Ivan Savenko 49495c9caf - possibly fixed #966 and #958 13 years ago
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BattleInterface 49495c9caf - possibly fixed #966 and #958 13 years ago
UIFramework 59255a4cad - background for main menu can be scaled. Won't work as default due to non-scalable video 13 years ago
CAdvmapInterface.cpp 49495c9caf - possibly fixed #966 and #958 13 years ago
CAdvmapInterface.h 45c2809a40 - pregame will use same resolution as main game 13 years ago
CAnimation.cpp 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file 13 years ago
CAnimation.h 156aa6e4d9 * Updated class - file - handling 14 years ago
CBitmapHandler.cpp 59255a4cad - background for main menu can be scaled. Won't work as default due to non-scalable video 13 years ago
CBitmapHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CCastleInterface.cpp 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 years ago
CCastleInterface.h 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 years ago
CConfigHandler.cpp 45c2809a40 - pregame will use same resolution as main game 13 years ago
CConfigHandler.h ba646b1d41 Compile fix for #847 14 years ago
CCreatureWindow.cpp 3e4d0e73e8 Fixed #964. 13 years ago
CCreatureWindow.h 3e4d0e73e8 Fixed #964. 13 years ago
CDefHandler.cpp 665837d656 - hopefully better town development for AI 13 years ago
CDefHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CGameInfo.cpp 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CGameInfo.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CHeroWindow.cpp 88639be91b Enabled commander artifacts. Don't work yet. 13 years ago
CHeroWindow.h 416c08260a - Basic Commander window 13 years ago
CKingdomInterface.cpp 46f48f0676 - bugfixing: 13 years ago
CKingdomInterface.h f426a48d09 - fixes for gcc-4.7 13 years ago
CMT.cpp 49495c9caf - possibly fixed #966 and #958 13 years ago
CMessage.cpp 90ff99d4eb - fixed ancient #31 13 years ago
CMessage.h 9efe05c90b - removed usage of Graphics in several places (Components and hero window). 13 years ago
CMusicBase.h dbc603b7d7 - fixed crash on opening spellbook during enemy turn 13 years ago
CMusicHandler.cpp 45c2809a40 - pregame will use same resolution as main game 13 years ago
CMusicHandler.h d0e259864e * Replaced boost::shared_ptr with std::shared_ptr. 13 years ago
CPlayerInterface.cpp a234b4c935 Fixed #956. 13 years ago
CPlayerInterface.h 45c2809a40 - pregame will use same resolution as main game 13 years ago
CPreGame.cpp 59255a4cad - background for main menu can be scaled. Won't work as default due to non-scalable video 13 years ago
CPreGame.h 59255a4cad - background for main menu can be scaled. Won't work as default due to non-scalable video 13 years ago
CSndHandler.cpp 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CSndHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
CSoundBase.h 45c2809a40 - pregame will use same resolution as main game 13 years ago
CSpellWindow.cpp 156aa6e4d9 * Updated class - file - handling 14 years ago
CSpellWindow.h 156aa6e4d9 * Updated class - file - handling 14 years ago
CVideoHandler.cpp 49495c9caf - possibly fixed #966 and #958 13 years ago
CVideoHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
Client.cpp 017013a5a4 Throwing runtime_errors instead of string (or even char*) objects. 13 years ago
Client.h 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
FontBase.h 45c2809a40 - pregame will use same resolution as main game 13 years ago
FunctionList.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
GUIClasses.cpp a13a62537b - fixed crash in hero window (#963) 13 years ago
GUIClasses.h 45c2809a40 - pregame will use same resolution as main game 13 years ago
Graphics.cpp 665837d656 - hopefully better town development for AI 13 years ago
Graphics.h 156aa6e4d9 * Updated class - file - handling 14 years ago
Makefile.am 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file 13 years ago
Makefile.in 97aeaa9f28 - moved ColorPutter's to separate SDL_Pixels.h file 13 years ago
NetPacksClient.cpp d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
SDL_framerate.cpp 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
SDL_framerate.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
VCMI_client.rc 78517a4397 * fixed previous fix 16 years ago
VCMI_client.vcxproj d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
VCMI_client.vcxproj.filters d168f3eac2 * Implemented Moat functionality during siege (stops movement and deals dmg) 13 years ago
mapHandler.cpp 6f6cd6814e - fixed wrong battlefield (#961) 13 years ago
mapHandler.h 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago