntry.size];
 
- 		LOD.seekg(ourEntry.offset, std::ios::beg);
 
- 		LOD.read((char*)outp, ourEntry.size);
 
- 		unsigned char * decomp = NULL;
 
- 		infs2(outp, ourEntry.size, ourEntry.realSize, decomp);
 
- 		mutex->unlock();
 
- 		delete[] outp;
 
- 		return decomp;
 
- 	}
 
- 	return NULL;
 
- }
 
- std::string CLodHandler::getFileName(std::string lodFile, LodFileType type)
 
- {
 
- 	convertName(lodFile);
 
- 	boost::unordered_set<Entry>::const_iterator it = entries.find(Entry(lodFile, type));
 
- 	if (it != entries.end())
 
- 		return it->realName;
 
- 	return "";
 
- }
 
- bool CLodHandler::haveFile(std::string name, LodFileType type)
 
- {
 
- 	convertName(name);
 
- 	return vstd::contains(entries, Entry(name, type));
 
- }
 
- DLL_EXPORT int CLodHandler::infs2(unsigned char * in, int size, int realSize, unsigned char *& out, int wBits)
 
- {
 
- 	int ret;
 
- 	unsigned have;
 
- 	z_stream strm;
 
- 	out = new unsigned char [realSize];
 
- 	int latPosOut = 0;
 
- 	/* allocate inflate state */
 
- 	strm.zalloc = Z_NULL;
 
- 	strm.zfree = Z_NULL;
 
- 	strm.opaque = Z_NULL;
 
- 	strm.avail_in = 0;
 
- 	strm.next_in = Z_NULL;
 
- 	ret = inflateInit2(&strm, wBits);
 
- 	if (ret != Z_OK)
 
- 		return ret;
 
- 	int chunkNumber = 0;
 
- 	do
 
- 	{
 
- 		if(size < chunkNumber * NLoadHandlerHelp::fCHUNK)
 
- 			break;
 
- 		strm.avail_in = std::min(NLoadHandlerHelp::fCHUNK, size - chunkNumber * NLoadHandlerHelp::fCHUNK);
 
- 		if (strm.avail_in == 0)
 
- 			break;
 
- 		strm.next_in = in + chunkNumber * NLoadHandlerHelp::fCHUNK;
 
- 		/* run inflate() on input until output buffer not full */
 
- 		do
 
- 		{
 
- 			strm.avail_out = realSize - latPosOut;
 
- 			strm.next_out = out + latPosOut;
 
- 			ret = inflate(&strm, Z_NO_FLUSH);
 
- 			//assert(ret != Z_STREAM_ERROR);  /* state not clobbered */
 
- 			bool breakLoop = false;
 
- 			switch (ret)
 
- 			{
 
- 			case Z_STREAM_END:
 
- 				breakLoop = true;
 
- 				break;
 
- 			case Z_NEED_DICT:
 
- 				ret = Z_DATA_ERROR;	 /* and fall through */
 
- 			case Z_DATA_ERROR:
 
- 			case Z_MEM_ERROR:
 
- 				(void)inflateEnd(&strm);
 
- 				return ret;
 
- 			}
 
- 			if(breakLoop)
 
- 				break;
 
- 			have = realSize - latPosOut - strm.avail_out;
 
- 			latPosOut += have;
 
- 		} while (strm.avail_out == 0);
 
- 		++chunkNumber;
 
- 		/* done when inflate() says it's done */
 
- 	} while (ret != Z_STREAM_END);
 
- 	/* clean up and return */
 
- 	(void)inflateEnd(&strm);
 
- 	return ret == Z_STREAM_END ? Z_OK : Z_DATA_ERROR;
 
- }
 
- void CLodHandler::extractFile(const std::string FName, const std::string name)
 
- {
 
- 	int len; //length of file to write
 
- 	unsigned char * outp = giveFile(name, FILE_ANY, &len);
 
- 	std::ofstream out;
 
- 	out.open(FName.c_str(), std::ios::binary);
 
- 	if(!out.is_open())
 
- 	{
 
- 		tlog1<<"Unable to create "<<FName<<std::endl;
 
- 	}
 
- 	else
 
- 	{
 
- 		out.write(reinterpret_cast<char*>(outp), len);
 
- 		out.close();
 
- 	}
 
- }
 
- void CLodHandler::initEntry(Entry &e, std::string name)
 
- {
 
- 	std::string ext;
 
- 	convertName(name, &ext);
 
- 	e.name = name;
 
- 	std::map<std::string, LodFileType>::iterator it = extMap.find(ext);
 
- 	if (it == extMap.end())
 
- 		e.type = FILE_OTHER;
 
- 	else
 
- 		e.type = it->second;
 
- }
 
- void CLodHandler::init(const std::string lodFile, const std::string dirName)
 
- {
 
- 	#define EXT(NAME, TYPE) extMap.insert(std::pair<std::string, LodFileType>(NAME, TYPE));
 
- 	EXT(".TXT", FILE_TEXT);
 
- 	EXT(".JSON",FILE_TEXT);
 
- 	EXT(".DEF", FILE_ANIMATION);
 
- 	EXT(".MSK", FILE_MASK);
 
- 	EXT(".MSG", FILE_MASK);
 
- 	EXT(".H3C", FILE_CAMPAIGN);
 
- 	EXT(".H3M", FILE_MAP);
 
- 	EXT(".FNT", FILE_FONT);
 
- 	EXT(".BMP", FILE_GRAPHICS);
 
- 	EXT(".JPG", FILE_GRAPHICS);
 
- 	EXT(".PCX", FILE_GRAPHICS);
 
- 	EXT(".PNG", FILE_GRAPHICS);
 
- 	EXT(".TGA", FILE_GRAPHICS);
 
- 	#undef EXT
 
- 	
 
- 	myDir = dirName;
 
- 	
 
- 	LOD.open(lodFile.c_str(), std::ios::in | std::ios::binary);
 
- 	if (!LOD.is_open()) 
 
- 	{
 
- 		tlog1 << "Cannot open " << lodFile << std::endl;
 
- 		return;
 
- 	}
 
- 	Uint32 temp;
 
- 	LOD.seekg(8);
 
- 	LOD.read((char *)&temp, 4);
 
- 	totalFiles = SDL_SwapLE32(temp);
 
- 	LOD.seekg(0x5c, std::ios::beg);
 
- 	struct LodEntry *lodEntries = new struct LodEntry[totalFiles];
 
- 	LOD.read((char *)lodEntries, sizeof(struct LodEntry) * totalFiles);
 
- 	for (unsigned int i=0; i<totalFiles; i++)
 
- 	{
 
- 		Entry entry;
 
- 		initEntry(entry, lodEntries[i].filename);
 
- 		
 
- 		entry.offset= SDL_SwapLE32(lodEntries[i].offset);
 
- 		entry.realSize = SDL_SwapLE32(lodEntries[i].uncompressedSize);
 
- 		entry.size = SDL_SwapLE32(lodEntries[i].size);
 
- 		entries.insert(entry);
 
- 	}
 
- 	delete [] lodEntries;
 
- 	boost::filesystem::recursive_directory_iterator enddir;
 
- 	if(boost::filesystem::exists(dirName))
 
- 	{
 
- 		std::vector<std::string> path;
 
- 		for (boost::filesystem::recursive_directory_iterator dir(dirName); dir!=enddir; dir++)
 
- 		{
 
- 			//If a directory was found - add name to vector to recreate full path later
 
- 			if (boost::filesystem::is_directory(dir->status()))
 
- 			{
 
- 				path.resize(dir.level()+1);
 
- 				path.back() = dir->path().leaf();
 
- 			}
 
- 			if(boost::filesystem::is_regular(dir->status()))
 
- 			{
 
- 				Entry e;
 
- 				//we can't get relative path with boost at the moment - need to create path to file manually
 
- 				for (size_t i=0; i<dir.level() && i<path.size(); i++)
 
- 					e.realName += path[i] + '/';
 
- 				e.realName += dir->path().leaf();
 
- 				initEntry(e, e.realName);
 
- 				if(vstd::contains(entries, e)) //file present in .lod - overwrite its entry
 
- 					entries.erase(e);
 
- 				e.offset = -1;
 
- 				e.realSize = e.size = boost::filesystem::file_size(dir->path());
 
- 				entries.insert(e);
 
- 			}
 
- 		}
 
- 	}
 
- 	else
 
- 	{
 
- 		tlog1<<"Warning: No "+dirName+"/ folder!"<<std::endl;
 
- 	}
 
- }
 
- std::string CLodHandler::getTextFile(std::string name, LodFileType type)
 
- {
 
- 	int length=-1;
 
- 	unsigned char* data = giveFile(name, type, &length);
 
- 	if (!data) {
 
- 		tlog1<<"Fatal error. Missing game file: " << name << ". Aborting!"<<std::endl;
 
- 		exit(1);
 
- 	}
 
- 	std::string ret(data, data+length);
 
- 	delete [] data;
 
- 	return ret;
 
- }
 
- CLodHandler::CLodHandler()
 
- {
 
- 	mutex = new boost::mutex;
 
- 	totalFiles = 0;
 
- }
 
- CLodHandler::~CLodHandler()
 
- {
 
- 	delete mutex;
 
- }
 
- unsigned char * CLodHandler::getUnpackedFile( const std::string & path, int * sizeOut )
 
- {
 
- 	const int bufsize = 65536;
 
- 	int mapsize = 0;
 
- 	gzFile map = gzopen(path.c_str(), "rb");
 
- 	assert(map);
 
- 	std::vector<unsigned char *> mapstr;
 
- 	// Read a map by chunks
 
- 	// We could try to read the map size directly (cf RFC 1952) and then read
 
- 	// directly the whole map, but that would create more problems.
 
- 	do {
 
- 		unsigned char *buf = new unsigned char[bufsize];
 
- 		int ret = gzread(map, buf, bufsize);
 
- 		if (ret == 0 || ret == -1) {
 
- 			delete [] buf;
 
- 			break;
 
- 		}
 
- 		mapstr.push_back(buf);
 
- 		mapsize += ret;
 
- 	} while(1);
 
- 	gzclose(map);
 
- 	// Now that we know the uncompressed size, reassemble the chunks
 
- 	unsigned char *initTable = new unsigned char[mapsize];
 
- 	std::vector<unsigned char *>::iterator it;
 
- 	int offset;
 
- 	int tocopy = mapsize;
 
- 	for (it = mapstr.begin(), offset = 0; 
 
- 		it != mapstr.end(); 
 
- 		it++, offset+=bufsize ) {
 
- 			memcpy(&initTable[offset], *it, tocopy > bufsize ? bufsize : tocopy);
 
- 			tocopy -= bufsize;
 
- 			delete [] *it;
 
- 	}
 
- 	*sizeOut = mapsize;
 
- 	return initTable;
 
- }
 
 
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