RmgObject.cpp 11 KB

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  1. /*
  2. * RmgObject.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "RmgObject.h"
  12. #include "RmgMap.h"
  13. #include "../mapping/CMapEditManager.h"
  14. #include "../mapping/CMap.h"
  15. #include "../VCMI_Lib.h"
  16. #include "../mapObjectConstructors/AObjectTypeHandler.h"
  17. #include "../mapObjectConstructors/CObjectClassesHandler.h"
  18. #include "../mapObjects/ObjectTemplate.h"
  19. #include "Functions.h"
  20. #include "../TerrainHandler.h"
  21. VCMI_LIB_NAMESPACE_BEGIN
  22. using namespace rmg;
  23. Object::Instance::Instance(const Object& parent, CGObjectInstance & object): dParent(parent), dObject(object)
  24. {
  25. setPosition(dPosition);
  26. }
  27. Object::Instance::Instance(const Object& parent, CGObjectInstance & object, const int3 & position): Instance(parent, object)
  28. {
  29. setPosition(position);
  30. }
  31. const Area & Object::Instance::getBlockedArea() const
  32. {
  33. if(dBlockedAreaCache.empty())
  34. {
  35. dBlockedAreaCache.assign(dObject.getBlockedPos());
  36. if(dObject.isVisitable() || dBlockedAreaCache.empty())
  37. if (!dObject.isBlockedVisitable())
  38. // Do no assume blocked tile is accessible
  39. dBlockedAreaCache.add(dObject.visitablePos());
  40. }
  41. return dBlockedAreaCache;
  42. }
  43. int3 Object::Instance::getTopTile() const
  44. {
  45. return object().getTopVisiblePos();
  46. }
  47. int3 Object::Instance::getPosition(bool isAbsolute) const
  48. {
  49. if(isAbsolute)
  50. return dPosition + dParent.getPosition();
  51. else
  52. return dPosition;
  53. }
  54. int3 Object::Instance::getVisitablePosition() const
  55. {
  56. return dObject.visitablePos();
  57. }
  58. const rmg::Area & Object::Instance::getAccessibleArea() const
  59. {
  60. if(dAccessibleAreaCache.empty())
  61. {
  62. auto neighbours = rmg::Area({getVisitablePosition()}).getBorderOutside();
  63. rmg::Area visitable = rmg::Area(neighbours) - getBlockedArea();
  64. for(const auto & from : visitable.getTiles())
  65. {
  66. if(isVisitableFrom(from))
  67. dAccessibleAreaCache.add(from);
  68. }
  69. }
  70. return dAccessibleAreaCache;
  71. }
  72. void Object::Instance::setPosition(const int3 & position)
  73. {
  74. dPosition = position;
  75. dObject.pos = dPosition + dParent.getPosition();
  76. dBlockedAreaCache.clear();
  77. dAccessibleAreaCache.clear();
  78. dParent.clearCachedArea();
  79. }
  80. void Object::Instance::setPositionRaw(const int3 & position)
  81. {
  82. if(!dObject.pos.valid())
  83. {
  84. dObject.pos = dPosition + dParent.getPosition();
  85. dBlockedAreaCache.clear();
  86. dAccessibleAreaCache.clear();
  87. dParent.clearCachedArea();
  88. }
  89. auto shift = position + dParent.getPosition() - dObject.pos;
  90. dAccessibleAreaCache.translate(shift);
  91. dBlockedAreaCache.translate(shift);
  92. dPosition = position;
  93. dObject.pos = dPosition + dParent.getPosition();
  94. }
  95. void Object::Instance::setAnyTemplate(CRandomGenerator & rng)
  96. {
  97. auto templates = dObject.getObjectHandler()->getTemplates();
  98. if(templates.empty())
  99. throw rmgException(boost::str(boost::format("Did not find any graphics for object (%d,%d)") % dObject.ID % dObject.getObjTypeIndex()));
  100. dObject.appearance = *RandomGeneratorUtil::nextItem(templates, rng);
  101. dAccessibleAreaCache.clear();
  102. setPosition(getPosition(false));
  103. }
  104. void Object::Instance::setTemplate(TerrainId terrain, CRandomGenerator & rng)
  105. {
  106. auto templates = dObject.getObjectHandler()->getTemplates(terrain);
  107. if (templates.empty())
  108. {
  109. auto terrainName = VLC->terrainTypeHandler->getById(terrain)->getNameTranslated();
  110. throw rmgException(boost::str(boost::format("Did not find graphics for object (%d,%d) at %s") % dObject.ID % dObject.getObjTypeIndex() % terrainName));
  111. }
  112. dObject.appearance = *RandomGeneratorUtil::nextItem(templates, rng);
  113. dAccessibleAreaCache.clear();
  114. setPosition(getPosition(false));
  115. }
  116. void Object::Instance::clear()
  117. {
  118. delete &dObject;
  119. dBlockedAreaCache.clear();
  120. dAccessibleAreaCache.clear();
  121. dParent.clearCachedArea();
  122. }
  123. bool Object::Instance::isVisitableFrom(const int3 & position) const
  124. {
  125. auto relPosition = position - getPosition(true);
