CMakeLists.txt 960 B

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  1. set(battleAI_SRCS
  2. StdInc.cpp
  3. AttackPossibility.cpp
  4. BattleAI.cpp
  5. common.cpp
  6. EnemyInfo.cpp
  7. main.cpp
  8. PossibleSpellcast.cpp
  9. PotentialTargets.cpp
  10. StackWithBonuses.cpp
  11. ThreatMap.cpp
  12. )
  13. set(battleAI_HEADERS
  14. StdInc.h
  15. AttackPossibility.h
  16. BattleAI.h
  17. common.h
  18. EnemyInfo.h
  19. PotentialTargets.h
  20. PossibleSpellcast.h
  21. StackWithBonuses.h
  22. ThreatMap.h
  23. )
  24. assign_source_group(${battleAI_SRCS} ${battleAI_HEADERS})
  25. if(ANDROID) # android compiles ai libs into main lib directly, so we skip this library and just reuse sources list
  26. return()
  27. endif()
  28. add_library(BattleAI SHARED ${battleAI_SRCS} ${battleAI_HEADERS})
  29. target_include_directories(BattleAI PUBLIC ${CMAKE_CURRENT_SOURCE_DIR})
  30. target_link_libraries(BattleAI PRIVATE vcmi)
  31. vcmi_set_output_dir(BattleAI "AI")
  32. set_target_properties(BattleAI PROPERTIES ${PCH_PROPERTIES})
  33. cotire(BattleAI)
  34. install(TARGETS BattleAI RUNTIME DESTINATION ${AI_LIB_DIR} LIBRARY DESTINATION ${AI_LIB_DIR})