AssetGenerator.cpp 8.9 KB

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  1. /*
  2. * AssetGenerator.cpp, part of VCMI engine
  3. *
  4. * Authors: listed in file AUTHORS in main folder
  5. *
  6. * License: GNU General Public License v2.0 or later
  7. * Full text of license available in license.txt file, in main folder
  8. *
  9. */
  10. #include "StdInc.h"
  11. #include "AssetGenerator.h"
  12. #include "../gui/CGuiHandler.h"
  13. #include "../render/IImage.h"
  14. #include "../render/IImageLoader.h"
  15. #include "../render/Canvas.h"
  16. #include "../render/ColorFilter.h"
  17. #include "../render/IRenderHandler.h"
  18. #include "../lib/filesystem/Filesystem.h"
  19. #include "../lib/GameSettings.h"
  20. #include "../lib/IGameSettings.h"
  21. #include "../lib/json/JsonNode.h"
  22. #include "../lib/VCMI_Lib.h"
  23. void AssetGenerator::generateAll()
  24. {
  25. createBigSpellBook();
  26. createAdventureOptionsCleanBackground();
  27. for (int i = 0; i < PlayerColor::PLAYER_LIMIT_I; ++i)
  28. createPlayerColoredBackground(PlayerColor(i));
  29. createCombatUnitNumberWindow();
  30. }
  31. void AssetGenerator::createAdventureOptionsCleanBackground()
  32. {
  33. std::string filename = "data/AdventureOptionsBackgroundClear.png";
  34. if(CResourceHandler::get()->existsResource(ResourcePath(filename))) // overridden by mod, no generation
  35. return;
  36. if(!CResourceHandler::get("local")->createResource(filename))
  37. return;
  38. ResourcePath savePath(filename, EResType::IMAGE);
  39. auto locator = ImageLocator(ImagePath::builtin("ADVOPTBK"));
  40. locator.scalingFactor = 1;
  41. std::shared_ptr<IImage> img = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE);
  42. Canvas canvas = Canvas(Point(575, 585), CanvasScalingPolicy::IGNORE);
  43. canvas.draw(img, Point(0, 0), Rect(0, 0, 575, 585));
  44. canvas.draw(img, Point(54, 121), Rect(54, 123, 335, 1));
  45. canvas.draw(img, Point(158, 84), Rect(156, 84, 2, 37));
  46. canvas.draw(img, Point(234, 84), Rect(232, 84, 2, 37));
  47. canvas.draw(img, Point(310, 84), Rect(308, 84, 2, 37));
  48. canvas.draw(img, Point(53, 567), Rect(53, 520, 339, 3));
  49. canvas.draw(img, Point(53, 520), Rect(53, 264, 339, 47));
  50. std::shared_ptr<IImage> image = GH.renderHandler().createImage(canvas.getInternalSurface());
  51. image->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath));
  52. }
  53. void AssetGenerator::createBigSpellBook()
  54. {
  55. std::string filename = "data/SpellBookLarge.png";
  56. if(CResourceHandler::get()->existsResource(ResourcePath(filename))) // overridden by mod, no generation
  57. return;
  58. if(!CResourceHandler::get("local")->createResource(filename))
  59. return;
  60. ResourcePath savePath(filename, EResType::IMAGE);
  61. auto locator = ImageLocator(ImagePath::builtin("SpelBack"));
  62. locator.scalingFactor = 1;
  63. std::shared_ptr<IImage> img = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE);
  64. Canvas canvas = Canvas(Point(800, 600), CanvasScalingPolicy::IGNORE);
  65. // edges
  66. canvas.draw(img, Point(0, 0), Rect(15, 38, 90, 45));
  67. canvas.draw(img, Point(0, 460), Rect(15, 400, 90, 141));
  68. canvas.draw(img, Point(705, 0), Rect(509, 38, 95, 45));
  69. canvas.draw(img, Point(705, 460), Rect(509, 400, 95, 141));
