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Buttons.cpp
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507d8bf7fd
Allow defining active areas for sliders. Fixes settings window.
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%!s(int64=2) %!d(string=hai) anos |
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Buttons.h
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507d8bf7fd
Allow defining active areas for sliders. Fixes settings window.
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%!s(int64=2) %!d(string=hai) anos |
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CArtifactHolder.cpp
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307065a633
Merge beta into develop
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%!s(int64=2) %!d(string=hai) anos |
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CArtifactHolder.h
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96e8a1f21c
Backpack limit part1 (move, disassemble)
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%!s(int64=2) %!d(string=hai) anos |
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CComponent.cpp
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bf67784840
vcmi: correctly show spells from SpellInt.def
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%!s(int64=2) %!d(string=hai) anos |
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CComponent.h
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de211e9f13
vcmi: all notifications now shows inside the infobar properly
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%!s(int64=2) %!d(string=hai) anos |
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CGarrisonInt.cpp
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f0f9eecf97
Backpack limit part5. End of battle. Other stuff
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%!s(int64=2) %!d(string=hai) anos |
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CGarrisonInt.h
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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%!s(int64=3) %!d(string=hai) anos |
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CreatureCostBox.cpp
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5366f9190e
vcmi: reduce boost::lexical_cast usage
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%!s(int64=2) %!d(string=hai) anos |
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CreatureCostBox.h
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108a42e4ba
Reorganized includes for new layout. New class - IImageLoader
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%!s(int64=2) %!d(string=hai) anos |
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Images.cpp
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40222e3f77
vcmi: fix week animation
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%!s(int64=2) %!d(string=hai) anos |
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Images.h
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40222e3f77
vcmi: fix week animation
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%!s(int64=2) %!d(string=hai) anos |
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MiscWidgets.cpp
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a0e9e01b48
Renamed & reorganized all game mechanics settings names
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%!s(int64=2) %!d(string=hai) anos |
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MiscWidgets.h
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34dcb4127a
Removed text utilities from SDL_Extensions
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%!s(int64=2) %!d(string=hai) anos |
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ObjectLists.cpp
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b0a3f95d20
Do not activate new items when parent widget is inactive
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%!s(int64=2) %!d(string=hai) anos |
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ObjectLists.h
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8ed115a628
Fix ios compile
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%!s(int64=2) %!d(string=hai) anos |
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TextControls.cpp
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c497f17dd1
TextControls: fix centering of the yellow text
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%!s(int64=2) %!d(string=hai) anos |
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TextControls.h
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3fef2a5e1f
Moved Colors to a separate file, updated includes
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%!s(int64=2) %!d(string=hai) anos |