  126. return dObject.appearance->isVisitableFrom(relPosition.x, relPosition.y);
  127. }
  128. bool Object::Instance::isBlockedVisitable() const
  129. {
  130. return dObject.isBlockedVisitable();
  131. }
  132. bool Object::Instance::isRemovable() const
  133. {
  134. return dObject.isRemovable();
  135. }
  136. CGObjectInstance & Object::Instance::object()
  137. {
  138. return dObject;
  139. }
  140. const CGObjectInstance & Object::Instance::object() const
  141. {
  142. return dObject;
  143. }
  144. Object::Object(CGObjectInstance & object, const int3 & position):
  145. guarded(false)
  146. {
  147. addInstance(object, position);
  148. }
  149. Object::Object(CGObjectInstance & object):
  150. guarded(false)
  151. {
  152. addInstance(object);
  153. }
  154. Object::Object(const Object & object):
  155. dStrength(object.dStrength),
  156. guarded(false)
  157. {
  158. for(const auto & i : object.dInstances)
  159. addInstance(const_cast<CGObjectInstance &>(i.object()), i.getPosition());
  160. setPosition(object.getPosition());
  161. }
  162. std::list<Object::Instance*> Object::instances()
  163. {
  164. std::list<Object::Instance*> result;
  165. for(auto & i : dInstances)
  166. result.push_back(&i);
  167. return result;
  168. }
  169. std::list<const Object::Instance*> Object::instances() const
  170. {
  171. std::list<const Object::Instance*> result;
  172. for(const auto & i : dInstances)
  173. result.push_back(&i);
  174. return result;
  175. }
  176. void Object::addInstance(Instance & object)
  177. {
  178. //assert(object.dParent == *this);
  179. setGuardedIfMonster(object);
  180. dInstances.push_back(object);
  181. clearCachedArea();
  182. }
  183. Object::Instance & Object::addInstance(CGObjectInstance & object)
  184. {
  185. dInstances.emplace_back(*this, object);
  186. setGuardedIfMonster(dInstances.back());
  187. clearCachedArea();
  188. return dInstances.back();
  189. }
  190. Object::Instance & Object::addInstance(CGObjectInstance & object, const int3 & position)
  191. {
  192. dInstances.emplace_back(*this, object, position);
  193. setGuardedIfMonster(dInstances.back());
  194. clearCachedArea();
  195. return dInstances.back();
  196. }
  197. const int3 & Object::getPosition() const
  198. {
  199. return dPosition;
  200. }
  201. int3 Object::getVisitablePosition() const
  202. {
  203. assert(!dInstances.empty());
  204. for(const auto & instance : dInstances)
  205. if(!getArea().contains(instance.getVisitablePosition()))
  206. return instance.getVisitablePosition();
  207. return dInstances.back().getVisitablePosition(); //fallback - return position of last object
  208. }
  209. const rmg::Area & Object::getAccessibleArea(bool exceptLast) const
  210. {
  211. if(dInstances.empty())
  212. return dAccessibleAreaFullCache;
  213. if(exceptLast && !dAccessibleAreaCache.empty())
  214. return dAccessibleAreaCache;
  215. if(!exceptLast && !dAccessibleAreaFullCache.empty())
  216. return dAccessibleAreaFullCache;
  217. for(auto i = dInstances.begin(); i != std::prev(dInstances.end()); ++i)
  218. dAccessibleAreaCache.unite(i->getAccessibleArea());
  219. dAccessibleAreaFullCache = dAccessibleAreaCache;
  220. dAccessibleAreaFullCache.unite(dInstances.back().getAccessibleArea());
  221. dAccessibleAreaCache.subtract(getArea());
  222. dAccessibleAreaFullCache.subtract(getArea());
  223. if(exceptLast)
  224. return dAccessibleAreaCache;
  225. else
  226. return dAccessibleAreaFullCache;
  227. }
  228. const rmg::Area & Object::getBlockVisitableArea() const
  229. {
  230. if(dInstances.empty())
  231. return dBlockVisitableCache;
  232. for(const auto & i : dInstances)
  233. {
  234. // FIXME: Account for blockvis objects with multiple visitable tiles
  235. if (i.isBlockedVisitable())
  236. dBlockVisitableCache.add(i.getVisitablePosition());
  237. }
  238. return dBlockVisitableCache;
  239. }
  240. const rmg::Area & Object::getRemovableArea() const
  241. {
  242. if(dInstances.empty())
  243. return dRemovableAreaCache;
  244. for(const auto & i : dInstances)
  245. {
  246. if (i.isRemovable())
  247. dRemovableAreaCache.unite(i.getBlockedArea());
  248. }
  249. return dRemovableAreaCache;
  250. }
  251. const rmg::Area Object::getEntrableArea() const
  252. {
  253. // Calculate Area that hero can freely pass
  254. // Do not use blockVisitTiles, unless they belong to removable objects (resources etc.)
