Laserlicht 01c14ae9ce Merge branch 'develop' into extended_statistic il y a 1 an
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CGuiHandler.cpp 4171026035 First iteration of upscaled rendering il y a 1 an
CGuiHandler.h 337431901f Moved object construction macros to more logical location il y a 1 an
CIntObject.cpp 01c14ae9ce Merge branch 'develop' into extended_statistic il y a 1 an
CIntObject.h 0c836e0797 code review il y a 1 an
CursorHandler.cpp 0d6ec0d224 Reviewed usage of EBlitMode, now specified clearly in all cases il y a 1 an
CursorHandler.h 742149062a Apply SonarCloud suggestions il y a 1 an
EventDispatcher.cpp ac30f7757b changed naming il y a 1 an
EventDispatcher.h ac30f7757b changed naming il y a 1 an
EventsReceiver.cpp 05a9f0fe39 move to EventReceiver il y a 2 ans
EventsReceiver.h ac30f7757b changed naming il y a 1 an
FramerateManager.cpp 25125f96da Fix: licenses, pragma guards, StdInc il y a 1 an
FramerateManager.h 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
InterfaceObjectConfigurable.cpp 9fba3d97f1 Renamed & unified OBJECT_CONSTRUCTION macro set il y a 1 an
InterfaceObjectConfigurable.h 02e429e973 Fix typos using https://github.com/crate-ci/typos il y a 1 an
MouseButton.h a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) il y a 2 ans
Shortcut.h a42afa2910 code review il y a 1 an
ShortcutHandler.cpp a42afa2910 code review il y a 1 an
ShortcutHandler.h 1dc27046ef Unified game controller input with keyboard/mouse il y a 1 an
TextAlignment.h 8e9caf54f2 Added all missing text alignment values il y a 1 an
WindowHandler.cpp 748a3a1b64 Fixed minimap generation when upscaled mode is used il y a 1 an
WindowHandler.h bb17cc13b1 Implemented lazy totalRedraw to prevent multiple redraws on single frame il y a 2 ans