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adventureMap
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7a1ede1e38
Adventure spell API refactoring to ease use by AI
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3 months ago |
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battle
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2774502526
Merge pull request #5883 from IvanSavenko/opening_spell_freeze_fix
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3 months ago |
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eventsSDL
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3504d1ce38
optimized fps draw
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3 months ago |
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globalLobby
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7dfb499edf
replace boost locks with std
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8 months ago |
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gui
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a0a99d7311
Fix build, fix sonar
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3 months ago |
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ios
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9b655ac43e
ios fix attempt
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1 year ago |
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lobby
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f58d08e563
Support for banned game entities in random map templates
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3 months ago |
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mainmenu
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e12765dca0
Fix sonar warnings, convert spaces -> tabs
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3 months ago |
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mapView
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7a1ede1e38
Adventure spell API refactoring to ease use by AI
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3 months ago |
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media
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2e42d6dd9f
Fix playback of looped sounds
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4 months ago |
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render
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e3be6cc513
Merge pull request #5892 from Laserlicht/spell_school
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3 months ago |
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renderSDL
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a6f95433a2
fix
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3 months ago |
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widgets
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ce4e37f2d9
Armies swap will now maintain unit ordering
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3 months ago |
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windows
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2877fa3301
Merge pull request #5927 from Laserlicht/fps_draw
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3 months ago |
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xBRZ
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0842ada1c7
Quick fix for xbrz scaling artifacts on window borders
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10 months ago |
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ArtifactsUIController.cpp
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099053437a
Update unit growth in town screen UI when unequipping Legion pieces
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4 months ago |
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ArtifactsUIController.h
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60afbbe20f
Necromancy & Eagle eye infowindows
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6 months ago |
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CMT.h
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a474803aaf
Use exception throwing to shutdown main thread
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7 months ago |
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CMakeLists.txt
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1ac8080cbf
Implemented new unit actions panel in combat
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4 months ago |
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CPlayerInterface.cpp
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a0a99d7311
Fix build, fix sonar
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3 months ago |
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CPlayerInterface.h
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139f41c9b2
Implement STACK_EXPERIENCE_GAIN_PERCENT bonus
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5 months ago |
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CServerHandler.cpp
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2ad186130f
Split MapDefines file on .h per class basis
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3 months ago |
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CServerHandler.h
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6d65641a43
Gamestate is now passed as shared pointer
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6 months ago |
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Client.cpp
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790c5cb455
Remove static variable
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3 months ago |
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Client.h
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790c5cb455
Remove static variable
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3 months ago |
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ClientCommandManager.cpp
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1e3e2f665c
Remove strange & unused double-selector logic
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4 months ago |
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ClientCommandManager.h
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565c02d61c
Added 'translate missing' command for convenience
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1 year ago |
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ClientNetPackVisitors.h
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6b382a979a
Added PackageReceived message to show when server starts pack processing
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3 months ago |
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GameChatHandler.cpp
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8721bdd728
Split CCreatureSet file on .h/.cpp per class basis
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3 months ago |
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GameChatHandler.h
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b50d9de912
Show opponent name in 1-vs-1 games, minor tweaks
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1 year ago |
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GameEngine.cpp
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187d79bc7c
code review
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3 months ago |
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GameEngine.h
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187d79bc7c
code review
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3 months ago |
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GameEngineUser.h
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9732d39c70
Moved shutdown request dialog handling to GameInstance
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7 months ago |
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GameInstance.cpp
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a474803aaf
Use exception throwing to shutdown main thread
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7 months ago |
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GameInstance.h
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a474803aaf
Use exception throwing to shutdown main thread
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7 months ago |
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HeroMovementController.cpp
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2ad186130f
Split MapDefines file on .h per class basis
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3 months ago |
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HeroMovementController.h
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6352f268b2
Instant movement is now part of standard movement
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1 year ago |
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LobbyClientNetPackVisitors.h
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7dee24edae
Cleanup
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1 year ago |
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NetPacksClient.cpp
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6b382a979a
Added PackageReceived message to show when server starts pack processing
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3 months ago |
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NetPacksLobbyClient.cpp
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508c54c23a
Fix game startup
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5 months ago |
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PlayerLocalState.cpp
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5ada2d19e1
UI now shows spell range from config
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3 months ago |
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PlayerLocalState.h
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5ada2d19e1
UI now shows spell range from config
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3 months ago |
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ServerRunner.cpp
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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8 months ago |
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ServerRunner.h
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844dfb1604
Removed usage of boost::thread from vcmi, except for AI
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8 months ago |
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StdInc.cpp
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25125f96da
Fix: licenses, pragma guards, StdInc
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1 year ago |
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StdInc.h
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25125f96da
Fix: licenses, pragma guards, StdInc
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1 year ago |
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UIHelper.cpp
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e12765dca0
Fix sonar warnings, convert spaces -> tabs
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3 months ago |
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UIHelper.h
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60afbbe20f
Necromancy & Eagle eye infowindows
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6 months ago |
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resource.h
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |