Ivan Savenko 6153c1b203 Merge pull request #2422 from IvanSavenko/hero_pool_fix 2 years ago
..
battle b4c9b81a33 Update SideInBattle.cpp 2 years ago
bonuses e60a4318c3 vcmi: a bunch of forward definitions 2 years ago
campaign cdc27d1fcf Play correct music file in campaign menu 2 years ago
events 042885c0b8 vcmi: modernize lib/events 2 years ago
filesystem 8750aa2c5b Merged server savegame and (broken and unused) client savegame files 2 years ago
gameState 6153c1b203 Merge pull request #2422 from IvanSavenko/hero_pool_fix 2 years ago
logging 21e794268b Attempt to fix & improve error detection: 2 years ago
mapObjectConstructors e733b55c90 Removed buggy and poorly designed fromString method 2 years ago
mapObjects ec8898a0e7 #1965 - treat dwelling defenders as neutrals 2 years ago
mapping ad5081f9fe Merge remote-tracking branch 'origin/develop' into ban_stuff_on_water_maps 2 years ago
minizip 85d1909ac5 remove copy-pasted functions from ioapi.c 2 years ago
pathfinder 85262cf4f5 Moved CGameState files into a separate directory 2 years ago
registerTypes 280085b95d Merge pull request #2308 from IvanSavenko/remove_client_savegame 2 years ago
rewardable 3a348abf4f Text of configurable/rewardable objects now uses translator 2 years ago
rmg 71fe5c556f Merge pull request #2203 from vcmi/remove_seed_info 2 years ago
serializer 9acab48bc3 Merge pull request #2268 from SoundSSGood/CArtifactInstance-rework 2 years ago
spells 9b649b0b79 Build fix 2 years ago
vstd cb3723b54c vstd: pass separators and input by reference 2 years ago
AI_Base.h f1e5797834 Code style: move or add licensing information on top of every file 8 years ago
ArtifactUtils.cpp 37f3560b9c Fix build in debug mode 2 years ago
ArtifactUtils.h 11a109f3af fix build 2 years ago
BasicTypes.cpp e60a4318c3 vcmi: a bunch of forward definitions 2 years ago
BattleFieldHandler.cpp e60a4318c3 vcmi: a bunch of forward definitions 2 years ago
BattleFieldHandler.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
CAndroidVMHelper.cpp 313d479d42 fix using JNI from server in single process build 2 years ago
CAndroidVMHelper.h 313d479d42 fix using JNI from server in single process build 2 years ago
CArtHandler.cpp 025b0814c8 + Handled banning spells and artifacts 2 years ago
CArtHandler.h 025b0814c8 + Handled banning spells and artifacts 2 years ago
CArtifactInstance.cpp 37f3560b9c Fix build in debug mode 2 years ago
CArtifactInstance.h 9b5f6ec7cf CArtifact getters setters 2 years ago
CBonusTypeHandler.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
CBonusTypeHandler.h 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
CBuildingHandler.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
CBuildingHandler.h 4c4498b22a vcmi: modernize rest of lib 2 years ago
CConfigHandler.cpp a015bf6507 Initial part of dynamically-sized adventure map: 2 years ago
CConfigHandler.h a015bf6507 Initial part of dynamically-sized adventure map: 2 years ago
CConsoleHandler.cpp ea3bdda047 vcmi: reduce boost a little bit 2 years ago
CConsoleHandler.h ea3bdda047 vcmi: reduce boost a little bit 2 years ago
CCreatureHandler.cpp 118b68349a CCreatureHandler: fix positive morale 2 years ago
CCreatureHandler.h 8dde8018d0 Implemented support for fixed monster def's from hota 2 years ago
CCreatureSet.cpp 9cd246ab8b Merge pull request #2259 from IvanSavenko/campaign_refactoring 2 years ago
CCreatureSet.h d44821e733 CArtifactInstance moved to own file 2 years ago
CGameInfoCallback.cpp 025b0814c8 + Handled banning spells and artifacts 2 years ago
CGameInfoCallback.h 19ace6a849 Moved hero pool logic to the separate files 2 years ago
CGameInterface.cpp 556763fb7b Fixed handling of tactics 2 years ago
