Ivan Savenko 7857668158 Implemented group attack animations for dragons/Hydras/etc 3 years ago
..
AdventureMapClasses.cpp d40d5250b7 changes to status bar according to review comments: 3 years ago
AdventureMapClasses.h 20c102e648 Remove T prefix from new typedefs 3 years ago
Buttons.cpp ac839ad26a Changes to rest of the code according to review: 3 years ago
Buttons.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CArtifactHolder.cpp e6e669d024 ArtifactUtils::isSlotBackpack() func + refactoring 3 years ago
CArtifactHolder.h e9ab894638 backpack assemble 3 years ago
CComponent.cpp 495e0b3657 Merge remote-tracking branch 'vcmi/develop' into battleint_refactor 3 years ago
CComponent.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CGarrisonInt.cpp 0cae259f53 Most of rendering in BattleInt is done via canvas 3 years ago
CGarrisonInt.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
Images.cpp 7857668158 Implemented group attack animations for dragons/Hydras/etc 3 years ago
Images.h 1dea1854ae Moved battle animation enum's into new file 3 years ago
MiscWidgets.cpp ac839ad26a Changes to rest of the code according to review: 3 years ago
MiscWidgets.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
ObjectLists.cpp c99b8b54e6 Fix: 'Load' and 'Main menu' in-game buttons should work properly 4 years ago
ObjectLists.h c99b8b54e6 Fix: 'Load' and 'Main menu' in-game buttons should work properly 4 years ago
TextControls.cpp d40d5250b7 changes to status bar according to review comments: 3 years ago
TextControls.h d40d5250b7 changes to status bar according to review comments: 3 years ago