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AbstractGoal.cpp
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997ed6fcd0
remove legacy VisitObj goal name in AI logging
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6 年之前 |
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AbstractGoal.h
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da20aa2388
Use the same cost value in Pathfinder and fuzzy evaluations.
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6 年之前 |
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AdventureSpellCast.cpp
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4153ebac58
ai fixes for android
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6 年之前 |
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AdventureSpellCast.h
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8fee46de7c
AI: town portal support
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6 年之前 |
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Build.cpp
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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Build.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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BuildBoat.cpp
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4153ebac58
ai fixes for android
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6 年之前 |
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BuildBoat.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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BuildThis.cpp
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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BuildThis.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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BuyArmy.cpp
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4153ebac58
ai fixes for android
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6 年之前 |
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BuyArmy.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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CGoal.h
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5d022ba77c
AI: CompleteQuest goal and summon boat spell support
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7 年之前 |
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ClearWayTo.cpp
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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ClearWayTo.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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CollectRes.cpp
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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CollectRes.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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CompleteQuest.cpp
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4153ebac58
ai fixes for android
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6 年之前 |
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CompleteQuest.h
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5d022ba77c
AI: CompleteQuest goal and summon boat spell support
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7 年之前 |
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Conquer.cpp
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5d022ba77c
AI: CompleteQuest goal and summon boat spell support
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7 年之前 |
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Conquer.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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DigAtTile.cpp
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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DigAtTile.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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Explore.cpp
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c96be75f41
AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point
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6 年之前 |
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Explore.h
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c96be75f41
AI: optimizae explore logically, reduce amount of scanned tiles during full map scan for new exploration point
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6 年之前 |
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FindObj.cpp
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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FindObj.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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GatherArmy.cpp
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ffdf5ad180
AI: fix hero exchange logic, allow splitting weakest-fastest creature, refactoring
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6 年之前 |
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GatherArmy.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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GatherTroops.cpp
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f36ac1a6e2
AI: fix one more freeze in buy army
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6 年之前 |
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GatherTroops.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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GetArtOfType.cpp
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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GetArtOfType.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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Goals.h
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5d022ba77c
AI: CompleteQuest goal and summon boat spell support
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7 年之前 |
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Invalid.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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RecruitHero.cpp
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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RecruitHero.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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Trade.cpp
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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Trade.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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VisitHero.cpp
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f76c6c2300
Remove a few more usages of thread shared ai and cb
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6 年之前 |
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VisitHero.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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VisitObj.cpp
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6165954e40
Merge pull request #546 from nullkiller/ai-pathfinding-update-paths
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6 年之前 |
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VisitObj.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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VisitTile.cpp
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881e7f2061
AI pathfinding: use own FuzzyHelper for each storage to allow parallel processing without cuncarrent access
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6 年之前 |
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VisitTile.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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Win.cpp
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |
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Win.h
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e1b922f7b8
AI goals refactoring (#524)
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7 年之前 |