AlexVinS e1deff089d Actually use ANY_CREATURE possible action 10 years ago
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CBattleAnimations.cpp 685deddac1 Start spell-relatet files reorganisation 10 years ago
CBattleAnimations.h 75b93b070d Implemented configurable hit/affect animation 11 years ago
CBattleInterface.cpp e1deff089d Actually use ANY_CREATURE possible action 10 years ago
CBattleInterface.h a3f2667376 Remove some deprecated fields from CSpell 10 years ago
CBattleInterfaceClasses.cpp 04202eb030 Shoot spell projectile from creature 11 years ago
CBattleInterfaceClasses.h 10fc1892a8 Large refactoring of button classes: 11 years ago
CCreatureAnimation.cpp b1285bc506 Merged GUI refactoring into develop, fixed conflicts 11 years ago
CCreatureAnimation.h b1285bc506 Merged GUI refactoring into develop, fixed conflicts 11 years ago