  70. // left / right
  71. Canvas tmp1 = Canvas(Point(90, 355 - 45), CanvasScalingPolicy::IGNORE);
  72. tmp1.draw(img, Point(0, 0), Rect(15, 38 + 45, 90, 355 - 45));
  73. canvas.drawScaled(tmp1, Point(0, 45), Point(90, 415));
  74. Canvas tmp2 = Canvas(Point(95, 355 - 45), CanvasScalingPolicy::IGNORE);
  75. tmp2.draw(img, Point(0, 0), Rect(509, 38 + 45, 95, 355 - 45));
  76. canvas.drawScaled(tmp2, Point(705, 45), Point(95, 415));
  77. // top / bottom
  78. Canvas tmp3 = Canvas(Point(409, 45), CanvasScalingPolicy::IGNORE);
  79. tmp3.draw(img, Point(0, 0), Rect(100, 38, 409, 45));
  80. canvas.drawScaled(tmp3, Point(90, 0), Point(615, 45));
  81. Canvas tmp4 = Canvas(Point(409, 141), CanvasScalingPolicy::IGNORE);
  82. tmp4.draw(img, Point(0, 0), Rect(100, 400, 409, 141));
  83. canvas.drawScaled(tmp4, Point(90, 460), Point(615, 141));
  84. // middle
  85. Canvas tmp5 = Canvas(Point(409, 141), CanvasScalingPolicy::IGNORE);
  86. tmp5.draw(img, Point(0, 0), Rect(100, 38 + 45, 509 - 15, 400 - 38));
  87. canvas.drawScaled(tmp5, Point(90, 45), Point(615, 415));
  88. // carpet
  89. Canvas tmp6 = Canvas(Point(590, 59), CanvasScalingPolicy::IGNORE);
  90. tmp6.draw(img, Point(0, 0), Rect(15, 484, 590, 59));
  91. canvas.drawScaled(tmp6, Point(0, 545), Point(800, 59));
  92. // remove bookmarks
  93. for (int i = 0; i < 56; i++)
  94. canvas.draw(Canvas(canvas, Rect(i < 30 ? 268 : 327, 464, 1, 46)), Point(269 + i, 464));
  95. for (int i = 0; i < 56; i++)
  96. canvas.draw(Canvas(canvas, Rect(469, 464, 1, 42)), Point(470 + i, 464));
  97. for (int i = 0; i < 57; i++)
  98. canvas.draw(Canvas(canvas, Rect(i < 30 ? 564 : 630, 464, 1, 44)), Point(565 + i, 464));
  99. for (int i = 0; i < 56; i++)
  100. canvas.draw(Canvas(canvas, Rect(656, 464, 1, 47)), Point(657 + i, 464));
  101. // draw bookmarks
  102. canvas.draw(img, Point(278, 464), Rect(220, 405, 37, 47));
  103. canvas.draw(img, Point(481, 465), Rect(354, 406, 37, 41));
  104. canvas.draw(img, Point(575, 465), Rect(417, 406, 37, 45));
  105. canvas.draw(img, Point(667, 465), Rect(478, 406, 37, 47));
  106. std::shared_ptr<IImage> image = GH.renderHandler().createImage(canvas.getInternalSurface());
  107. image->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath));
  108. }
  109. void AssetGenerator::createPlayerColoredBackground(const PlayerColor & player)
  110. {
  111. std::string filename = "data/DialogBoxBackground_" + player.toString() + ".png";
  112. if(CResourceHandler::get()->existsResource(ResourcePath(filename))) // overridden by mod, no generation
  113. return;
  114. if(!CResourceHandler::get("local")->createResource(filename))
  115. return;
  116. ResourcePath savePath(filename, EResType::IMAGE);
  117. auto locator = ImageLocator(ImagePath::builtin("DiBoxBck"));
  118. locator.scalingFactor = 1;
  119. std::shared_ptr<IImage> texture = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE);
  120. // transform to make color of brown DIBOX.PCX texture match color of specified player
  121. auto filterSettings = VLC->settingsHandler->getFullConfig()["interface"]["playerColoredBackground"];
  122. static const std::array<ColorFilter, PlayerColor::PLAYER_LIMIT_I> filters = {
  123. ColorFilter::genRangeShifter( filterSettings["red" ].convertTo<std::vector<float>>() ),
