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							- #define VCMI_DLL
 
- #include "../stdafx.h"
 
- #include "CSpellHandler.h"
 
- #include "CLodHandler.h"
 
- #include "../lib/VCMI_Lib.h"
 
- #include <boost/algorithm/string/replace.hpp>
 
- #include <boost/assign/std/set.hpp>
 
- #include <cctype>
 
- extern CLodHandler *bitmaph;
 
- /*
 
-  * CSpellHandler.cpp, part of VCMI engine
 
-  *
 
-  * Authors: listed in file AUTHORS in main folder
 
-  *
 
-  * License: GNU General Public License v2.0 or later
 
-  * Full text of license available in license.txt file, in main folder
 
-  *
 
-  */
 
- using namespace boost::assign;
 
- namespace SRSLPraserHelpers
 
- {
 
- 	static int XYToHex(int x, int y)
 
- 	{
 
- 		return x + 17 * y;
 
- 	}
 
- 	static int XYToHex(std::pair<int, int> xy)
 
- 	{
 
- 		return XYToHex(xy.first, xy.second);
 
- 	}
 
- 	static int hexToY(int battleFieldPosition)
 
- 	{
 
- 		return battleFieldPosition/17;
 
- 	}
 
- 	static int hexToX(int battleFieldPosition)
 
- 	{
 
- 		int pos = battleFieldPosition - hexToY(battleFieldPosition) * 17;
 
- 		return pos;
 
- 	}
 
- 	static std::pair<int, int> hexToPair(int battleFieldPosition)
 
- 	{
 
- 		return std::make_pair(hexToX(battleFieldPosition), hexToY(battleFieldPosition));
 
- 	}
 
- 	//moves hex by one hex in given direction
 
- 	//0 - left top, 1 - right top, 2 - right, 3 - right bottom, 4 - left bottom, 5 - left
 
- 	static std::pair<int, int> gotoDir(int x, int y, int direction)
 
- 	{
 
- 		switch(direction)
 
- 		{
 
- 		case 0: //top left
 
- 			return std::make_pair(y%2 ? x-1 : x, y-1);
 
- 		case 1: //top right
 
- 			return std::make_pair(y%2 ? x : x+1, y-1);
 
- 		case 2:  //right
 
- 			return std::make_pair(x+1, y);
 
- 		case 3: //right bottom
 
- 			return std::make_pair(y%2 ? x : x+1, y+1);
 
- 		case 4: //left bottom
 
- 			return std::make_pair(y%2 ? x-1 : x, y+1);
 
- 		case 5: //left
 
- 			return std::make_pair(x-1, y);
 
- 		default:
 
- 			throw std::string("Disaster: wrong direction in SRSLPraserHelpers::gotoDir!\n");
 
- 		}
 
- 	}
 
- 	static std::pair<int, int> gotoDir(std::pair<int, int> xy, int direction)
 
- 	{
 
- 		return gotoDir(xy.first, xy.second, direction);
 
- 	}
 
- 	static bool isGoodHex(std::pair<int, int> xy)
 
- 	{
 
- 		return xy.first >=0 && xy.first < 17 && xy.second >= 0 && xy.second < 11;
 
- 	}
 
- 	//helper fonction for std::set<ui16> CSpell::rangeInHexes(unsigned int centralHex, ui8 schoolLvl ) const
 
- 	static std::set<ui16> getInRange(unsigned int center, int low, int high)
 
- 	{
 
- 		std::set<ui16> ret;
 
- 		if(low == 0)
 
- 		{
 
- 			ret.insert(center);
 
- 		}
 
- 		std::pair<int, int> mainPointForLayer[6]; //A, B, C, D, E, F points
 
- 		for(int b=0; b<6; ++b)
 
- 			mainPointForLayer[b] = hexToPair(center);
 
- 		for(int it=1; it<=high; ++it) //it - distance to the center
 
- 		{		
 
- 			for(int b=0; b<6; ++b)
 
- 				mainPointForLayer[b] = gotoDir(mainPointForLayer[b], b);
 
- 			if(it>=low)
 
- 			{
 
- 				std::pair<int, int> curHex;
 
- 				//adding lines (A-b, B-c, C-d, etc)
 
- 				for(int v=0; v<6; ++v)
 
- 				{
 
- 					curHex = mainPointForLayer[v];
 
