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						adventureMap
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					4aad60523c
					fine tuning turn timers
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				4 months ago | 
			
		
			
				
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						battle
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					2189b8a8b6
					fix timer and background
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				4 months ago | 
			
		
			
				
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						eventsSDL
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					851c9304b5
					Fix movement of cursor when software cursor is on and touch input in use
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				4 months ago | 
			
		
			
				
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						globalLobby
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					7dfb499edf
					replace boost locks with std
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				8 months ago | 
			
		
			
				
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						gui
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					099053437a
					Update unit growth in town screen UI when unequipping Legion pieces
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				4 months ago | 
			
		
			
				
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						ios
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					9b655ac43e
					ios fix attempt
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				1 year ago | 
			
		
			
				
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						lobby
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					e0a2d3278a
					dont show chat button in campaign list
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				4 months ago | 
			
		
			
				
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						mainmenu
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					152119c951
					add missing help
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				4 months ago | 
			
		
			
				
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						mapView
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					062c3fd5b5
					Merge pull request #5852 from Laserlicht/showpath
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				4 months ago | 
			
		
			
				
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						media
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					2e42d6dd9f
					Fix playback of looped sounds
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				4 months ago | 
			
		
			
				
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						render
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					33982c49b6
					Fix AssetGenerator
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				4 months ago | 
			
		
			
				
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						renderSDL
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					a8af226ec5
					format fix
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				4 months ago | 
			
		
			
				
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						widgets
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					1ac8080cbf
					Implemented new unit actions panel in combat
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				4 months ago | 
			
		
			
				
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						windows
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					b6f1eac19b
					Merge pull request #5855 from Laserlicht/koverview
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				4 months ago | 
			
		
			
				
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						xBRZ
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					0842ada1c7
					Quick fix for xbrz scaling artifacts on window borders
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				10 months ago | 
			
		
			
				
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						ArtifactsUIController.cpp
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					099053437a
					Update unit growth in town screen UI when unequipping Legion pieces
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				4 months ago | 
			
		
			
				
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						ArtifactsUIController.h
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					60afbbe20f
					Necromancy & Eagle eye infowindows
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				6 months ago | 
			
		
			
				
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						CMT.h
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					a474803aaf
					Use exception throwing to shutdown main thread
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				7 months ago | 
			
		
			
				
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						CMakeLists.txt
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					1ac8080cbf
					Implemented new unit actions panel in combat
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				4 months ago | 
			
		
			
				
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						CPlayerInterface.cpp
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					2690440901
					Update client/CPlayerInterface.cpp
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				4 months ago | 
			
		
			
				
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						CPlayerInterface.h
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					139f41c9b2
					Implement STACK_EXPERIENCE_GAIN_PERCENT bonus
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				5 months ago | 
			
		
			
				
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						CServerHandler.cpp
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					508c54c23a
					Fix game startup
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				5 months ago | 
			
		
			
				
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						CServerHandler.h
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					6d65641a43
					Gamestate is now passed as shared pointer
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				6 months ago | 
			
		
			
				
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						Client.cpp
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					ff0f5290f7
					CClient no longer inherits from CGameInfoCallback
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				5 months ago | 
			
		
			
				
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						Client.h
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					ff0f5290f7
					CClient no longer inherits from CGameInfoCallback
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				5 months ago | 
			
		
			
				
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						ClientCommandManager.cpp
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					1e3e2f665c
					Remove strange & unused double-selector logic
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				4 months ago | 
			
		
			
				
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						ClientCommandManager.h
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					565c02d61c
					Added 'translate missing' command for convenience
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				1 year ago | 
			
		
			
				
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						ClientNetPackVisitors.h
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					139f41c9b2
					Implement STACK_EXPERIENCE_GAIN_PERCENT bonus
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				5 months ago | 
			
		
			
				
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						GameChatHandler.cpp
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					35644da2b7
					Reogranize callback-related classes on 1 file = 1 class basis
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				5 months ago | 
			
		
			
				
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						GameChatHandler.h
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					b50d9de912
					Show opponent name in 1-vs-1 games, minor tweaks
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				1 year ago | 
			
		
			
				
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						GameEngine.cpp
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					ed4079e83b
					Code cleanup, add comments where relevant
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				7 months ago | 
			
		
			
				
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						GameEngine.h
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					ed4079e83b
					Code cleanup, add comments where relevant
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				7 months ago | 
			
		
			
				
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						GameEngineUser.h
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					9732d39c70
					Moved shutdown request dialog handling to GameInstance
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				7 months ago | 
			
		
			
				
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						GameInstance.cpp
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					a474803aaf
					Use exception throwing to shutdown main thread
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				7 months ago | 
			
		
			
				
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						GameInstance.h
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					a474803aaf
					Use exception throwing to shutdown main thread
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				7 months ago | 
			
		
			
				
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						HeroMovementController.cpp
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					35644da2b7
					Reogranize callback-related classes on 1 file = 1 class basis
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				5 months ago | 
			
		
			
				
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						HeroMovementController.h
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					6352f268b2
					Instant movement is now part of standard movement
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				1 year ago | 
			
		
			
				
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						LobbyClientNetPackVisitors.h
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					7dee24edae
					Cleanup
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				1 year ago | 
			
		
			
				
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						NetPacksClient.cpp
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					cf45a131e7
					Try to fix crash on watching AI hero stepping into FoW
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				4 months ago | 
			
		
			
				
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						NetPacksLobbyClient.cpp
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					508c54c23a
					Fix game startup
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				5 months ago | 
			
		
			
				
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						PlayerLocalState.cpp
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					35644da2b7
					Reogranize callback-related classes on 1 file = 1 class basis
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				5 months ago | 
			
		
			
				
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						PlayerLocalState.h
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					32391dc7a9
					Pathfinder cache is now stored separately per playerBlocked
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				9 months ago | 
			
		
			
				
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						ServerRunner.cpp
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					844dfb1604
					Removed usage of boost::thread from vcmi, except for AI
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				8 months ago | 
			
		
			
				
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						ServerRunner.h
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					844dfb1604
					Removed usage of boost::thread from vcmi, except for AI
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				8 months ago | 
			
		
			
				
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						StdInc.cpp
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					25125f96da
					Fix: licenses, pragma guards, StdInc
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				1 year ago | 
			
		
			
				
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						StdInc.h
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					25125f96da
					Fix: licenses, pragma guards, StdInc
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				1 year ago | 
			
		
			
				
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						UIHelper.cpp
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					283adc37d7
					Unit stack rebalancing rework
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				6 months ago | 
			
		
			
				
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						UIHelper.h
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					60afbbe20f
					Necromancy & Eagle eye infowindows
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				6 months ago | 
			
		
			
				
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						resource.h
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					a1a5bc28c2
					convert line endings from CRLF (Windows) to LF (Linux/Unix)
				 | 
				2 years ago |