OnionKnight 64a72c39cb * Fixed bug 101, placing artifacts in specific slots in the backpack. Cleaned up swapArtifacts() to use more descriptive names as well. 16 years ago
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vcmi_lib d0d60175d7 break, fix and break and fix - now its fine :) 17 years ago
BattleAction.h cc631b1362 * next ubuntux's patch 16 years ago
CGameState.cpp db4ee5844f * implemented 206 and 207 from mantis 16 years ago
CGameState.h db4ee5844f * implemented 206 and 207 from mantis 16 years ago
CondSh.h de1ed92379 * version set 0.73b 16 years ago
Connection.cpp 668b203486 Work with full file paths instead of partial ones. 16 years ago
Connection.h 21f574f5ee Added a destuctor to CISer to fix some memory leaks. 16 years ago
HeroBonus.h 7a45f707a0 * Giants/Titans now immune to Blind. 16 years ago
IGameCallback.cpp 60a401384f * please don't include headers in headers if not necessary 16 years ago
IGameCallback.h 60a401384f * please don't include headers in headers if not necessary 16 years ago
Interprocess.h b5ae7d5cbe * refactorings and comment coverage improvements 16 years ago
Makefile.am 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 years ago
Makefile.in 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 years ago
NetPacks.h db4ee5844f * implemented 206 and 207 from mantis 16 years ago
NetPacksLib.cpp 64a72c39cb * Fixed bug 101, placing artifacts in specific slots in the backpack. Cleaned up swapArtifacts() to use more descriptive names as well. 16 years ago
RegisterTypes.cpp 2cf3e6885f Support for Castle Stables. These are compatible with advMap Stables. 16 years ago
RegisterTypes.h f9ae91d88c * further changes towards support for ranged spells 16 years ago
StackFeature.h ef8f2e695f * support for HP regeneration 16 years ago
VCMIDirs.h c4e82959f1 Added file missing from previous commit. 16 years ago
VCMI_Lib.cpp 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 years ago
VCMI_Lib.h 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 years ago
VCMI_lib.cbp a113a8d289 * patch update from Dikamilo 17 years ago
VCMI_lib.vcproj d1d2823c58 * fixes for glitches in garrisons in non 800x600 resolutions 16 years ago
map.cpp 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. 16 years ago
map.h 359ca49f26 (gcc) Fixed some warnings. 16 years ago