- 					for(int h=0; h<it; ++h)
 
- 					{
 
- 						if(isGoodHex(curHex))
 
- 							ret.insert(XYToHex(curHex));
 
- 						curHex = gotoDir(curHex, (v+2)%6);
 
- 					}
 
- 				}
 
- 			} //if(it>=low)
 
- 		}
 
- 		return ret;
 
- 	}
 
- }
 
- using namespace SRSLPraserHelpers;
 
- CSpellHandler::CSpellHandler()
 
- {
 
- 	VLC->spellh = this;
 
- }
 
- std::set<ui16> CSpell::rangeInHexes(unsigned int centralHex, ui8 schoolLvl ) const
 
- {
 
- 	std::set<ui16> ret;
 
- 	std::string rng = range[schoolLvl] + ','; //copy + artificial comma for easier handling
 
- 	if(rng.size() >= 1 && rng[0] != 'X') //there is at lest one hex in range
 
- 	{
 
- 		std::string number1, number2;
 
- 		int beg, end;
 
- 		bool readingFirst = true;
 
- 		for(int it=0; it<rng.size(); ++it)
 
- 		{
 
- 			if( std::isdigit(rng[it]) ) //reading numer
 
- 			{
 
- 				if(readingFirst)
 
- 					number1 += rng[it];
 
- 				else
 
- 					number2 += rng[it];
 
- 			}
 
- 			else if(rng[it] == ',') //comma
 
- 			{
 
- 				//calculating variables
 
- 				if(readingFirst)
 
- 				{
 
- 					beg = atoi(number1.c_str());
 
- 					number1 = "";
 
- 				}
 
- 				else
 
- 				{
 
- 					end = atoi(number2.c_str());
 
- 					number2 = "";
 
- 				}
 
- 				//obtaining new hexes
 
- 				std::set<ui16> curLayer;
 
- 				if(readingFirst)
 
- 				{
 
- 					curLayer = getInRange(centralHex, beg, beg);
 
- 				}
 
- 				else
 
- 				{
 
- 					curLayer = getInRange(centralHex, beg, end);
 
- 					readingFirst = true;
 
- 				}
 
- 				//adding abtained hexes
 
- 				for(std::set<ui16>::iterator it = curLayer.begin(); it != curLayer.end(); ++it)
 
- 				{
 
- 					ret.insert(*it);
 
- 				}
 
- 			}
 
- 			else if(rng[it] == '-') //dash
 
- 			{
 
- 				beg = atoi(number1.c_str());
 
- 				number1 = "";
 
- 				readingFirst = false;
 
- 			}
 
- 		}
 
- 	}
 
- 	return ret;
 
- }
 
- CSpell::ETargetType CSpell::getTargetType() const
 
- {
 
- 	if(attributes.find("CREATURE_TARGET_1") != std::string::npos
 
- 		|| attributes.find("CREATURE_TARGET_2") != std::string::npos)
 
- 		return CREATURE_EXPERT_MASSIVE;
 
- 	if(attributes.find("CREATURE_TARGET") != std::string::npos)
 
- 		return CREATURE;
 
- 	if(attributes.find("OBSTACLE_TARGET") != std::string::npos)
 
- 		return OBSTACLE;
 
- 	
 
- 	return NO_TARGET;
 
- }
 
- static bool startsWithX(const std::string &s)
 
- {
 
- 	return s.size() && s[0] == 'x';
 
- }
 
- bool DLL_EXPORT isInScreenRange(const int3 ¢er, const int3 &pos)
 
- {
 
- 	int3 diff = pos - center;
 
- 	if(diff.x >= -9  &&  diff.x <= 9  &&  diff.y >= -8  &&  diff.y <= 8)
 
- 		return true;
 
- 	else
 
- 		return false;
 
- }
 
- void CSpellHandler::loadSpells()
 
- {
 
- 	std::string buf = bitmaph->getTextFile("SPTRAITS.TXT"), pom;
 
- 	int andame = buf.size(), i=0; //buf iterator
 
- 	for(int z=0; z<5; ++z)
 
- 		loadToIt(pom,buf,i,3);
 
- 	bool combSpells=false; //true, if we are reading combat spells
 
- 	bool creatureAbility=false; //if true, only creature can use this spell
 
- 	int ifHit = 0;
 
- 	while(i<andame)
 
- 	{
 
- 		if(spells.size()==81)
 