CGameInterface.h 556763fb7b Fixed handling of tactics 2 years ago
CGeneralTextHandler.cpp 6683c866ee Disabled check for unused lines in translations due to false positives 2 years ago
CGeneralTextHandler.h 4c4498b22a vcmi: modernize rest of lib 2 years ago
CHeroHandler.cpp 700d8459ac Checking flags and conditions 2 years ago
CHeroHandler.h 700d8459ac Checking flags and conditions 2 years ago
CMakeLists.txt 0294a8b063 enable StupidAI and EmptyAI for static AI 2 years ago
CModHandler.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
CModHandler.h 62595cb039 Split massive CMap.h a bit 2 years ago
CModVersion.cpp 62595cb039 Split massive CMap.h a bit 2 years ago
CModVersion.h 62595cb039 Split massive CMap.h a bit 2 years ago
CPlayerState.cpp 19ace6a849 Moved hero pool logic to the separate files 2 years ago
CPlayerState.h 19ace6a849 Moved hero pool logic to the separate files 2 years ago
CRandomGenerator.cpp 539c508870 Implemented persistent random seed for hero pool 2 years ago
CRandomGenerator.h 539c508870 Implemented persistent random seed for hero pool 2 years ago
CScriptingModule.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
CScriptingModule.h 4c4498b22a vcmi: modernize rest of lib 2 years ago
CSkillHandler.cpp 03b3771f19 Ban Navigation on maps without water 2 years ago
CSkillHandler.h 03b3771f19 Ban Navigation on maps without water 2 years ago
CSoundBase.h 7e3cd7db51 Fix for missing Death Blow sound 2 years ago
CStack.cpp 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h 2 years ago
CStack.h a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
CStopWatch.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
CThreadHelper.cpp 518f8d69e5 Haiku patch 2 years ago
CThreadHelper.h 86f5d6de69 vcmi: modernize headers 2 years ago
CTownHandler.cpp 37437224f9 Remove excessive warning 2 years ago
CTownHandler.h 3a348abf4f Text of configurable/rewardable objects now uses translator 2 years ago
Color.h 3cf303f1c7 vcmi/client: make ColorRGBA constexpr 2 years ago
CondSh.h 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 2 years ago
ConstTransitivePtr.h b30d23d278 vcmi: make ConstTransitivePtr always init self. 2 years ago
FunctionList.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
GameConstants.cpp e733b55c90 Removed buggy and poorly designed fromString method 2 years ago
GameConstants.h e733b55c90 Removed buggy and poorly designed fromString method 2 years ago
GameSettings.cpp 7f1b982264 Implemented support for showing amount of guards in banks 2 years ago
GameSettings.h 7f1b982264 Implemented support for showing amount of guards in banks 2 years ago
IBonusTypeHandler.h 4c4498b22a vcmi: modernize rest of lib 2 years ago
IGameCallback.cpp 025b0814c8 + Handled banning spells and artifacts 2 years ago
IGameCallback.h 6a08a96d0c Added createObject call as wrapper around NewObject netpack 2 years ago
IGameEventsReceiver.h 1cbc6457ce Fix possible assertion failure on removing non-owned town 2 years ago
IHandlerBase.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
IHandlerBase.h 86f5d6de69 vcmi: modernize headers 2 years ago
Interprocess.h ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined 3 years ago
JsonDetail.cpp 9eac3eaafa Merged "music" resource type into "sound", enables ogg's use as sounds 2 years ago
JsonDetail.h 86f5d6de69 vcmi: modernize headers 2 years ago
JsonNode.cpp 3a348abf4f Text of configurable/rewardable objects now uses translator 2 years ago
JsonNode.h 3a348abf4f Text of configurable/rewardable objects now uses translator 2 years ago
JsonRandom.cpp 9b5f6ec7cf CArtifact getters setters 2 years ago
JsonRandom.h 1b4d117790 deeper decoupling 2 years ago
