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BattleInterface
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49495c9caf
- possibly fixed #966 and #958
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13 years ago |
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UIFramework
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59255a4cad
- background for main menu can be scaled. Won't work as default due to non-scalable video
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13 years ago |
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CAdvmapInterface.cpp
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49495c9caf
- possibly fixed #966 and #958
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13 years ago |
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CAdvmapInterface.h
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45c2809a40
- pregame will use same resolution as main game
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13 years ago |
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CAnimation.cpp
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97aeaa9f28
- moved ColorPutter's to separate SDL_Pixels.h file
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13 years ago |
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CAnimation.h
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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CBitmapHandler.cpp
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59255a4cad
- background for main menu can be scaled. Won't work as default due to non-scalable video
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13 years ago |
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CBitmapHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CCastleInterface.cpp
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9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
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13 years ago |
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CCastleInterface.h
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9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
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13 years ago |
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CConfigHandler.cpp
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45c2809a40
- pregame will use same resolution as main game
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13 years ago |
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CConfigHandler.h
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ba646b1d41
Compile fix for #847
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14 years ago |
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CCreatureWindow.cpp
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3e4d0e73e8
Fixed #964.
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13 years ago |
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CCreatureWindow.h
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3e4d0e73e8
Fixed #964.
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13 years ago |
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CDefHandler.cpp
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665837d656
- hopefully better town development for AI
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13 years ago |
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CDefHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CGameInfo.cpp
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CGameInfo.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CHeroWindow.cpp
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88639be91b
Enabled commander artifacts. Don't work yet.
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13 years ago |
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CHeroWindow.h
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416c08260a
- Basic Commander window
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13 years ago |
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CKingdomInterface.cpp
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46f48f0676
- bugfixing:
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13 years ago |
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CKingdomInterface.h
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f426a48d09
- fixes for gcc-4.7
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13 years ago |
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CMT.cpp
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49495c9caf
- possibly fixed #966 and #958
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13 years ago |
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CMessage.cpp
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90ff99d4eb
- fixed ancient #31
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13 years ago |
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CMessage.h
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9efe05c90b
- removed usage of Graphics in several places (Components and hero window).
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13 years ago |
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CMusicBase.h
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dbc603b7d7
- fixed crash on opening spellbook during enemy turn
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13 years ago |
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CMusicHandler.cpp
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45c2809a40
- pregame will use same resolution as main game
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13 years ago |
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CMusicHandler.h
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d0e259864e
* Replaced boost::shared_ptr with std::shared_ptr.
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13 years ago |
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CPlayerInterface.cpp
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a234b4c935
Fixed #956.
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13 years ago |
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CPlayerInterface.h
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45c2809a40
- pregame will use same resolution as main game
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13 years ago |
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CPreGame.cpp
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59255a4cad
- background for main menu can be scaled. Won't work as default due to non-scalable video
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13 years ago |
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CPreGame.h
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59255a4cad
- background for main menu can be scaled. Won't work as default due to non-scalable video
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13 years ago |
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CSndHandler.cpp
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CSndHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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CSoundBase.h
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45c2809a40
- pregame will use same resolution as main game
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13 years ago |
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CSpellWindow.cpp
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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CSpellWindow.h
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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CVideoHandler.cpp
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49495c9caf
- possibly fixed #966 and #958
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13 years ago |
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CVideoHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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Client.cpp
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017013a5a4
Throwing runtime_errors instead of string (or even char*) objects.
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13 years ago |
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Client.h
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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13 years ago |
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DPIaware.manifest
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39a752c408
Fixed issue with Windows 7 DPI upscaling.
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16 years ago |
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FontBase.h
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45c2809a40
- pregame will use same resolution as main game
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13 years ago |
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FunctionList.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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GUIClasses.cpp
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a13a62537b
- fixed crash in hero window (#963)
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13 years ago |
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GUIClasses.h
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45c2809a40
- pregame will use same resolution as main game
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13 years ago |
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Graphics.cpp
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665837d656
- hopefully better town development for AI
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13 years ago |
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Graphics.h
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156aa6e4d9
* Updated class - file - handling
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14 years ago |
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Makefile.am
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97aeaa9f28
- moved ColorPutter's to separate SDL_Pixels.h file
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13 years ago |
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Makefile.in
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97aeaa9f28
- moved ColorPutter's to separate SDL_Pixels.h file
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13 years ago |
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NetPacksClient.cpp
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 years ago |
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SDL_framerate.cpp
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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SDL_framerate.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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StdInc.cpp
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cce814c41b
* Final commit
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14 years ago |
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StdInc.h
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 years ago |
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VCMI_client.rc
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78517a4397
* fixed previous fix
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16 years ago |
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VCMI_client.vcxproj
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 years ago |
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VCMI_client.vcxproj.filters
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 years ago |
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mapHandler.cpp
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6f6cd6814e
- fixed wrong battlefield (#961)
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13 years ago |
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mapHandler.h
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
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resource.h
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |
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vcmi.ico
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3d4db35df0
Added icon to the MSVC project, minor fixes, version bumped to 0.74.
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16 years ago |