Ivan Savenko 35a528e062 - Rewrote Kingdom Overview window - all should be stable now 14 years ago
..
vcmi_lib d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
BattleAction.cpp fcdc3f0bdd Various changes, including exprank limiter and development towards Tactics secondary skill support. 14 years ago
BattleAction.h b4edd10e6c * beegee's comments patch 14 years ago
BattleState.cpp b609479496 Support for Magic Mirror spell. 14 years ago
BattleState.h 9c3a10b2c7 Fixed a bug in phoenix code. Fixed a couple warnings. 14 years ago
CArtHandler.cpp 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 years ago
CArtHandler.h 4592ddb74e Fixing several issues with artifacts in hero window described in note http://bugs.vcmi.eu/view.php?id=761#c1828 . Also resolving #741. 14 years ago
CBuildingHandler.cpp b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
CBuildingHandler.h b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
CCampaignHandler.cpp fb929fa9b0 AB campaign selection screen added 14 years ago
CCampaignHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CCreatureHandler.cpp 16e7241fbd Support for WoG's Defense bonus. 14 years ago
CCreatureHandler.h b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
CCreatureSet.cpp 16e7241fbd Support for WoG's Defense bonus. 14 years ago
CCreatureSet.h 423fd2ffb7 Fixed #756 14 years ago
CDefObjInfoHandler.cpp 2ff07fa66a - Next part of animation system: 14 years ago
CDefObjInfoHandler.h 8104a43809 * a voodoo fix of a mysterious bug 15 years ago
CFileUtility.cpp c71127809e * minor fixes for revision 2193 (no shooting penalty bonus wasn't needed indeed but was poorly removed) 14 years ago
CFileUtility.h c71127809e * minor fixes for revision 2193 (no shooting penalty bonus wasn't needed indeed but was poorly removed) 14 years ago
CGameInterface.cpp da83f0fcde For dev release 0.85b 14 years ago
CGameInterface.h 79f5b29196 Various player/AI interface related fixes and improvements. 14 years ago
CGameState.cpp 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 years ago
CGameState.h 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 years ago
CGeneralTextHandler.cpp 70b21fc9eb Quick implementation of stack experience details. Minor fixes. 14 years ago
CGeneralTextHandler.h 70b21fc9eb Quick implementation of stack experience details. Minor fixes. 14 years ago
CHeroHandler.cpp aca118b613 Fixed creature bonus parser. Fixed several uninitialized variables. Updated data build script to v0.85. 14 years ago
CHeroHandler.h 8b8d06ac64 * fixed bug 257 14 years ago
CLodHandler.cpp 98d32acf1b - new files JsonNode.cpp/.h 14 years ago
CLodHandler.h 0693312a8e - fixed several crashes with joining creatures 14 years ago
CMapInfo.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CMapInfo.h b4edd10e6c * beegee's comments patch 14 years ago
CObjectHandler.cpp 55e7959fd9 * Bonus system caching updated, partially rewritten, much more robust, thread-safe 14 years ago
CObjectHandler.h bdce46ab60 Minor refactorings, fixes & improvements. 14 years ago
CObstacleInstance.h 617e1f962e New files for lib: 14 years ago
CScriptingModule.h 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 years ago
CSpellHandler.cpp 92006b53f1 Fixed interface freezes for some mass-target spells. 14 years ago
CSpellHandler.h e5c11385cd Fixed #293 14 years ago
CTownHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CTownHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
CondSh.h b4edd10e6c * beegee's comments patch 14 years ago
Connection.cpp 450ae1772c - Buttons optimization - less memory and CPU usage 14 years ago
Connection.h 79f5b29196 Various player/AI interface related fixes and improvements. 14 years ago
ConstTransitivePtr.h 2ff07fa66a - Next part of animation system: 14 years ago
HeroBonus.cpp 62c43451ef * Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached 14 years ago
HeroBonus.h 16e7241fbd Support for WoG's Defense bonus. 14 years ago
IGameCallback.cpp 0693312a8e - fixed several crashes with joining creatures 14 years ago
IGameCallback.h 0693312a8e - fixed several crashes with joining creatures 14 years ago
IGameEventsReceiver.h 79f5b29196 Various player/AI interface related fixes and improvements. 14 years ago
Interprocess.h b5ae7d5cbe * refactorings and comment coverage improvements 16 years ago
JsonNode.cpp 35a528e062 - Rewrote Kingdom Overview window - all should be stable now 14 years ago
JsonNode.h 35a528e062 - Rewrote Kingdom Overview window - all should be stable now 14 years ago
Makefile.am 98d32acf1b - new files JsonNode.cpp/.h 14 years ago
Makefile.in 98d32acf1b - new files JsonNode.cpp/.h 14 years ago
NetPacks.h 5269e845fd handling of Rebirth ability for Phoenix. 14 years ago
NetPacksLib.cpp 62c43451ef * Updated bonus caching -> faster in particular cases, operations by limiter objects aren't cached 14 years ago
RegisterTypes.cpp 94166b83aa * some changes 14 years ago
RegisterTypes.h f9ae91d88c * further changes towards support for ranged spells 16 years ago
ResourceSet.cpp b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
ResourceSet.h ed056cf0df Set of minor improvements and fixes. 14 years ago
VCMIDirs.h 4b7d0f3092 Partial integration of Android patches, from Pelya. 14 years ago
VCMI_Lib.cpp 580c4e4c9b ERM is now a separate project, linking to ./Scripting/ERM.dll and consisting all ERM* files from ./lib. 14 years ago
VCMI_Lib.h fb929fa9b0 AB campaign selection screen added 14 years ago
VCMI_lib.cbp a113a8d289 * patch update from Dikamilo 16 years ago
VCMI_lib.vcxproj b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago
map.cpp f5874540b3 Underground rock tiles will be always blocked -> no spawning monsters in there. 14 years ago
map.h b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 years ago