Michał W. Urbańczyk 750995f7f9 A patch from Gesh fixing and #819 and removing reduntant #ifdefs (DLLHandler is win-only anyway). 14 rokov pred
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vcmi_client d0d60175d7 break, fix and break and fix - now its fine :) 17 rokov pred
AdventureMapButton.cpp 5d2f5c2e33 - fixed #762 14 rokov pred
AdventureMapButton.h 5d2f5c2e33 - fixed #762 14 rokov pred
CAdvmapInterface.cpp 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 rokov pred
CAdvmapInterface.h 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 rokov pred
CAnimation.cpp d8249d007f Replaced a few iterators with BOOST_FOREACH. 14 rokov pred
CAnimation.h 98d32acf1b - new files JsonNode.cpp/.h 14 rokov pred
CBattleInterface.cpp 1e4a08529c Path for #773 from Yupsi 14 rokov pred
CBattleInterface.h 1e4a08529c Path for #773 from Yupsi 14 rokov pred
CBitmapHandler.cpp 0cfb2deeaf Reverted r2382; add zvs to the game data (linux); simplified BitmapHandler::loadBitmap(). 14 rokov pred
CBitmapHandler.h 0693312a8e - fixed several crashes with joining creatures 14 rokov pred
CCastleInterface.cpp 18444fc72f Rewritten code handling growth to eliminate duplication and make it conformant to OH3 mechanics. Proper support for Statue of Legion. 14 rokov pred
CCastleInterface.h 0693312a8e - fixed several crashes with joining creatures 14 rokov pred
CConfigHandler.cpp 835bd1fbeb Reverting r2327 14 rokov pred
CConfigHandler.h 4cad2f4587 Cache the selected graphic resolution instead of looking it up many times. 14 rokov pred
CCreatureAnimation.cpp a89895452a - (linux) fixed searching/loading of scripting libraries 14 rokov pred
CCreatureAnimation.h 7962a9bc47 * Fixed #30 14 rokov pred
CCreatureWindow.cpp d3a014ee94 Smarter implementation of last change. 14 rokov pred
CCreatureWindow.h d3a014ee94 Smarter implementation of last change. 14 rokov pred
CCursorHandler.cpp eecb470e74 Fixed all warnings "take address of temporary". 14 rokov pred
CCursorHandler.h 66b708c168 * PreGame interface gets now redrawn every frame. 14 rokov pred
CDefHandler.cpp 49083c4e5a * ConstTransitive CGI more or less done 15 rokov pred
CDefHandler.h 49083c4e5a * ConstTransitive CGI more or less done 15 rokov pred
CGameInfo.cpp 471c23ba71 Compile fixes, more work on new artifact system. 15 rokov pred
CGameInfo.h 05f166f751 Portability fix for „Win64”. 32-bit DLLs (bink, smack) cannot be loaded, so an empty player-placeholder is used to capture calls we can't properly handle. 14 rokov pred
CHeroWindow.cpp 750995f7f9 A patch from Gesh fixing and #819 and removing reduntant #ifdefs (DLLHandler is win-only anyway). 14 rokov pred
CHeroWindow.h 9621cbcaa7 * fixed crash on calculating dmg dealt by stack under Curse 14 rokov pred
CKingdomInterface.cpp 2047862eb1 Compile fix for Kingdom Overview 14 rokov pred
CKingdomInterface.h 35a528e062 - Rewrote Kingdom Overview window - all should be stable now 14 rokov pred
CMT.cpp 4cad2f4587 Cache the selected graphic resolution instead of looking it up many times. 14 rokov pred
CMessage.cpp df062614d7 Fixed #260, improvement for #250. 14 rokov pred
CMessage.h b4edd10e6c * beegee's comments patch 15 rokov pred
CMusicBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 rokov pred
CMusicHandler.cpp 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 rokov pred
CMusicHandler.h 7eb82278d9 - minor fixes to JSON 14 rokov pred
