Michał W. Urbańczyk 64d9665c39 * fixed crash when there was flaggable building next to map edge 16 rokov pred
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vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 rokov pred
AdventureMapButton.cpp 4581c30b20 * VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs) 16 rokov pred
AdventureMapButton.h 429b226517 * moved a few files 16 rokov pred
CAdvmapInterface.cpp 64d9665c39 * fixed crash when there was flaggable building next to map edge 16 rokov pred
CAdvmapInterface.h a42b77b682 Typo. 16 rokov pred
CBattleInterface.cpp 1cac083239 * added native terrain bonuses in battles 16 rokov pred
CBattleInterface.h 627c20c949 Typo. 16 rokov pred
CBitmapHandler.cpp ae3fa69134 * next part of exchange window 16 rokov pred
CBitmapHandler.h 90fd75e66c * Removed trailing newline from settings.txt (caused warning) 16 rokov pred
CCastleInterface.cpp db2f8c1d7c * capitol bar in town hall is grey (not red) if already one exists 16 rokov pred
CCastleInterface.h 1d5565b3a3 * updated project files for MSVC 16 rokov pred
CConfigHandler.cpp e5203db83c In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 16 rokov pred
CConfigHandler.h e5203db83c In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations. 16 rokov pred
CCreatureAnimation.cpp bc506bbc77 Fix 32 bits depth issues during combat. 16 rokov pred
CCreatureAnimation.h 4c0936a3dc * further code reorganization 16 rokov pred
CCursorHandler.cpp 429b226517 * moved a few files 16 rokov pred
CCursorHandler.h 429b226517 * moved a few files 16 rokov pred
CGameInfo.cpp 429b226517 * moved a few files 16 rokov pred
CGameInfo.h a11ea59418 Video player compilation. 16 rokov pred
CHeroWindow.cpp 2f73b6cd1e * pressing enter or escape close spellbook 16 rokov pred
CHeroWindow.h d2003d59c7 * next part of exchange window 16 rokov pred
CMT.cpp db2f8c1d7c * capitol bar in town hall is grey (not red) if already one exists 16 rokov pred
CMessage.cpp 64d9665c39 * fixed crash when there was flaggable building next to map edge 16 rokov pred
CMessage.h fa7f35bbf4 Do not use hardcoded font sizes in messages. 16 rokov pred
CPlayerInterface.cpp db2f8c1d7c * capitol bar in town hall is grey (not red) if already one exists 16 rokov pred
CPlayerInterface.h b551f6a72b Partially done support for external creature dwellings. 16 rokov pred
CPreGame.cpp 64d9665c39 * fixed crash when there was flaggable building next to map edge 16 rokov pred
CPreGame.h e863269893 Use a temporary vector to keep list of maps to display instead of using sizeFilter. That should fix all the glitches reported. Added support for pgup/pgdown. 16 rokov pred
CSpellWindow.cpp 2f73b6cd1e * pressing enter or escape close spellbook 16 rokov pred
CSpellWindow.h 2f73b6cd1e * pressing enter or escape close spellbook 16 rokov pred
Client.cpp 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 rokov pred
Client.h 8231a6e6cc * first part of exchange window 16 rokov pred
FunctionList.h 35f7281024 * battle options window works again 16 rokov pred
GUIBase.cpp 73949f3367 Build fixes for linux. 16 rokov pred
GUIBase.h 9093320da8 Garrison interface in Exchange Window. 16 rokov pred
GUIClasses.cpp 824061e185 * it's possible to exchange stacks between heroes 16 rokov pred
GUIClasses.h 85eb5c7eb9 * artifact manipulation in exchange window works (without switching artifacts between different heroes) 16 rokov pred
Graphics.cpp b551f6a72b Partially done support for external creature dwellings. 16 rokov pred
Graphics.h b551f6a72b Partially done support for external creature dwellings. 16 rokov pred
Makefile.am a11ea59418 Video player compilation. 16 rokov pred
Makefile.in a11ea59418 Video player compilation. 16 rokov pred
NetPacksClient.cpp 1d816b2eb9 Further part of external dwellings handling. Still not done. 16 rokov pred
SDL_Extensions.cpp 0919235948 * next part of hero exchange window 16 rokov pred
SDL_Extensions.h 1cac083239 * added native terrain bonuses in battles 16 rokov pred
SDL_framerate.cpp 429b226517 * moved a few files 16 rokov pred
SDL_framerate.h 429b226517 * moved a few files 16 rokov pred
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 17 rokov pred
VCMI_client.vcproj 9ff6501ba3 Mostly done .BIK video handling (WIN only). 16 rokov pred