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CBonusSelection.cpp
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e2ef136003
Renamed "Int" -> "Window" in WindowHandler API
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%!s(int64=2) %!d(string=hai) anos |
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CBonusSelection.h
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8ea0ecaec1
show/showAll methods now use Canvas instead of SDL_Surface
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%!s(int64=2) %!d(string=hai) anos |
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CCampaignInfoScreen.cpp
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acac42291e
Remove excessive CMap.h includes
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%!s(int64=2) %!d(string=hai) anos |
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CCampaignInfoScreen.h
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1e97859fbf
Fix crash when clicking scenario info during campaign gameplay.
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%!s(int64=3) %!d(string=hai) anos |
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CLobbyScreen.cpp
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de769a04d6
Remove unnecessary includes from headers
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%!s(int64=2) %!d(string=hai) anos |
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CLobbyScreen.h
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75f8c8b29a
Gui cleanup4 (#446)
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%!s(int64=7) %!d(string=hai) anos |
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CSavingScreen.cpp
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acac42291e
Remove excessive CMap.h includes
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%!s(int64=2) %!d(string=hai) anos |
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CSavingScreen.h
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b517adfb25
Fixed crash on empty save game list after filtering
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%!s(int64=2) %!d(string=hai) anos |
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CScenarioInfoScreen.cpp
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acac42291e
Remove excessive CMap.h includes
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%!s(int64=2) %!d(string=hai) anos |
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CScenarioInfoScreen.h
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75f8c8b29a
Gui cleanup4 (#446)
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%!s(int64=7) %!d(string=hai) anos |
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CSelectionBase.cpp
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acac42291e
Remove excessive CMap.h includes
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%!s(int64=2) %!d(string=hai) anos |
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CSelectionBase.h
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832e56e005
Implementation of (very basic) shortcuts system
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%!s(int64=2) %!d(string=hai) anos |
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OptionsTab.cpp
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acac42291e
Remove excessive CMap.h includes
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%!s(int64=2) %!d(string=hai) anos |
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OptionsTab.h
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de769a04d6
Remove unnecessary includes from headers
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%!s(int64=2) %!d(string=hai) anos |
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RandomMapTab.cpp
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acac42291e
Remove excessive CMap.h includes
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%!s(int64=2) %!d(string=hai) anos |
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RandomMapTab.h
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1f513fd280
Extracted event management from GuiHandler and CIntObject
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%!s(int64=2) %!d(string=hai) anos |
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SelectionTab.cpp
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503bd1dd66
Fix double-clicking to start scenario
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%!s(int64=2) %!d(string=hai) anos |
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SelectionTab.h
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fb55719671
Map format support status can now be loaded from gameSettings
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%!s(int64=2) %!d(string=hai) anos |