Languages.h bee59b3c1c Update Languages.h 2 years ago
LoadProgress.cpp d63e32841d Fix divide by zero crash 2 years ago
LoadProgress.h e4ac0d4370 Editor prerequisites [part 2] (#889) 3 years ago
LogicalExpression.cpp 4c4498b22a vcmi: modernize rest of lib 2 years ago
LogicalExpression.h 86f5d6de69 vcmi: modernize headers 2 years ago
MetaString.cpp 3913b8e98c Heroes placed on water in map will be automatically given boat 2 years ago
MetaString.h 9b5e81929f Fix build 2 years ago
NetPackVisitor.h 280085b95d Merge pull request #2308 from IvanSavenko/remove_client_savegame 2 years ago
NetPacks.h 280085b95d Merge pull request #2308 from IvanSavenko/remove_client_savegame 2 years ago
NetPacksBase.h 8751d9ab8b CArtifactInstance::putAt, CArtifactInstance::removeFrom, CArtifactInstance::move interface unified. Small optimization. 2 years ago
NetPacksLib.cpp a619193e3c Fixed initialization of heroes in taverns 2 years ago
NetPacksLobby.h d1e5a347ff Refactoring of campaign handler: rename types and use strong typing 2 years ago
ObstacleHandler.cpp 428fb832c6 Implemented foreground/background obstacles: 2 years ago
ObstacleHandler.h 428fb832c6 Implemented foreground/background obstacles: 2 years ago
Point.h d26595cef7 Radial menu is now a proper window. Minor fixes to positioning. 2 years ago
Rect.cpp beb7ce5beb Refactoring of MapView 2 years ago
Rect.h 6988b288ba Rect: fix serialization 2 years ago
ResourceSet.cpp d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2 years ago
ResourceSet.h 86f5d6de69 vcmi: modernize headers 2 years ago
RiverHandler.cpp 3bce245780 Moved hardcoded terrain palette-cycling animations to config 2 years ago
RiverHandler.h 3bce245780 Moved hardcoded terrain palette-cycling animations to config 2 years ago
RoadHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
RoadHandler.h 383387ef29 Integrated defaultMods into mod system 2 years ago
ScopeGuard.h 91ef7cbb4f Fix ScopeGuard move behavior 2 years ago
ScriptHandler.cpp 383387ef29 Integrated defaultMods into mod system 2 years ago
ScriptHandler.h 383387ef29 Integrated defaultMods into mod system 2 years ago
StartInfo.cpp 8efa7911b7 Implemented "Allied Adventure Map AI" option 2 years ago
StartInfo.h 19ace6a849 Moved hero pool logic to the separate files 2 years ago
StdInc.cpp 3926920103 Rename radious -> radius 9 years ago
StdInc.h 74a82c4c9d Moved boost:format log proxy to CLoggerBase 9 years ago
StringConstants.h ffd7144df8 Implemented identifiers mapping for town buildings 2 years ago
TerrainHandler.cpp 3bce245780 Moved hardcoded terrain palette-cycling animations to config 2 years ago
TerrainHandler.h 3bce245780 Moved hardcoded terrain palette-cycling animations to config 2 years ago
TextOperations.cpp 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 years ago
TextOperations.h 9b428e8231 Fonts will now correctly detect encoding of fonts from mods 2 years ago
UnlockGuard.h 86f5d6de69 vcmi: modernize headers 2 years ago
VCMIDirs.cpp 1da06e04cc fix "development mode" condition when building in single process mode 2 years ago
VCMIDirs.h 5f4a998435 editorPath -> mapEditorPath 2 years ago
VCMI_Lib.cpp 21e794268b Attempt to fix & improve error detection: 2 years ago
VCMI_Lib.h a0e9e01b48 Renamed & reorganized all game mechanics settings names 2 years ago
VCMI_lib.cbp a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
VCMI_lib.vcxproj a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
VCMI_lib.vcxproj.filters a6de9097be vcmi: rename HeroBonus.h to Bonus.h 2 years ago
int3.h 20de44d4a5 Reodered methods in file to group similar code 2 years ago
vcmi_endian.h 86f5d6de69 vcmi: modernize headers 2 years ago