Ivan Savenko 19db016473 Merge pull request #4654 from dydzio0614/any-hex-shooting 1 éve
..
AccessibilityInfo.cpp 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way 1 éve
AccessibilityInfo.h 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way 1 éve
AutocombatPreferences.h 78f56df44f Comment out unused OH3 options so they do not clutter code suggestions 2 éve
BattleAction.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 éve
BattleAction.h 2a05fbdd50 Unified handling of battle sides ID's 1 éve
BattleAttackInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 éve
BattleAttackInfo.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 éve
BattleHex.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 éve
BattleHex.h 2a05fbdd50 Unified handling of battle sides ID's 1 éve
BattleInfo.cpp 90733cfe0e Do not place obstacles during sieges 1 éve
BattleInfo.h 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 éve
BattleLayout.cpp 4772311160 Fix positioning of defender war machines 1 éve
BattleLayout.h 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 éve
BattleProxy.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 éve
BattleProxy.h 2a05fbdd50 Unified handling of battle sides ID's 1 éve
BattleSide.h 2a05fbdd50 Unified handling of battle sides ID's 1 éve
BattleStateInfoForRetreat.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 éve
BattleStateInfoForRetreat.h 2a05fbdd50 Unified handling of battle sides ID's 1 éve
CBattleInfoCallback.cpp 19db016473 Merge pull request #4654 from dydzio0614/any-hex-shooting 1 éve
CBattleInfoCallback.h 1a2d349267 Initial unconditionally working version 1 éve
CBattleInfoEssentials.cpp 36c1ed670f Support for configurable town fortifications 1 éve
CBattleInfoEssentials.h 36c1ed670f Support for configurable town fortifications 1 éve
CObstacleInstance.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 éve
CObstacleInstance.h 2a05fbdd50 Unified handling of battle sides ID's 1 éve
CPlayerBattleCallback.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 éve
CPlayerBattleCallback.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 éve
CUnitState.cpp 735af83294 castSpellThisTurn to bool var 1 éve
CUnitState.h 735af83294 castSpellThisTurn to bool var 1 éve
DamageCalculator.cpp 8225eb454e Added GameSettings to gamestate, potentially allowing to define game 1 éve
DamageCalculator.h 7bf273e01c Extract revenge calculation to separate method 1 éve
Destination.cpp 93c2bbf9ab vcmi: modernize lib/battle 2 éve
Destination.h 93c2bbf9ab vcmi: modernize lib/battle 2 éve
IBattleInfoCallback.h 2a05fbdd50 Unified handling of battle sides ID's 1 éve
IBattleState.cpp 0b70baa95e Spells configuration version 2 (effect-based) 7 éve
IBattleState.h 39a2c29c97 Removed creatureBank flag from battle, battles now receive BattleLayout 1 éve
IUnitInfo.h 2a05fbdd50 Unified handling of battle sides ID's 1 éve
PossiblePlayerBattleAction.h 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic 1 éve
ReachabilityInfo.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 éve
ReachabilityInfo.h 8cdfa26fb5 BattleAI: fix bait for archers when need to go long way 1 éve
SideInBattle.cpp 2b9c362d5b Explicitly convert identifier to underlying enumeration 2 éve
SideInBattle.h 0c07384293 Refactoring of serialization versioning handling 1 éve
SiegeInfo.cpp a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 éve
SiegeInfo.h 0c07384293 Refactoring of serialization versioning handling 1 éve
Unit.cpp 2a05fbdd50 Unified handling of battle sides ID's 1 éve
Unit.h 2a05fbdd50 Unified handling of battle sides ID's 1 éve