- 			break;
 
- 		CSpell * nsp = new CSpell; //new currently being read spell
 
- 		loadToIt(nsp->name,buf,i,4);
 
- 		if(nsp->name == std::string(""))
 
- 		{
 
- 			if(ifHit == 0)
 
- 			{
 
- 				combSpells = true;
 
- 			}
 
- 			if(ifHit == 1)
 
- 			{
 
- 				creatureAbility = true;
 
- 			}
 
- 			for(int z=0; z<3; ++z)
 
- 				loadToIt(pom,buf,i,3);
 
- 			loadToIt(nsp->name,buf,i,4);
 
- 			++ifHit;
 
- 		}
 
- 		loadToIt(nsp->abbName,buf,i,4);
 
- 		loadToIt(nsp->level,buf,i,4);
 
- 		loadToIt(pom,buf,i,4);
 
- 		nsp->earth = startsWithX(pom);
 
- 		loadToIt(pom,buf,i,4);
 
- 		nsp->water = startsWithX(pom);
 
- 		loadToIt(pom,buf,i,4);
 
- 		nsp->fire = startsWithX(pom);
 
- 		loadToIt(pom,buf,i,4);
 
- 		nsp->air = startsWithX(pom);
 
- 		nsp->costs.resize(4);
 
- 		for (int z = 0; z < 4 ; z++)
 
- 			loadToIt(nsp->costs[z],buf,i,4);
 
- 		loadToIt(nsp->power,buf,i,4);
 
- 		nsp->powers.resize(4);
 
- 		for (int z = 0; z < 4 ; z++)
 
- 			loadToIt(nsp->powers[z],buf,i,4);
 
- 		nsp->probabilities.resize(9);
 
- 		for (int z = 0; z < 9 ; z++)
 
- 			loadToIt(nsp->probabilities[z],buf,i,4);
 
- 		nsp->AIVals.resize(4);
 
- 		for (int z = 0; z < 4 ; z++)
 
- 			loadToIt(nsp->AIVals[z],buf,i,4);
 
- 		nsp->descriptions.resize(4);
 
- 		for (int z = 0; z < 4 ; z++)
 
- 		{
 
- 			loadToIt(nsp->descriptions[z],buf,i,4);
 
- 			boost::algorithm::replace_all(nsp->descriptions[z],"\"","");
 
- 		}
 
- 		loadToIt(nsp->attributes,buf,i,3);
 
- 		nsp->id = spells.size();
 
- 		nsp->combatSpell = combSpells;
 
- 		nsp->creatureAbility = creatureAbility;
 
- 		nsp->mainEffectAnim = -1;
 
- 		spells.push_back(nsp);
 
- 	}
 
- 	boost::replace_first (spells[47]->attributes, "2", ""); // disrupting ray will now affect single creature
 
- 	//loading of additional spell traits
 
- 	std::ifstream ast;
 
- 	ast.open(DATA_DIR "/config/spell_info.txt", std::ios::binary);
 
- 	if(!ast.is_open())
 
- 	{
 
- 		tlog1<<"lack of config/spell_info.txt file!"<<std::endl;
 
- 	}
 
- 	else
 
- 	{
 
- 		//reading header
 
- 		std::string dump;
 
- 		for(int i=0; i<60; ++i) ast>>dump;
 
- 		//reading exact info
 
- 		int spellID;
 
- 		ast>>spellID;
 
- 		while(spellID != -1)
 
- 		{
 
- 			int buf;
 
- 			ast >> buf;
 
- 			spells[spellID]->positiveness = buf;
 
- 			ast >> buf;
 
- 			spells[spellID]->mainEffectAnim = buf;
 
- 			spells[spellID]->range.resize(4);
 
- 			for(int g=0; g<4; ++g)
 
- 				ast>>spells[spellID]->range[g];
 
- 			ast>>spellID;
 
- 		}
 
- 	}
 
- 	ast.close();
 
- 	spells.push_back(spells[80]); //clone Acid Breath attributes for Acid Breath damage effect
 
- 	//forgetfulness needs to get targets automaticlaly on expert level
 
- 	boost::replace_first(spells[61]->attributes, "CREATURE_TARGET", "CREATURE_TARGET_2"); //TODO: use flags instead?
 
- 	damageSpells += 11, 13, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 57, 77;
 
- }
 
 
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