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CBattleAnimations.cpp
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7fb7ceaad7
Prevent out of bounds array access.
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7 years ago |
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CBattleAnimations.h
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0b70baa95e
Spells configuration version 2 (effect-based)
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7 years ago |
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CBattleInterface.cpp
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ed5df13e50
client/battle/CBattleInterface.cpp: uncomment unused variable until soundh->playSound() is implemented
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7 years ago |
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CBattleInterface.h
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5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
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7 years ago |
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CBattleInterfaceClasses.cpp
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5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
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7 years ago |
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CBattleInterfaceClasses.h
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5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
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7 years ago |
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CCreatureAnimation.cpp
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5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
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7 years ago |
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CCreatureAnimation.h
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270e1b75ce
Support for creature 2-hex attack, alternate death and cast animation types
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8 years ago |