Ivan Savenko 3693184e51 Fix cast animation for Genie and heroes 2 éve
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battle 3693184e51 Fix cast animation for Genie and heroes 2 éve
gui fb3a08e0a6 Added fading animation for fade-in effect for summons 2 éve
icons 760ae7d44a Changes related to Debian packaging, based on josch patch 11 éve
ios 632ffb4462 Alphabetical order for parameters 3 éve
lobby a512e0d58f Fixed ugly solid-white status bars in pregame, removed operator* from 3 éve
mainmenu c302efd315 Fix crash on accessing not yet created object 2 éve
widgets 7857668158 Implemented group attack animations for dragons/Hydras/etc 2 éve
windows ac839ad26a Changes to rest of the code according to review: 2 éve
CBitmapHandler.cpp e76cd1b6a7 Bugfixing: fix crashes on battle start & most noticeable glitches 3 éve
CBitmapHandler.h f1e5797834 Code style: move or add licensing information on top of every file 8 éve
CFocusableHelper.cpp 44d0e19c71 remove focus from active text input after keyboard is closed 3 éve
CFocusableHelper.h 44d0e19c71 remove focus from active text input after keyboard is closed 3 éve
CGameInfo.cpp a5077245a8 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 éve
CGameInfo.h f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 éve
CMT.cpp c6d317e409 Merge pull request #1119 from krs0/feature/H3_original_files_extractor 3 éve
CMT.h ac66fc7f42 Full rework of pre-game interface and networking 7 éve
CMakeLists.txt 1dea1854ae Moved battle animation enum's into new file 2 éve
CMessage.cpp 802147c5b7 add some asserts that shouldn't fire 3 éve
CMessage.h 75f8c8b29a Gui cleanup4 (#446) 7 éve
CMusicHandler.cpp e6afd8621c Minor improvements & fixes to music player 3 éve
CMusicHandler.h e6afd8621c Minor improvements & fixes to music player 3 éve
CPlayerInterface.cpp 60a00b450e Multiple fixes & improvements to animation ordering 2 éve
CPlayerInterface.h c79634b6a7 Moved all animation ordering logic to callers 2 éve
CServerHandler.cpp 915d215076 Fix connections amount problem 3 éve
CServerHandler.h 97e5fc8a07 Lobby works 3 éve
CVideoHandler.cpp 7fdad4e0f6 Code refactor following C++ standard and condition fixes 3 éve
CVideoHandler.h e7b753c222 CVideoHandler: use new ffmpeg 3 éve
Client.cpp c855823528 Renamed files in client/battle to match new names of classes 2 éve
Client.h 8a8716ce8a Pass loaded game over network too 3 éve
CreatureCostBox.cpp 0cae259f53 Most of rendering in BattleInt is done via canvas 3 éve
CreatureCostBox.h 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) 7 éve
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 éve
Graphics.cpp 495e0b3657 Merge remote-tracking branch 'vcmi/develop' into battleint_refactor 3 éve
Graphics.h 495e0b3657 Merge remote-tracking branch 'vcmi/develop' into battleint_refactor 3 éve
NetPacksClient.cpp c79634b6a7 Moved all animation ordering logic to callers 2 éve
NetPacksLobbyClient.cpp b91bb41a80 One step forward 3 éve
SDLRWwrapper.cpp b0bb7f1f25 copyright stuff 9 éve
SDLRWwrapper.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
StdInc.cpp cce814c41b * Final commit 14 éve
StdInc.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
VCMI_client.cbp ecaa9f5d0b Entities redesign and a few ERM features 4 éve
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 éve
VCMI_client.vcxproj 54550b50de Update VS files to 2019, partially fix test project 6 éve
VCMI_client.vcxproj.filters 260981d586 Update project files to match vcmi code changes 7 éve
mapHandler.cpp dffd7c0f24 Fix crash related to V hotkey during AI turn 3 éve
mapHandler.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 éve
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 éve
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 éve