Laserlicht 3504d1ce38 optimized fps draw 4 months ago
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InputHandler.cpp 3504d1ce38 optimized fps draw 4 months ago
InputHandler.h 3504d1ce38 optimized fps draw 4 months ago
InputSourceGameController.cpp ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 9 months ago
InputSourceGameController.h 02e429e973 Fix typos using https://github.com/crate-ci/typos 1 year ago
InputSourceKeyboard.cpp f05dc412f0 Use SDL scancodes instead of keycodes for keybindings 7 months ago
InputSourceKeyboard.h 3870ac6c21 option to fix right mouse on some android devices 11 months ago
InputSourceMouse.cpp cacceda950 Renamed CGuiHandler to GameEngine 9 months ago
InputSourceMouse.h 89d6ddd916 Allow input configuration via config file 1 year ago
InputSourceText.cpp cacceda950 Renamed CGuiHandler to GameEngine 9 months ago
InputSourceText.h 611249d11d Added workaround for weird SDL behavior that causes SDL to report text 1 year ago
InputSourceTouch.cpp e12765dca0 Fix sonar warnings, convert spaces -> tabs 4 months ago
InputSourceTouch.h 802bed69d5 allow more precise touch movements 9 months ago
NotificationHandler.cpp 5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir 2 years ago
NotificationHandler.h 5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir 2 years ago