nordsoft 12d4204334 Fix closing server on ios %!s(int64=2) %!d(string=hai) anos
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CGameHandler.cpp 848454d48a Check for end-of-battle after opening spells are cast, fixes potentially %!s(int64=2) %!d(string=hai) anos
CGameHandler.h 30db38c0fe Unified CGameHandler::bulkMoveArtifacts and CGameHandler::bulkSwapArtifacts to one %!s(int64=3) %!d(string=hai) anos
CMakeLists.txt e61e283b75 [iOS] remove everything related to server app %!s(int64=3) %!d(string=hai) anos
CQuery.cpp ad47a7573c Code style. Typo. Code clean up. %!s(int64=3) %!d(string=hai) anos
CQuery.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
CVCMIServer.cpp 12d4204334 Fix closing server on ios %!s(int64=2) %!d(string=hai) anos
CVCMIServer.h 52375468e4 Remove unused variable %!s(int64=3) %!d(string=hai) anos
NetPacksLobbyServer.cpp 930f03e812 uuid check %!s(int64=3) %!d(string=hai) anos
NetPacksServer.cpp 56bf8ec2c4 #1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet %!s(int64=2) %!d(string=hai) anos
StdInc.cpp 3926920103 Rename radious -> radius %!s(int64=9) %!d(string=hai) anos
StdInc.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
VCMI_server.cbp ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=4) %!d(string=hai) anos
VCMI_server.vcxproj 54550b50de Update VS files to 2019, partially fix test project %!s(int64=6) %!d(string=hai) anos