Ivan Savenko 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE %!s(int64=2) %!d(string=hai) anos
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ArmyManager.cpp 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE %!s(int64=2) %!d(string=hai) anos
ArmyManager.h 6ba74f02bc NKAI: playing around with defence %!s(int64=2) %!d(string=hai) anos
BuildAnalyzer.cpp a005829a57 NKAI: cancel checking building which needs itself as prerequisite %!s(int64=2) %!d(string=hai) anos
BuildAnalyzer.h 86f5d6de69 vcmi: modernize headers %!s(int64=2) %!d(string=hai) anos
DangerHitMapAnalyzer.cpp 2dd0d76412 NKAI: water and air walking %!s(int64=2) %!d(string=hai) anos
DangerHitMapAnalyzer.h a4297ebdf6 NKAI: fix potential concurrency and town treat calculation %!s(int64=2) %!d(string=hai) anos
HeroManager.cpp ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
HeroManager.h ebe155fa95 NKAI: mana recovery %!s(int64=2) %!d(string=hai) anos
ObjectClusterizer.cpp ebe155fa95 NKAI: mana recovery %!s(int64=2) %!d(string=hai) anos
ObjectClusterizer.h 86f5d6de69 vcmi: modernize headers %!s(int64=2) %!d(string=hai) anos