CPlayerInterface.cpp 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 rokov pred
CPlayerInterface.h 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 rokov pred
CPreGame.cpp eff17aa850 Created campaign_regions.json from campaign_regions.txt. 14 rokov pred
CPreGame.h 3152e6d540 Fixed #771, #772 and #787. 14 rokov pred
CSndHandler.cpp a8a437ccb0 Don't behave so dramatically when Heroes3-cd2.snd is missing. 14 rokov pred
CSndHandler.h a8a437ccb0 Don't behave so dramatically when Heroes3-cd2.snd is missing. 14 rokov pred
CSoundBase.h 49083c4e5a * ConstTransitive CGI more or less done 15 rokov pred
CSpellWindow.cpp e5c11385cd Fixed #293 14 rokov pred
CSpellWindow.h b4edd10e6c * beegee's comments patch 15 rokov pred
CVideoHandler.cpp 750995f7f9 A patch from Gesh fixing and #819 and removing reduntant #ifdefs (DLLHandler is win-only anyway). 14 rokov pred
CVideoHandler.h c63df4f07a - compile fixes for linux player 14 rokov pred
Client.cpp ebacb433fe auto_ptr -> shared_ptr see http://gcc.gnu.org/onlinedocs/libstdc++/manual/auto_ptr.html 14 rokov pred
Client.h ebacb433fe auto_ptr -> shared_ptr see http://gcc.gnu.org/onlinedocs/libstdc++/manual/auto_ptr.html 14 rokov pred
DPIaware.manifest 39a752c408 Fixed issue with Windows 7 DPI upscaling. 16 rokov pred
FontBase.h 38837ebfc9 Implementation of WOG and ROE campaign selection screen 14 rokov pred
FunctionList.h b4edd10e6c * beegee's comments patch 15 rokov pred
GUIBase.cpp b3234e8bfa * CGameInterface.h/.cpp moved from client project to lib (and, appropriately, to lib subfolder). 14 rokov pred
GUIBase.h 0693312a8e - fixed several crashes with joining creatures 14 rokov pred
GUIClasses.cpp 3fc42134b7 - fixed #586, #757, #758 14 rokov pred
GUIClasses.h 0693312a8e - fixed several crashes with joining creatures 14 rokov pred
Graphics.cpp 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 rokov pred
Graphics.h 5b836f428a Partial fix for 37. Full fix for 27, 64, 600. Fix for bug where code tried to reload non existent file. 14 rokov pred
Makefile.am b8448e4c3b - (linux) build system update 14 rokov pred
Makefile.in b8448e4c3b - (linux) build system update 14 rokov pred
NetPacksClient.cpp bb1bdcb0a7 * fixed crash on visiting Sirens 14 rokov pred
SDL_Extensions.cpp ec76876bda drawBorder should not crash when attempted drawing outside the surface. 14 rokov pred
SDL_Extensions.h 450ae1772c - Buttons optimization - less memory and CPU usage 15 rokov pred
SDL_framerate.cpp 157002fe68 Better implementation of the framerate manager, FPS timer added, minor improvements 14 rokov pred
SDL_framerate.h 69364b5b60 Various gcc compile fixes, and updates to linux code. 14 rokov pred
VCMI_client.cbp a113a8d289 * patch update from Dikamilo 17 rokov pred
VCMI_client.rc 78517a4397 * fixed previous fix 16 rokov pred
VCMI_client.vcxproj 26a83d7680 http://forum.vcmi.eu/viewtopic.php?p=5956#5956 14 rokov pred
mapHandler.cpp 6ef44bde5a Work on pathfinder: torn the code out from CGameState into a separate class. It can use Subterranean Gates and Boats. Removed code for handling Fly spell effect. It didn't work as supposed anyway. 14 rokov pred
mapHandler.h 5e0b0e49b2 * bug 392 fixed 15 rokov pred
resource.h 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 rokov pred
vcmi.ico 3d4db35df0 Added icon to the MSVC project, minor fixes, version bumped to 0.74. 16 rokov pred