Michał W. Urbańczyk d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. vor 14 Jahren
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vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) vor 17 Jahren
AdventureMapButton.cpp a2f512813f - gcc compile fixes vor 14 Jahren
AdventureMapButton.h b4edd10e6c * beegee's comments patch vor 14 Jahren
CAdvmapInterface.cpp 0f605256e9 - added new files to build system vor 14 Jahren
CAdvmapInterface.h 0f605256e9 - added new files to build system vor 14 Jahren
CAnimation.cpp 0f605256e9 - added new files to build system vor 14 Jahren
CAnimation.h 7874d84c4e * basic structure of ERM interpreter vor 14 Jahren
CBattleInterface.cpp 7dbf105f6e Surrendering and related artifacts (Statesman's Medal, vor 14 Jahren
CBattleInterface.h 7dbf105f6e Surrendering and related artifacts (Statesman's Medal, vor 14 Jahren
CBitmapHandler.cpp fb929fa9b0 AB campaign selection screen added vor 14 Jahren
CBitmapHandler.h b4edd10e6c * beegee's comments patch vor 14 Jahren
CCastleInterface.cpp 0f605256e9 - added new files to build system vor 14 Jahren
CCastleInterface.h 0f605256e9 - added new files to build system vor 14 Jahren
CConfigHandler.cpp 7874d84c4e * basic structure of ERM interpreter vor 14 Jahren
CConfigHandler.h 7874d84c4e * basic structure of ERM interpreter vor 14 Jahren
CCreatureAnimation.cpp 8a4187df16 * fixed displaying animation of creature starting moving vor 15 Jahren
CCreatureAnimation.h c6f1d87ede - fix for #95 and #602 vor 14 Jahren
CCreatureWindow.cpp 3c5a0fd4ce Creatures now use SHOTS Bonus to express their total ammo count. Support for "additional shots" exp premy. vor 14 Jahren
CCreatureWindow.h 0f60ceb414 Impemented scrollbar for Creature Window. Call it finished. vor 14 Jahren
CCursorHandler.cpp 66b708c168 * PreGame interface gets now redrawn every frame. vor 14 Jahren
CCursorHandler.h 66b708c168 * PreGame interface gets now redrawn every frame. vor 14 Jahren
CDefHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done vor 15 Jahren
CDefHandler.h 49083c4e5a * ConstTransitive CGI more or less done vor 15 Jahren
CGameInfo.cpp 471c23ba71 Compile fixes, more work on new artifact system. vor 15 Jahren
CGameInfo.h b4edd10e6c * beegee's comments patch vor 14 Jahren
CHeroWindow.cpp a461326380 Fixed #634 and #703. vor 14 Jahren
CHeroWindow.h 03fdd22b1a Version set to 0.83c, to be released as development build. vor 14 Jahren
CKingdomInterface.cpp 3241e7c8f8 Applied patch for #721 from Plush. vor 14 Jahren
CKingdomInterface.h b4edd10e6c * beegee's comments patch vor 14 Jahren
CMT.cpp 66b708c168 * PreGame interface gets now redrawn every frame. vor 14 Jahren
CMessage.cpp 70b21fc9eb Quick implementation of stack experience details. Minor fixes. vor 14 Jahren
CMessage.h b4edd10e6c * beegee's comments patch vor 14 Jahren
CMusicBase.h 49083c4e5a * ConstTransitive CGI more or less done vor 15 Jahren
CMusicHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done vor 15 Jahren
CMusicHandler.h 49083c4e5a * ConstTransitive CGI more or less done vor 15 Jahren
CPlayerInterface.cpp d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. vor 14 Jahren
CPlayerInterface.h b5a546349b Moved framerate keeper from CPlayerInterface to CGuiHandler, thing should be running smoother. vor 14 Jahren
CPreGame.cpp 66b708c168 * PreGame interface gets now redrawn every frame. vor 14 Jahren
CPreGame.h 66b708c168 * PreGame interface gets now redrawn every frame. vor 14 Jahren
CSndHandler.cpp 31fc8f6db3 Merged Warmonger's changes from trunk vor 15 Jahren
CSndHandler.h 49083c4e5a * ConstTransitive CGI more or less done vor 15 Jahren
CSoundBase.h 49083c4e5a * ConstTransitive CGI more or less done vor 15 Jahren
CSpellWindow.cpp 1458cf64c2 * fixed bug 298 vor 14 Jahren
CSpellWindow.h b4edd10e6c * beegee's comments patch vor 14 Jahren
CVideoHandler.cpp 66b708c168 * PreGame interface gets now redrawn every frame. vor 14 Jahren
CVideoHandler.h 66b708c168 * PreGame interface gets now redrawn every frame. vor 14 Jahren
Client.cpp 03fdd22b1a Version set to 0.83c, to be released as development build. vor 14 Jahren
Client.h 03fdd22b1a Version set to 0.83c, to be released as development build. vor 14 Jahren
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. vor 16 Jahren
FontBase.h 38837ebfc9 Implementation of WOG and ROE campaign selection screen vor 14 Jahren
FunctionList.h b4edd10e6c * beegee's comments patch vor 14 Jahren
GUIBase.cpp 66b708c168 * PreGame interface gets now redrawn every frame. vor 14 Jahren
GUIBase.h 69364b5b60 Various gcc compile fixes, and updates to linux code. vor 14 Jahren
GUIClasses.cpp d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. vor 14 Jahren
GUIClasses.h d092eaf9d1 Artifact Merchant: selling artifacts. Messy, but completes H3 town structures functionalities. vor 14 Jahren
Graphics.cpp 1afcaf2817 * CThreadHelper.cpp now belongs to VCMI_lib project vor 14 Jahren
Graphics.h 5e0b0e49b2 * bug 392 fixed vor 14 Jahren
Makefile.am 7908a1a61d Makefiles update - new files vor 14 Jahren
Makefile.in ecb3508690 (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. vor 14 Jahren
NetPacksClient.cpp c6db92c0be More development around bonus system: building hierarchy, managing morale bonuses. Fully functional Spell Scroll and Angelic Alliance artifacts. Fixed recruiting hero and moving hero to garrison. vor 15 Jahren
SDL_Extensions.cpp 207e573001 Fixed #645 by reverting support for screen scrolling [there are still some remains in settings file] vor 14 Jahren
SDL_Extensions.h 450ae1772c - Buttons optimization - less memory and CPU usage vor 14 Jahren
SDL_framerate.cpp 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements vor 14 Jahren
SDL_framerate.h 69364b5b60 Various gcc compile fixes, and updates to linux code. vor 14 Jahren
VCMI_client.cbp a113a8d289 * patch update from Dikamilo vor 17 Jahren
VCMI_client.rc 78517a4397 * fixed previous fix vor 16 Jahren
VCMI_client.vcxproj 66b708c168 * PreGame interface gets now redrawn every frame. vor 14 Jahren
mapHandler.cpp 407acce4c6 - gcc 4.5 / boost 1.46 compilation fixes vor 14 Jahren
mapHandler.h 5e0b0e49b2 * bug 392 fixed vor 14 Jahren
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. vor 16 Jahren
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. vor 16 Jahren