英雄无敌3(跨平台含手机)

Andrey Filipenkov 494e2c2c92 [CI] use specific GitHub release for macOS dependencies 3 years ago
.github 524ad5ab76 [CI] build iOS with Conan 3 years ago
AI f10e5e3b99 [Conan] add iOS support 3 years ago
CI 494e2c2c92 [CI] use specific GitHub release for macOS dependencies 3 years ago
Mods 99a9680f62 Final preparations for merge into develop (#780) 3 years ago
client f10e5e3b99 [Conan] add iOS support 3 years ago
cmake_modules f10e5e3b99 [Conan] add iOS support 3 years ago
config a2dbb6c8ac Merge pull request #978 from kambala-decapitator/hide-unsupported-resolutions 3 years ago
debian 7daff67e03 Disable tests to fix building deb packages 5 years ago
docs 73b0b7c8a3 [Conan] add docs 3 years ago
include ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
ios f10e5e3b99 [Conan] add iOS support 3 years ago
launcher f10e5e3b99 [Conan] add iOS support 3 years ago
lib 8c481dff46 Fix incorrect templates for mines in HoTA 3 years ago
lib_client c6e51852d0 add ability to build VCMI as single process 3 years ago
lib_server c6e51852d0 add ability to build VCMI as single process 3 years ago
osx f10e5e3b99 [Conan] add iOS support 3 years ago
rpm 3338e4b855 Update RPM spec 5 years ago
scripting f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite 3 years ago
scripts 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches 3 years ago
server 5c44c8f4da Merge pull request #1011 from kambala-decapitator/fix-multiple-heals 3 years ago
test 20c102e648 Remove T prefix from new typedefs 3 years ago
win 735c4f149a Update vcpkg, fix QT paths 3 years ago
.gitignore e0244c69a3 add CMake presets for iOS 3 years ago
.gitmodules 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 years ago
.travis.yml ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
AUTHORS ec6c72807b update AUTHORS 3 years ago
CCallback.cpp 7e6ed0583c disable all scripting code when configuring without scripting modules 3 years ago
CCallback.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CMakeLists.txt f10e5e3b99 [Conan] add iOS support 3 years ago
CMakePresets.json 524ad5ab76 [CI] build iOS with Conan 3 years ago
ChangeLog 2c7198a01a Increment vcmi version 3 years ago
Global.h eeea01d778 NKAI: namespace 3 years ago
README.md 73b0b7c8a3 [Conan] add docs 3 years ago
VCMI_VS15.sln 38d836d1a5 Update project files to Visual Studio 2017 7 years ago
VCMI_global.props 651f0da9a1 Fix to include vstd/CLoggerBase.h 8 years ago
VCMI_global_debug.props ea17b0f458 Major overhaul of VS related files 8 years ago
VCMI_global_release.props c3088e293a Workaround linker bug, set higher optimization by default 7 years ago
VCMI_global_user.props ea17b0f458 Major overhaul of VS related files 8 years ago
Version.cpp.in ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
Version.h 44174da9a2 fix MXE build 3 years ago
conanfile.py c1ef07a5e4 [Conan] generate all configs by default 3 years ago
fuzzylite.pc.in 7069f4b416 Upgrade to fuzzylite 6.0 as a submodule 8 years ago
license.txt 6d8373a473 Configure github actions 4 years ago
vcmi.workspace ecaa9f5d0b Entities redesign and a few ERM features 4 years ago
vcmibuilder d280eca241 vcmibuilder: remove references to deprecated (and disabled) core.zip download 3 years ago
vcmimanual.tex a9277d0723 documentation: use git repo address instead of SVN 8 years ago

README.md

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VCMI Project

VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities.

Links

Installation guides

To use VCMI you need to own original data files.

Building from source

Platform support is constantly tested by continuous integration and CMake configuration adjusted to generate nice looking projects for all major IDE. Following guides will help you to setup build environment with no effort:

Copyright and license

VCMI Project source code is licensed under GPL version 2 or later. VCMI Project assets are licensed under CC-BY-SA 4.0. Assets sources and information about contributors are available under following link: [https://github.com/vcmi/vcmi-assets]

Copyright (C) 2007-2022 VCMI Team (check AUTHORS file for the contributors list)