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						AdventureMapInterface.cpp
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					4e80356bea
					Do not hide minimap on human player turn
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				2 years ago | 
			
		
			
				
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						AdventureMapInterface.h
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					4e80356bea
					Do not hide minimap on human player turn
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				2 years ago | 
			
		
			
				
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						AdventureMapShortcuts.cpp
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					0f8d53e978
					Replaced SDL user events list with dispatching of arbitrary functors
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				2 years ago | 
			
		
			
				
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						AdventureMapShortcuts.h
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					3e9da333cf
					Basic version of zoomable adventure map
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				2 years ago | 
			
		
			
				
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						AdventureMapWidget.cpp
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					8ea0ecaec1
					show/showAll methods now use Canvas instead of SDL_Surface
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				2 years ago | 
			
		
			
				
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						AdventureMapWidget.h
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					8ea0ecaec1
					show/showAll methods now use Canvas instead of SDL_Surface
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				2 years ago | 
			
		
			
				
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						AdventureOptions.cpp
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					e2ef136003
					Renamed "Int" -> "Window" in WindowHandler API
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				2 years ago | 
			
		
			
				
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						AdventureOptions.h
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					243773b6ef
					Renamed some adventure map files & classes
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				2 years ago | 
			
		
			
				
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						AdventureState.h
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					5ae507505a
					Fixed toggleable buttons (sleep/wake & subterra/surface)
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				2 years ago | 
			
		
			
				
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						CInGameConsole.cpp
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					8b61c0d59b
					Replaced CIntObject::type bitfield with bool's. Added input blocking.
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				2 years ago | 
			
		
			
				
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						CInGameConsole.h
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					8ea0ecaec1
					show/showAll methods now use Canvas instead of SDL_Surface
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				2 years ago | 
			
		
			
				
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						CInfoBar.cpp
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					563d7dd41f
					Renamed RCLICK -> SHOW_POPUP
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				2 years ago | 
			
		
			
				
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						CInfoBar.h
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					d4aa778547
					Replaced clickRight event with showPopupWindow/closePopupWindow
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				2 years ago | 
			
		
			
				
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						CList.cpp
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					08cfbe79cf
					Added encapsulation for movement points access
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				2 years ago | 
			
		
			
				
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						CList.h
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					d4aa778547
					Replaced clickRight event with showPopupWindow/closePopupWindow
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				2 years ago | 
			
		
			
				
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						CMinimap.cpp
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					4e80356bea
					Do not hide minimap on human player turn
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				2 years ago | 
			
		
			
				
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						CMinimap.h
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					4e80356bea
					Do not hide minimap on human player turn
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				2 years ago | 
			
		
			
				
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						CResDataBar.cpp
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					06437cbde6
					Renamed gesture-related methods, remove unused code
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				2 years ago | 
			
		
			
				
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						CResDataBar.h
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					8ea0ecaec1
					show/showAll methods now use Canvas instead of SDL_Surface
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				2 years ago | 
			
		
			
				
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						MapAudioPlayer.cpp
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					7db67a3101
					int3 now has proper hasher function
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				2 years ago | 
			
		
			
				
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						MapAudioPlayer.h
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					339bbce7b7
					Added more checks to avoid potential nullptr dereference crash
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				2 years ago |