CVideoHandler.h 3.9 KB

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  1. #pragma once
  2. struct SDL_Surface;
  3. class IVideoPlayer
  4. {
  5. public:
  6. virtual bool open(std::string name, bool scale = false)=0; //true - succes
  7. virtual void close()=0;
  8. virtual bool nextFrame()=0;
  9. virtual void show(int x, int y, SDL_Surface *dst, bool update = true)=0;
  10. virtual void redraw(int x, int y, SDL_Surface *dst, bool update = true)=0; //reblits buffer
  11. virtual bool wait()=0;
  12. virtual int curFrame() const =0;
  13. virtual int frameCount() const =0;
  14. };
  15. class IMainVideoPlayer : public IVideoPlayer
  16. {
  17. public:
  18. std::string fname; //name of current video file (empty if idle)
  19. virtual void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true){}
  20. virtual bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false, bool scale = false)
  21. {
  22. return false;
  23. }
  24. };
  25. class CEmptyVideoPlayer : public IMainVideoPlayer
  26. {
  27. public:
  28. int curFrame() const override {return -1;};
  29. int frameCount() const override {return -1;};
  30. void redraw( int x, int y, SDL_Surface *dst, bool update = true ) override {};
  31. void show( int x, int y, SDL_Surface *dst, bool update = true ) override {};
  32. bool nextFrame() override {return false;};
  33. void close() override {};
  34. bool wait() override {return false;};
  35. bool open(std::string name, bool scale = false) override {return false;};
  36. };
  37. #ifndef DISABLE_VIDEO
  38. #include "../lib/filesystem/CInputStream.h"
  39. #include <SDL.h>
  40. #include <SDL_video.h>
  41. #if SDL_VERSION_ATLEAST(1,3,0) && !SDL_VERSION_ATLEAST(2,0,0)
  42. #include <SDL_compat.h>
  43. #endif
  44. extern "C" {
  45. #include <libavformat/avformat.h>
  46. #include <libswscale/swscale.h>
  47. // compatibility with different versions od libavutil
  48. #if (LIBAVUTIL_VERSION_INT < AV_VERSION_INT(51, 42, 0)) || \
  49. (LIBAVUTIL_VERSION_INT == AV_VERSION_INT(51, 73, 101))
  50. #define AV_PIX_FMT_NONE PIX_FMT_NONE
  51. #define AV_PIX_FMT_NV12 PIX_FMT_NV12
  52. #define AV_PIX_FMT_YUV420P PIX_FMT_YUV420P
  53. #define AV_PIX_FMT_UYVY422 PIX_FMT_UYVY422
  54. #define AV_PIX_FMT_YUYV422 PIX_FMT_YUYV422
  55. #endif
  56. }
  57. class CVideoPlayer : public IMainVideoPlayer
  58. {
  59. int stream; // stream index in video
  60. AVFormatContext *format;
  61. AVCodecContext *codecContext; // codec context for stream
  62. AVCodec *codec;
  63. AVFrame *frame;
  64. struct SwsContext *sws;
  65. AVIOContext * context;
  66. // Destination. Either overlay or dest.
  67. #ifdef VCMI_SDL1
  68. SDL_Overlay * overlay;
  69. #else
  70. SDL_Texture *texture;
  71. #endif
  72. SDL_Surface *dest;
  73. SDL_Rect destRect; // valid when dest is used
  74. SDL_Rect pos; // destination on screen
  75. int refreshWait; // Wait several refresh before updating the image
  76. int refreshCount;
  77. bool doLoop; // loop through video
  78. bool playVideo(int x, int y, SDL_Surface *dst, bool stopOnKey);
  79. bool open(std::string fname, bool loop, bool useOverlay = false, bool scale = false);
  80. public:
  81. CVideoPlayer();
  82. ~CVideoPlayer();
  83. bool init();
  84. bool open(std::string fname, bool scale = false) override;
  85. void close() override;
  86. bool nextFrame() override; // display next frame
  87. void show(int x, int y, SDL_Surface *dst, bool update = true) override; //blit current frame
  88. void redraw(int x, int y, SDL_Surface *dst, bool update = true) override; //reblits buffer
  89. void update(int x, int y, SDL_Surface *dst, bool forceRedraw, bool update = true) override; //moves to next frame if appropriate, and blits it or blits only if redraw parameter is set true
  90. // Opens video, calls playVideo, closes video; returns playVideo result (if whole video has been played)
  91. bool openAndPlayVideo(std::string name, int x, int y, SDL_Surface *dst, bool stopOnKey = false, bool scale = false) override;
  92. //TODO:
  93. bool wait() override {return false;};
  94. int curFrame() const override {return -1;};
  95. int frameCount() const override {return -1;};
  96. // public to allow access from ffmpeg IO functions
  97. std::unique_ptr<CInputStream> data;
  98. };
  99. #endif