Ivan Savenko 70eac47f08 Fixes #1051, #1042 - highlight creatures that will be affected by spell 2 years ago
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BattleActionsController.cpp 70eac47f08 Fixes #1051, #1042 - highlight creatures that will be affected by spell 2 years ago
BattleActionsController.h 264f5c91e8 Applied suggestions from review 2 years ago
BattleAnimationClasses.cpp bbabc991ee Clean up logging 2 years ago
BattleAnimationClasses.h 6c04581655 Fix stack rendering order during movement 2 years ago
BattleConstants.h 733f21f8dc Petrify will freeze stack animations 2 years ago
BattleControlPanel.cpp e7206cb759 Cleaned up BattleHero class 2 years ago
BattleControlPanel.h 264f5c91e8 Applied suggestions from review 2 years ago
BattleEffectsController.cpp fb3a08e0a6 Added fading animation for fade-in effect for summons 2 years ago
BattleEffectsController.h c172e3c8e0 Cleaned up BattleAnimationClasses file 2 years ago
BattleFieldController.cpp 264f5c91e8 Applied suggestions from review 2 years ago
BattleFieldController.h 264f5c91e8 Applied suggestions from review 2 years ago
BattleInterface.cpp 70eac47f08 Fixes #1051, #1042 - highlight creatures that will be affected by spell 2 years ago
BattleInterface.h 4d5311789e Fixes #831 - do not process any incoming Packs until opening is over 2 years ago
BattleInterfaceClasses.cpp b2f5a87a0f Spell animation will now wait for hero animation before playing 2 years ago
BattleInterfaceClasses.h b2f5a87a0f Spell animation will now wait for hero animation before playing 2 years ago
BattleObstacleController.cpp c172e3c8e0 Cleaned up BattleAnimationClasses file 2 years ago
BattleObstacleController.h 264f5c91e8 Applied suggestions from review 2 years ago
BattleProjectileController.cpp 864990db13 Implemented Bloodlust & Petrification effect 2 years ago
BattleProjectileController.h 864990db13 Implemented Bloodlust & Petrification effect 2 years ago
BattleRenderer.cpp 99e5569ab5 Changes according to review 2 years ago
BattleRenderer.h 60a00b450e Multiple fixes & improvements to animation ordering 2 years ago
BattleSiegeController.cpp 864990db13 Implemented Bloodlust & Petrification effect 2 years ago
BattleSiegeController.h 264f5c91e8 Applied suggestions from review 2 years ago
BattleStacksController.cpp 70eac47f08 Fixes #1051, #1042 - highlight creatures that will be affected by spell 2 years ago
BattleStacksController.h 70eac47f08 Fixes #1051, #1042 - highlight creatures that will be affected by spell 2 years ago
CreatureAnimation.cpp 733f21f8dc Petrify will freeze stack animations 2 years ago
CreatureAnimation.h 864990db13 Implemented Bloodlust & Petrification effect 2 years ago