Ivan Savenko 503bd1dd66 Fix double-clicking to start scenario %!s(int64=2) %!d(string=hai) anos
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CBonusSelection.cpp e2ef136003 Renamed "Int" -> "Window" in WindowHandler API %!s(int64=2) %!d(string=hai) anos
CBonusSelection.h 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
CCampaignInfoScreen.cpp acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
CCampaignInfoScreen.h 1e97859fbf Fix crash when clicking scenario info during campaign gameplay. %!s(int64=3) %!d(string=hai) anos
CLobbyScreen.cpp de769a04d6 Remove unnecessary includes from headers %!s(int64=2) %!d(string=hai) anos
CLobbyScreen.h 75f8c8b29a Gui cleanup4 (#446) %!s(int64=7) %!d(string=hai) anos
CSavingScreen.cpp acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
CSavingScreen.h b517adfb25 Fixed crash on empty save game list after filtering %!s(int64=2) %!d(string=hai) anos
CScenarioInfoScreen.cpp acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
CScenarioInfoScreen.h 75f8c8b29a Gui cleanup4 (#446) %!s(int64=7) %!d(string=hai) anos
CSelectionBase.cpp acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
CSelectionBase.h 832e56e005 Implementation of (very basic) shortcuts system %!s(int64=2) %!d(string=hai) anos
OptionsTab.cpp acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
OptionsTab.h de769a04d6 Remove unnecessary includes from headers %!s(int64=2) %!d(string=hai) anos
RandomMapTab.cpp acac42291e Remove excessive CMap.h includes %!s(int64=2) %!d(string=hai) anos
RandomMapTab.h 1f513fd280 Extracted event management from GuiHandler and CIntObject %!s(int64=2) %!d(string=hai) anos
SelectionTab.cpp 503bd1dd66 Fix double-clicking to start scenario %!s(int64=2) %!d(string=hai) anos
SelectionTab.h fb55719671 Map format support status can now be loaded from gameSettings %!s(int64=2) %!d(string=hai) anos