Ivan Savenko 241da5937d First semi-working version of antilag for hero movement 4 mesiacov pred
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ArtifactLocation.h e85b1d4c1c suggested changes 5 mesiacov pred
BattleChanges.h c3957c2c2a Moved json files to new directory, split on per-class basis 1 rok pred
Component.h 0c07384293 Refactoring of serialization versioning handling 1 rok pred
EInfoWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 rokov pred
EOpenWindowMode.h b88a8da4e8 Split off some netpack structures into separate files 2 rokov pred
EntityChanges.h 0946f5e690 Fix file name in header 1 rok pred
NetPackVisitor.h 52da332640 GameHandler now uses GameConnectionID instead of connection pointers 3 mesiacov pred
NetPacksBase.h 58de180083 Split CConnection into GameConnection and IGameConnection classes 3 mesiacov pred
NetPacksLib.cpp 52da332640 GameHandler now uses GameConnectionID instead of connection pointers 3 mesiacov pred
ObjProperty.h 1c63fefe02 Moved banks randomization to server-side with client netpack 1 rok pred
PacksForClient.h 241da5937d First semi-working version of antilag for hero movement 3 mesiacov pred
PacksForClientBattle.h 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 4 mesiacov pred
PacksForLobby.h 52da332640 GameHandler now uses GameConnectionID instead of connection pointers 3 mesiacov pred
PacksForServer.h f7d08a7288 Merge pull request #5700 from IvanSavenko/gamestate_pack_visitor 6 mesiacov pred
SaveLocalState.h 15ad0440f7 Fix iOS build 1 rok pred
SetRewardableConfiguration.h 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class 6 mesiacov pred
SetStackEffect.h 86b832be67 Remove CPack::applyGs method in favor of GameStatePackVisitor class 6 mesiacov pred
StackLocation.h 82506d5eff Removed ConstTransitivePtr from StackLocation 8 mesiacov pred
TradeItem.h c6ca6ad835 sacrifice routine 1 rok pred