  255. // area = accessibleArea - (blockVisitableArea - removableArea)
  256. rmg::Area entrableArea = getAccessibleArea();
  257. rmg::Area blockVisitableArea = getBlockVisitableArea();
  258. blockVisitableArea.subtract(getRemovableArea());
  259. entrableArea.subtract(blockVisitableArea);
  260. return entrableArea;
  261. }
  262. void Object::setPosition(const int3 & position)
  263. {
  264. dAccessibleAreaCache.translate(position - dPosition);
  265. dAccessibleAreaFullCache.translate(position - dPosition);
  266. dBlockVisitableCache.translate(position - dPosition);
  267. dRemovableAreaCache.translate(position - dPosition);
  268. dFullAreaCache.translate(position - dPosition);
  269. dPosition = position;
  270. for(auto& i : dInstances)
  271. i.setPositionRaw(i.getPosition());
  272. }
  273. void Object::setTemplate(const TerrainId & terrain, CRandomGenerator & rng)
  274. {
  275. for(auto& i : dInstances)
  276. i.setTemplate(terrain, rng);
  277. }
  278. const Area & Object::getArea() const
  279. {
  280. if(!dFullAreaCache.empty() || dInstances.empty())
  281. return dFullAreaCache;
  282. for(const auto & instance : dInstances)
  283. {
  284. dFullAreaCache.unite(instance.getBlockedArea());
  285. }
  286. return dFullAreaCache;
  287. }
  288. const int3 Object::getVisibleTop() const
  289. {
  290. int3 topTile(-1, 10000, -1); //Start at the bottom
  291. for (const auto& i : dInstances)
  292. {
  293. if (i.getTopTile().y < topTile.y)
  294. {
  295. topTile = i.getTopTile();
  296. }
  297. }
  298. return topTile;
  299. }
  300. bool rmg::Object::isGuarded() const
  301. {
  302. return guarded;
  303. }
  304. void rmg::Object::setGuardedIfMonster(const Instance& object)
  305. {
  306. if (object.object().ID == Obj::MONSTER)
  307. {
  308. guarded = true;
  309. }
  310. }
  311. void Object::Instance::finalize(RmgMap & map, CRandomGenerator & rng)
  312. {
  313. if(!map.isOnMap(getPosition(true)))
  314. throw rmgException(boost::str(boost::format("Position of object %d at %s is outside the map") % dObject.id % getPosition(true).toString()));
  315. //If no specific template was defined for this object, select any matching
  316. if (!dObject.appearance)
  317. {
  318. const auto * terrainType = map.getTile(getPosition(true)).terType;
  319. auto templates = dObject.getObjectHandler()->getTemplates(terrainType->getId());
  320. if (templates.empty())
  321. {
  322. throw rmgException(boost::str(boost::format("Did not find graphics for object (%d,%d) at %s (terrain %d)") % dObject.ID % dObject.getObjTypeIndex() % getPosition(true).toString() % terrainType));
  323. }
  324. else
  325. {
  326. setTemplate(terrainType->getId(), rng);
  327. }
  328. }
  329. if (dObject.isVisitable() && !map.isOnMap(dObject.visitablePos()))
  330. throw rmgException(boost::str(boost::format("Visitable tile %s of object %d at %s is outside the map") % dObject.visitablePos().toString() % dObject.id % dObject.pos.toString()));
  331. for(const auto & tile : dObject.getBlockedPos())
  332. {
  333. if(!map.isOnMap(tile))
  334. throw rmgException(boost::str(boost::format("Tile %s of object %d at %s is outside the map") % tile.toString() % dObject.id % dObject.pos.toString()));
  335. }
  336. for(const auto & tile : getBlockedArea().getTilesVector())
  337. {
  338. map.setOccupied(tile, ETileType::USED);
  339. }
  340. map.getMapProxy()->insertObject(&dObject);
  341. }
  342. void Object::finalize(RmgMap & map, CRandomGenerator & rng)
  343. {
  344. if(dInstances.empty())
  345. throw rmgException("Cannot finalize object without instances");
  346. for(auto & dInstance : dInstances)
  347. {
  348. dInstance.finalize(map, rng);
  349. }
  350. }
  351. void Object::clearCachedArea() const
  352. {
  353. dFullAreaCache.clear();
  354. dAccessibleAreaCache.clear();
  355. dAccessibleAreaFullCache.clear();
  356. dBlockVisitableCache.clear();
  357. dRemovableAreaCache.clear();
  358. }
  359. void Object::clear()
  360. {
  361. for(auto & instance : dInstances)
  362. instance.clear();
  363. dInstances.clear();
  364. clearCachedArea();
  365. }
  366. VCMI_LIB_NAMESPACE_END