  124. ColorFilter::genRangeShifter( filterSettings["blue" ].convertTo<std::vector<float>>() ),
  125. ColorFilter::genRangeShifter( filterSettings["tan" ].convertTo<std::vector<float>>() ),
  126. ColorFilter::genRangeShifter( filterSettings["green" ].convertTo<std::vector<float>>() ),
  127. ColorFilter::genRangeShifter( filterSettings["orange"].convertTo<std::vector<float>>() ),
  128. ColorFilter::genRangeShifter( filterSettings["purple"].convertTo<std::vector<float>>() ),
  129. ColorFilter::genRangeShifter( filterSettings["teal" ].convertTo<std::vector<float>>() ),
  130. ColorFilter::genRangeShifter( filterSettings["pink" ].convertTo<std::vector<float>>() )
  131. };
  132. assert(player.isValidPlayer());
  133. if (!player.isValidPlayer())
  134. {
  135. logGlobal->error("Unable to colorize to invalid player color %d!", player.getNum());
  136. return;
  137. }
  138. texture->adjustPalette(filters[player.getNum()], 0);
  139. texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePath));
  140. }
  141. void AssetGenerator::createCombatUnitNumberWindow()
  142. {
  143. std::string filenameToSave = "data/combatUnitNumberWindow";
  144. ResourcePath savePathDefault(filenameToSave + "Default.png", EResType::IMAGE);
  145. ResourcePath savePathNeutral(filenameToSave + "Neutral.png", EResType::IMAGE);
  146. ResourcePath savePathPositive(filenameToSave + "Positive.png", EResType::IMAGE);
  147. ResourcePath savePathNegative(filenameToSave + "Negative.png", EResType::IMAGE);
  148. if(CResourceHandler::get()->existsResource(savePathDefault)) // overridden by mod, no generation
  149. return;
  150. if(!CResourceHandler::get("local")->createResource(savePathDefault.getOriginalName() + ".png") ||
  151. !CResourceHandler::get("local")->createResource(savePathNeutral.getOriginalName() + ".png") ||
  152. !CResourceHandler::get("local")->createResource(savePathPositive.getOriginalName() + ".png") ||
  153. !CResourceHandler::get("local")->createResource(savePathNegative.getOriginalName() + ".png"))
  154. return;
  155. auto locator = ImageLocator(ImagePath::builtin("CMNUMWIN"));
  156. locator.scalingFactor = 1;
  157. std::shared_ptr<IImage> texture = GH.renderHandler().loadImage(locator, EImageBlitMode::OPAQUE);
  158. static const auto shifterNormal = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 0.6f, 0.2f, 1.0f );
  159. static const auto shifterPositive = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 0.2f, 1.0f, 0.2f );
  160. static const auto shifterNegative = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 1.0f, 0.2f, 0.2f );
  161. static const auto shifterNeutral = ColorFilter::genRangeShifter( 0.f, 0.f, 0.f, 1.0f, 1.0f, 0.2f );
  162. // do not change border color
  163. static const int32_t ignoredMask = 1 << 26;
  164. texture->adjustPalette(shifterNormal, ignoredMask);
  165. texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePathDefault));
  166. texture->adjustPalette(shifterPositive, ignoredMask);
  167. texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePathPositive));
  168. texture->adjustPalette(shifterNegative, ignoredMask);
  169. texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePathNegative));
  170. texture->adjustPalette(shifterNeutral, ignoredMask);
  171. texture->exportBitmap(*CResourceHandler::get("local")->getResourceName(savePathNeutral));
  172. }