DjWarmonger 6890ae9f02 - Fixed improper use of playersCount. Now RMG can generate maps up to 8 players, with CPU players only as well. 10 years ago
..
battle e1deff089d Actually use ANY_CREATURE possible action 10 years ago
gui 6ac00873b9 Compilation fixes - allow SDL1. 10 years ago
icons 760ae7d44a Changes related to Debian packaging, based on josch patch 11 years ago
widgets 448fbe44e9 Improve CButton::block and fix CToggleGroup->selectedID 10 years ago
windows 3c9e4916b6 Fix printing stack stats in battle 10 years ago
CBitmapHandler.cpp 3e4e810888 More ColorKey cleanup 11 years ago
CBitmapHandler.h 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
CDefHandler.cpp 0ef16feca9 Refactoring towards backward compatibility (WiP) 11 years ago
CDefHandler.h 146a5e5ef8 Made speed of most of battle animations time-based 12 years ago
CGameInfo.cpp b5160acbac Finalization of object type handler interface 11 years ago
CGameInfo.h 6bd6be0835 Object class handler is now a proper "handler" 11 years ago
CMT.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
CMT.h d50976bf4a restore some SDL1 code in CMT.XXX 11 years ago
CMakeLists.txt ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 years ago
CMessage.cpp 731aedf3a1 Split CIntObjectClasses into multiple smaller files. This should be the last change in files 11 years ago
CMessage.h 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 years ago
CMusicHandler.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
CMusicHandler.h 37a5930f84 CSoundHandler: fix memory leak and implement cache 10 years ago
CPlayerInterface.cpp 8820bc05a9 MSVS compiler doesn't allow default arguments for Lambdas. 10 years ago
CPlayerInterface.h ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 years ago
CPreGame.cpp 6890ae9f02 - Fixed improper use of playersCount. Now RMG can generate maps up to 8 players, with CPU players only as well. 10 years ago
CPreGame.h eeff8f3ea4 Multiplayer: add sync for RMG options in lobby 10 years ago
CVideoHandler.cpp b03eb56706 Possibly fixes looping videos; 10 years ago
CVideoHandler.h 9b76ca0b27 Fix compilation with some versions of libavutil 10 years ago
Client.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
Client.h 21aaad6972 MoveHero: add transit movement option 10 years ago
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 years ago
Graphics.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
Graphics.h 065b8366fb [Spells] Added basic support for icons and sounds 11 years ago
Info.plist 8c7c4789ca Attempt to apply patch from stopiccot. 12 years ago
NetPacksClient.cpp ec879046ca Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports 10 years ago
OSX.mm 8c7c4789ca Attempt to apply patch from stopiccot. 12 years ago
SDLMain.h 2643762f08 Mac OS patch from stopiccot 13 years ago
SDLMain.m 2643762f08 Mac OS patch from stopiccot 13 years ago
StdInc.cpp cce814c41b * Final commit 14 years ago
StdInc.h ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. 11 years ago
VCMI_client.cbp 22deb07b66 [c::b] update prejects, fix build 11 years ago
VCMI_client.rc ab5e1f9109 don't use separate .rc files for MSVC and MinGW 11 years ago
VCMI_client.vcxproj f7f3c2f21a Migrated to SDL2. It also fixes animation speed in combat. 10 years ago
VCMI_client.vcxproj.filters ec8476d43a Compile fixes for Visual. 11 years ago
mapHandler.cpp eef45b5ae8 Fixed warnings 10 years ago
mapHandler.h f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 years ago
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago
vcmi.icns 2643762f08 Mac OS patch from stopiccot 13 years ago
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 years ago